Player Matchup

Nu Wa
Nu Wa
AgentOrangeXIV
Nu Wa
Level 33
God Stats
95W - 79L
1,674 SR
Queue Stats
578W - 685L
1,459 Elo+
Party 2
Nemesis
Nemesis
R0BR0 WARRIOR
Nemesis
Level 29
God Stats
55W - 49L
1,611 SR
Queue Stats
207W - 230L
1,443 Elo+
Party 3
Ymir
Ymir
Stonfol_wewe
Ymir
Level 81
God Stats
15W - 9L
1,763 SR
Queue Stats
370W - 423L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
Wrld Ix
Sun Wukong
Level 75
God Stats
14W - 15L
1,588 SR
Queue Stats
86W - 107L
1,469 Elo+
Party 3
Izanami
Izanami
XxBurger-BladexX
Izanami
Level 29
God Stats
10W - 9L
1,828 SR
Queue Stats
464W - 561L
1,442 Elo+
Party 2
Team Averages
Level 49
1,693 SR
1,440 Elo+

VS

Team Averages
Level 71
1,617 SR
1,427 Elo+
Baron Samedi
Baron Samedi
Regardless23229
Baron Samedi
Level 49
God Stats
0W - 1L
1,580 SR
Queue Stats
21W - 28L
1,364 Elo+
Solo
Hercules
Hercules
ShieldHero27
Hercules
Level 124
God Stats
4W - 3L
1,701 SR
Queue Stats
150W - 148L
1,458 Elo+
Party 1
Ratatoskr
Ratatoskr
Tofu4U_
Ratatoskr
Level 29
God Stats
4W - 4L
1,497 SR
Queue Stats
44W - 48L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
TurtleLordKyle
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,435 Elo+
Party 1
Artemis
Artemis
WolfLordTony
Artemis
Level 91
God Stats
6W - 3L
1,810 SR
Queue Stats
149W - 146L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
11,348
567
13,342
8,889
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
18
13 / 0 / 4
11,508
575
17,689
11,387
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 5
9,242
462
4,064
16,282
17,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Wrld Ix
Sun Wukong
19
4 / 2 / 4
11,772
589
11,698
13,395
9,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 3 / 4
10,033
502
7,548
15,128
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Regardless23229
Baron Samedi
13
3 / 6 / 0
8,423
421
7,925
14,528
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ShieldHero27
Hercules
13
3 / 5 / 2
8,432
422
10,880
17,977
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Tofu4U_
Ratatoskr
15
1 / 6 / 2
8,577
429
4,522
15,372
11,333
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
14
2 / 6 / 2
8,404
420
7,282
12,591
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WolfLordTony
Artemis
15
1 / 4 / 4
9,073
454
9,107
12,957
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
27
Kills
10
10
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Nemesis
13
0
4
15
L
Baron Samedi
Regardless23229
Baron Samedi
3
6
0
0.5
L
Hercules
ShieldHero27
Hercules
3
5
2
0.8
W
2
3
5
1.5
L
Ratatoskr
Tofu4U_
Ratatoskr
1
6
2
0.33
L
Kukulkan
2
6
2
0.5
L
Artemis
WolfLordTony
Artemis
1
4
4
0.75
W
Sun Wukong
Wrld Ix
Sun Wukong
4
2
4
3
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
39,716
65,081
Taken
73,425
40,552
Mitigated
32,700
23,488
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,342
1,928
0
2,053
8,889
3,268
3,188
2,301
6,324
78,224
0
W
Nemesis
17,689
8,730
0
3,216
11,387
5,360
1,696
1,562
9,767
0
78,072
L
Baron Samedi
Regardless23229
Baron Samedi
7,925
778
452
3,980
14,528
4,989
357
2,913
11,615
48,262
0
L
Hercules
ShieldHero27
Hercules
10,880
3,265
0
4,941
17,977
8,194
0
4,518
13,459
0
48,009
W
4,064
318
305
4,540
16,282
17,002
420
5,082
11,059
44,901
0
L
Ratatoskr
Tofu4U_
Ratatoskr
4,522
875
0
2,277
15,372
11,333
0
1,830
13,542
0
45,842
L
Kukulkan
7,282
1,351
0
1,601
12,591
4,258
0
4,027
8,564
46,265
0
L
Artemis
WolfLordTony
Artemis
9,107
5,100
0
1,722
12,957
3,926
0
4,118
8,839
0
55,603
W
Sun Wukong
Wrld Ix
Sun Wukong
11,698
2,950
0
6,539
13,395
9,980
155
752
12,601
0
83,794
W
7,548
4,359
0
6,835
15,128
4,942
1,206
4,967
10,123
0
64,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
42,909
578
Minions Killed
424
0
Camps Cleared
0
1,932,720
Distance Traveled
1,729,466
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,348
567
124
6
0
385,722
6
W
Nemesis
11,508
575
119
6
0
485,369
1
L
Baron Samedi
8,423
421
64
3
0
306,080
1
L
Hercules
8,432
422
79
4
0
393,924
1
W
Ymir
9,242
462
53
3
0
336,642
2
L
Ratatoskr
8,577
429
103
5
0
357,971
0
L
Kukulkan
8,404
420
84
4
0
314,275
2
L
Artemis
9,073
454
94
5
0
357,216
1
W
Sun Wukong
11,772
589
153
8
0
368,836
4
W
Izanami
10,033
502
129
6
0
356,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role