Player Matchup

Kali
Kali
BestowalFoot37
Kali
Level 26
God Stats
34W - 10L
1,589 SR
Queue Stats
141W - 136L
1,433 Elo+
Solo
Danzaburou
Danzaburou
DeathReanimated
Danzaburou
Level 45
God Stats
15W - 13L
1,527 SR
Queue Stats
121W - 122L
1,442 Elo+
Party 1
Hel
Hel
DontTripPapaChip
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Solo
Ares
Ares
Jago07
Ares
Level 25
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo
Ymir
Ymir
RE1
Ymir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,460 Elo+

VS

Team Averages
Level 14
1,440 SR
1,304 Elo+
Bellona
Bellona
Andr3s1170
Bellona
Level 6
God Stats
0W - 3L
1,493 SR
Queue Stats
0W - 4L
1,174 Elo+
Solo
Ymir
Ymir
BOKK176
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 46L
1,148 Elo+
Solo
Neith
Neith
PolishKIng0913
Neith
Level 29
God Stats
70W - 72L
1,567 SR
Queue Stats
92W - 96L
1,494 Elo+
Solo
Vamana
Vamana
YellowBookBag
Vamana
Level 7
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
dingo767765
Baron Samedi
Level 27
God Stats
13W - 19L
1,372 SR
Queue Stats
95W - 92L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
12,814
610
14,104
16,943
11,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DeathReanimated
Danzaburou
17
8 / 4 / 4
11,255
536
18,982
17,216
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 2 / 11
11,425
544
14,233
13,868
7,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Jago07
Ares
18
13 / 2 / 11
12,284
585
15,823
19,854
27,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
RE1
Ymir
15
3 / 1 / 13
11,438
545
8,406
12,662
15,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andr3s1170
Bellona
15
1 / 10 / 1
9,247
440
6,707
20,069
13,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
BOKK176
Ymir
14
2 / 8 / 4
10,237
487
4,917
19,675
19,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 7 / 0
9,319
444
13,618
21,009
7,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 9 / 2
8,300
395
3,003
17,194
7,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dingo767765
Baron Samedi
15
5 / 8 / 3
10,040
478
19,242
20,441
12,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
41
Kills
12
12
Deaths
42
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andr3s1170
Bellona
1
10
1
0.15
L
Ymir
BOKK176
Ymir
2
8
4
0.5
W
8
3
11
4.5
W
Danzaburou
DeathReanimated
Danzaburou
8
4
4
2.5
W
9
2
11
7.25
W
Ares
Jago07
Ares
13
2
11
9.25
L
3
7
0
0.43
W
Ymir
RE1
Ymir
3
1
13
9.5
L
1
9
2
0.22
L
Baron Samedi
dingo767765
Baron Samedi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,548
Damage
47,487
80,543
Taken
98,388
69,740
Mitigated
60,103
32,889
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andr3s1170
Bellona
6,707
3,129
0
3,123
20,069
13,137
0
10,198
9,871
0
41,233
L
Ymir
BOKK176
Ymir
4,917
1,834
0
0
19,675
19,101
0
8,177
11,498
19,788
0
W
14,104
7,264
0
6,742
16,943
11,382
3,993
2,639
14,122
0
89,539
W
Danzaburou
DeathReanimated
Danzaburou
18,982
9,094
0
8,092
17,216
8,226
4,202
6,381
10,548
0
66,141
W
14,233
3,097
5,848
7,937
13,868
7,053
2,015
5,664
7,791
49,855
0
W
Ares
Jago07
Ares
15,823
3,148
0
3,174
19,854
27,696
1,942
2,391
17,344
51,746
0
L
13,618
7,907
0
8,623
21,009
7,133
198
7,768
13,241
0
65,056
W
Ymir
RE1
Ymir
8,406
1,268
0
1,096
12,662
15,383
322
5,897
6,516
18,562
0
L
3,003
1,294
0
3,129
17,194
7,823
148
3,516
13,678
0
35,387
L
Baron Samedi
dingo767765
Baron Samedi
19,242
2,180
2,375
4,293
20,441
12,909
168
8,803
11,638
55,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
47,143
386
Minions Killed
308
0
Camps Cleared
0
1,937,973
Distance Traveled
1,600,634
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,247
440
71
3
0
327,169
1
L
Ymir
10,237
487
41
2
0
316,398
0
W
Kali
12,814
610
121
6
0
457,408
0
W
Danzaburou
11,255
536
106
5
0
332,035
1
W
Hel
11,425
544
82
4
0
361,205
3
W
Ares
12,284
585
57
3
0
404,695
1
L
Neith
9,319
444
93
4
0
307,878
0
W
Ymir
11,438
545
20
1
0
382,630
1
L
Vamana
8,300
395
51
2
0
327,503
3
L
Baron Samedi
10,040
478
52
2
0
321,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role