Player Matchup

Cerberus
Cerberus
RevengeOfMarmot
Cerberus
Level 68
God Stats
2W - 0L
1,347 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 1
Ravana
Ravana
TheManiacLovesU
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,512 Elo+
Party 1
Khepri
Khepri
maxxam48
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
obeygrey
Nu Wa
Level 84
God Stats
7W - 3L
1,611 SR
Queue Stats
266W - 260L
1,451 Elo+
Party 1
Hachiman
Hachiman
yip14
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,514 Elo+
Party 1
Team Averages
Level 74
1,491 SR
1,477 Elo+

VS

Team Averages
Level 101
1,358 SR
1,432 Elo+
Fenrir
Fenrir
DOMI22
Fenrir
Level 79
God Stats
2W - 5L
1,297 SR
Queue Stats
79W - 82L
1,381 Elo+
Party 2
Mulan
Mulan
FEET_PIC_BURGLAR
Mulan
Level 88
God Stats
2W - 4L
1,477 SR
Queue Stats
152W - 174L
1,409 Elo+
Solo
Ah Puch
Ah Puch
PPcharly2109
Ah Puch
Level 121
God Stats
3W - 4L
1,453 SR
Queue Stats
87W - 97L
1,377 Elo+
Party 2
Thor
Thor
nstock44
Thor
Level 96
God Stats
0W - 2L
1,293 SR
Queue Stats
169W - 171L
1,486 Elo+
Solo
Hun Batz
Hun Batz
temp-901665
Hun Batz
Level 121
God Stats
0W - 1L
1,270 SR
Queue Stats
112W - 109L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 5 / 10
15,104
839
11,257
30,974
45,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 7 / 13
12,185
677
10,511
19,957
20,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Khepri
maxxam48
Khepri
20
3 / 4 / 17
13,468
748
8,191
24,056
39,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
obeygrey
Nu Wa
20
13 / 6 / 6
14,572
810
27,171
13,507
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
yip14
Hachiman
19
9 / 6 / 7
12,841
713
16,677
17,563
9,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DOMI22
Fenrir
19
6 / 5 / 13
11,780
654
11,527
15,162
12,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

1
0 / 3 / 0
4,324
240
0
3,135
690
Ah Puch
PPcharly2109
Ah Puch
20
9 / 5 / 13
15,158
842
41,107
27,425
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
10 / 9 / 9
12,156
675
15,817
19,513
9,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
temp-901665
Hun Batz
18
3 / 9 / 12
11,163
620
12,853
17,021
5,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
75
31
Kills
28
28
Deaths
31
53
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DOMI22
Fenrir
6
5
13
2.5
L
0
3
0
0
L
Ah Puch
PPcharly2109
Ah Puch
9
5
13
3.1
W
Cerberus
5
5
10
2
W
1
7
13
1.07
W
Khepri
maxxam48
Khepri
3
4
17
2.88
L
Thor
10
9
9
1.61
W
Nu Wa
obeygrey
Nu Wa
13
6
6
2.67
L
Hun Batz
temp-901665
Hun Batz
3
9
12
1
W
Hachiman
yip14
Hachiman
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,807
Damage
81,304
106,057
Taken
82,256
121,987
Mitigated
39,539
32,693
Healing
26,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DOMI22
Fenrir
11,527
1,797
1,680
2,962
15,162
12,897
0
8,228
6,317
0
19,308
L
0
0
0
0
3,135
690
0
2,925
0
0
0
L
Ah Puch
PPcharly2109
Ah Puch
41,107
1,650
852
15,302
27,425
10,192
0
13,674
12,881
95,556
0
W
Cerberus
11,257
727
934
8,764
30,974
45,578
674
10,639
20,335
35,342
0
W
10,511
1,962
2,374
3,599
19,957
20,145
2,083
7,854
12,103
0
22,698
W
Khepri
maxxam48
Khepri
8,191
1,622
2,589
5,438
24,056
39,789
378
9,726
14,330
18,877
0
L
Thor
15,817
3,679
1,334
1,619
19,513
9,942
0
10,366
8,407
0
33,530
W
Nu Wa
obeygrey
Nu Wa
27,171
7,438
1,447
1,047
13,507
6,601
1,233
5,853
7,654
48,554
0
L
Hun Batz
temp-901665
Hun Batz
12,853
1,857
1,126
1,466
17,021
5,818
0
9,678
6,824
0
26,358
W
Hachiman
yip14
Hachiman
16,677
10,093
1,862
4,639
17,563
9,874
2,290
7,035
10,528
0
32,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,170
Gold Earned
54,581
200
Minions Killed
170
0
Camps Cleared
0
1,499,398
Distance Traveled
1,130,336
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,780
654
16
1
0
333,734
0
L
Mulan
4,324
240
0
0
0
0
0
L
Ah Puch
15,158
842
99
6
0
270,964
0
W
Cerberus
15,104
839
55
3
0
331,323
0
W
Ravana
12,185
677
38
2
0
291,565
1
W
Khepri
13,468
748
22
1
0
313,893
4
L
Thor
12,156
675
27
2
0
246,179
0
W
Nu Wa
14,572
810
38
2
0
275,361
0
L
Hun Batz
11,163
620
28
2
0
279,459
3
W
Hachiman
12,841
713
47
3
0
287,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role