Player Matchup

Loki
Loki
Diamond I
Hüman
Loki
Diamond I
Level 95
God Stats
13W - 14L
1,873 SR
Queue Stats
569W - 474L
2,453 MMR
Party 1
Geb
Geb
Diamond I
I3oss Mode
Geb
Diamond I
Level 121
God Stats
25W - 14L
1,799 SR
Queue Stats
306W - 297L
2,465 MMR
Party 1
Izanami
Izanami
Diamond IV
Jok3d
Izanami
Diamond IV
Level 152
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 28L
2,362 MMR
Party 3
Olorun
Olorun
Masters
MidPressure
Olorun
Masters
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
2,504 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond I
MidnightLiberty
Sun Wukong
Diamond I
Level 135
God Stats
10W - 9L
1,646 SR
Queue Stats
269W - 262L
2,430 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,710 SR
2,443 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,759 SR
2,050 MMR
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Merlin
Merlin
Grandmaster
 
Merlin
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond I
Kyueo
Apollo
Diamond I
Level 158
God Stats
12W - 5L
1,878 SR
Queue Stats
349W - 295L
2,492 MMR
Solo
Heimdallr
Heimdallr
Diamond III
TeisFer
Heimdallr
Diamond III
Level 160
God Stats
13W - 10L
1,784 SR
Queue Stats
215W - 171L
2,311 MMR
Party 2
Sobek
Sobek
Diamond I
tastytaco355
Sobek
Diamond I
Level 98
God Stats
1W - 0L
2,134 SR
Queue Stats
74W - 34L
2,445 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hüman
Loki
17
8 / 6 / 1
10,661
561
14,012
17,918
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 7
8,512
448
6,848
22,371
17,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Jok3d
Izanami
16
2 / 5 / 2
9,640
507
11,063
12,247
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
13
1 / 9 / 3
8,372
441
9,102
18,722
8,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MidnightLiberty
Sun Wukong
15
0 / 5 / 0
8,992
473
3,927
16,749
12,428
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatSetPersephoneGilgameshMorgan Le Fay

VS

Bans
AthenaJanusYmirScyllaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 4 / 9
12,234
644
12,549
15,605
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
 
Merlin
16
6 / 4 / 9
10,997
579
17,595
14,388
6,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Kyueo
Apollo
20
10 / 0 / 6
13,649
718
16,878
13,935
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
TeisFer
Heimdallr
19
3 / 2 / 5
12,065
635
9,164
16,525
7,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 17
12,172
641
14,028
17,748
20,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
31
31
Deaths
12
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
9
3.13
W
Merlin
 
Merlin
6
4
9
2.63
L
Loki
Hüman
Loki
8
6
1
1.42
L
0
6
7
0.58
L
Izanami
Jok3d
Izanami
2
5
2
0.6
W
Apollo
Kyueo
Apollo
10
0
6
13
L
Olorun
1
9
3
0.28
L
Sun Wukong
MidnightLiberty
Sun Wukong
0
5
0
0
W
Heimdallr
TeisFer
Heimdallr
3
2
5
2.75
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
70,214
88,007
Taken
78,201
48,962
Mitigated
48,808
15,809
Healing
33,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,549
5,543
0
3,000
15,605
7,779
1,581
3,924
11,469
0
95,045
W
Merlin
 
Merlin
17,595
1,806
399
3,736
14,388
6,753
734
5,840
8,305
76,142
0
L
Loki
Hüman
Loki
14,012
5,305
0
2,530
17,918
6,388
720
5,567
12,255
0
73,099
L
6,848
522
0
2,474
22,371
17,074
0
12,194
9,667
15,047
0
L
Izanami
Jok3d
Izanami
11,063
7,722
0
2,464
12,247
4,199
516
1,116
11,115
0
72,528
W
Apollo
Kyueo
Apollo
16,878
12,934
0
10,803
13,935
6,213
1,450
2,627
11,308
0
119,582
L
Olorun
9,102
4,285
571
3,948
18,722
8,873
413
7,903
10,763
50,299
0
L
Sun Wukong
MidnightLiberty
Sun Wukong
3,927
326
0
3,822
16,749
12,428
0
4,265
12,131
0
56,437
W
Heimdallr
TeisFer
Heimdallr
9,164
5,638
0
9,559
16,525
7,527
4,480
386
16,139
0
89,520
W
14,028
1,625
0
5,776
17,748
20,536
55
5,442
12,169
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
61,117
509
Minions Killed
627
0
Camps Cleared
0
1,671,010
Distance Traveled
1,880,394
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,234
644
131
7
0
443,288
1
W
Merlin
10,997
579
120
6
0
356,714
3
L
Loki
10,661
561
119
6
0
360,941
1
L
Geb
8,512
448
20
1
0
344,718
2
L
Izanami
9,640
507
143
8
0
313,658
2
W
Apollo
13,649
718
187
10
0
355,536
4
L
Olorun
8,372
441
92
5
0
293,289
0
L
Sun Wukong
8,992
473
135
7
0
358,404
6
W
Heimdallr
12,065
635
156
8
0
334,556
4
W
Sobek
12,172
641
33
2
0
390,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role