Player Matchup

Izanami
Izanami
Big Rlg Dizzy
Izanami
Level 118
God Stats
37W - 20L
1,245 SR
Queue Stats
1,568W - 1,419L
1,558 Elo+
Party 1
Cerberus
Cerberus
DBDTHANOS
Cerberus
Level 154
God Stats
6W - 6L
1,446 SR
Queue Stats
94W - 96L
1,413 Elo+
Solo
Loki
Loki
JOACOASURA
Loki
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,127 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M8trixMan86485
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 10L
1,253 Elo+
Solo
Mercury
Mercury
ilyjunnior
Mercury
Level 87
God Stats
18W - 14L
1,419 SR
Queue Stats
330W - 299L
1,465 Elo+
Party 1
Team Averages
Level 102
1,369 SR
1,363 Elo+

VS

Team Averages
Level 77
1,513 SR
1,328 Elo+
Ah Puch
Ah Puch
FULLSENDGiNG
Ah Puch
Level 69
God Stats
11W - 13L
1,561 SR
Queue Stats
219W - 291L
1,298 Elo+
Solo
Fenrir
Fenrir
QueMIRasta
Fenrir
Level 69
God Stats
15W - 7L
1,699 SR
Queue Stats
120W - 134L
1,345 Elo+
Solo
Olorun
Olorun
TheShaftofGod44
Olorun
Level 77
God Stats
2W - 1L
1,550 SR
Queue Stats
61W - 75L
1,287 Elo+
Solo
Da Ji
Da Ji
XarturoX09
Da Ji
Level 68
God Stats
11W - 13L
1,455 SR
Queue Stats
249W - 273L
1,393 Elo+
Solo
Jormungandr
Jormungandr
Zzhkl_02
Jormungandr
Level 104
God Stats
1W - 2L
1,299 SR
Queue Stats
187W - 218L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 1 / 6
14,211
618
17,310
16,413
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
DBDTHANOS
Cerberus
14
4 / 4 / 4
10,304
448
9,521
14,172
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 3
9,357
407
7,886
13,438
4,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
M8trixMan86485
Morgan Le Fay
14
2 / 11 / 4
9,940
432
5,061
17,416
5,890
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ilyjunnior
Mercury
19
7 / 3 / 2
12,420
540
10,572
18,036
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FULLSENDGiNG
Ah Puch
18
5 / 7 / 6
11,676
508
16,477
17,152
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
QueMIRasta
Fenrir
16
3 / 4 / 5
12,070
525
8,541
18,308
18,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 4
11,127
484
9,058
16,014
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
19
8 / 4 / 6
12,394
539
12,701
14,248
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Jormungandr
Zzhkl_02
Jormungandr
20
6 / 0 / 4
13,581
590
11,983
13,894
18,064
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
20
Kills
27
27
Deaths
20
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
6
1
6
9
L
Cerberus
DBDTHANOS
Cerberus
4
4
4
1.5
W
Ah Puch
FULLSENDGiNG
Ah Puch
5
7
6
1.14
L
1
8
3
0.31
L
Morgan Le Fay
M8trixMan86485
Morgan Le Fay
2
11
4
0.36
W
Fenrir
QueMIRasta
Fenrir
3
4
5
1.38
W
5
5
4
1.4
W
Da Ji
8
4
6
2.75
W
Jormungandr
Zzhkl_02
Jormungandr
6
0
4
8
L
Mercury
ilyjunnior
Mercury
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,350
Damage
58,760
79,475
Taken
79,616
29,382
Mitigated
56,209
14,914
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
17,310
13,225
0
7,599
16,413
6,361
1,220
3,529
12,623
0
148,124
L
Cerberus
DBDTHANOS
Cerberus
9,521
926
815
4,752
14,172
5,126
908
7,390
6,357
34,489
0
W
Ah Puch
FULLSENDGiNG
Ah Puch
16,477
258
0
6,649
17,152
7,137
636
4,506
12,646
78,615
0
L
7,886
2,390
0
460
13,438
4,924
0
8,022
4,684
0
32,943
L
Morgan Le Fay
M8trixMan86485
Morgan Le Fay
5,061
811
69
823
17,416
5,890
227
11,596
5,657
34,883
0
W
Fenrir
QueMIRasta
Fenrir
8,541
2,689
0
1,928
18,308
18,647
0
3,747
14,561
799
34,816
W
9,058
4,518
671
6,170
16,014
6,360
2,680
1,933
14,081
70,768
0
W
Da Ji
12,701
3,159
0
3,519
14,248
6,001
898
1,449
12,799
0
65,882
W
Jormungandr
Zzhkl_02
Jormungandr
11,983
2,217
0
1,640
13,894
18,064
1,572
2,947
10,947
100,299
0
L
Mercury
ilyjunnior
Mercury
10,572
5,992
0
396
18,036
7,081
0
5,878
11,836
0
93,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,232
Gold Earned
60,848
564
Minions Killed
604
0
Camps Cleared
0
2,016,893
Distance Traveled
1,913,372
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,211
618
232
10
0
426,092
0
L
Cerberus
10,304
448
76
3
0
354,515
0
W
Ah Puch
11,676
508
134
6
0
342,846
1
L
Loki
9,357
407
43
2
0
378,016
1
L
Morgan Le Fay
9,940
432
67
3
0
301,248
0
W
Fenrir
12,070
525
47
2
0
419,909
6
W
Olorun
11,127
484
124
5
0
357,487
2
W
Da Ji
12,394
539
109
5
0
422,507
1
W
Jormungandr
13,581
590
190
8
0
370,623
2
L
Mercury
12,420
540
146
6
0
557,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role