Player Matchup

Kukulkan
Kukulkan
E4zy-691
Kukulkan
Level 29
God Stats
7W - 10L
1,807 SR
Queue Stats
168W - 196L
1,572 Elo+
Solo
Neith
Neith
King_CErik
Neith
Level 12
God Stats
4W - 4L
1,418 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
Level 21
God Stats
14W - 12L
1,841 SR
Queue Stats
177W - 174L
1,362 Elo+
Solo
Ymir
Ymir
Striker71001
Ymir
Level 27
God Stats
15W - 12L
1,498 SR
Queue Stats
328W - 327L
1,392 Elo+
Solo
Guan Yu
Guan Yu
corodi2021
Guan Yu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 39L
1,369 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,427 Elo+

VS

Team Averages
Level 15
1,525 SR
1,346 Elo+
Apollo
Apollo
FaIIenKaizer
Apollo
Level 31
God Stats
6W - 8L
1,500 SR
Queue Stats
113W - 130L
1,405 Elo+
Party 1
Ganesha
Ganesha
NotoriousAUB
Ganesha
Level 13
God Stats
6W - 1L
1,851 SR
Queue Stats
18W - 12L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
RyWilk8924
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,334 Elo+
Party 2
Merlin
Merlin
SolKaizer
Merlin
Level 15
God Stats
5W - 5L
1,272 SR
Queue Stats
40W - 35L
1,372 Elo+
Party 1
Zeus
Zeus
Tetran09
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
E4zy-691
Kukulkan
15
9 / 3 / 3
9,870
548
12,479
9,036
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
3 / 4 / 2
7,398
411
1,767
5,952
1,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SenatorLorgana
Morgan Le Fay
16
7 / 0 / 6
9,487
527
13,440
8,969
3,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 0 / 6
9,486
527
9,769
12,135
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
corodi2021
Guan Yu
12
5 / 6 / 4
8,271
460
3,221
12,174
4,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
8 / 5 / 0
9,651
536
12,717
12,954
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
NotoriousAUB
Ganesha
12
0 / 1 / 4
8,122
451
3,747
10,404
8,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RyWilk8924
Danzaburou
12
4 / 4 / 0
7,827
435
6,602
10,618
4,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SolKaizer
Merlin
14
1 / 6 / 0
8,225
457
3,519
10,545
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
9
0 / 14 / 3
6,361
353
3,170
12,331
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
29
Kills
13
13
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
E4zy-691
Kukulkan
9
3
3
3.5
L
Apollo
8
5
0
1.6
W
Neith
3
4
2
1
L
Ganesha
NotoriousAUB
Ganesha
0
1
4
2
L
Danzaburou
RyWilk8924
Danzaburou
4
4
0
1
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
7
0
6
10
L
Merlin
SolKaizer
Merlin
1
6
0
0.17
W
5
0
6
8
L
Zeus
0
14
3
0.11
W
Guan Yu
corodi2021
Guan Yu
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,676
Damage
29,755
48,266
Taken
56,852
22,976
Mitigated
25,020
14,806
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
E4zy-691
Kukulkan
12,479
2,250
0
2,852
9,036
3,402
969
1,732
7,304
54,307
0
L
Apollo
12,717
6,872
0
2,414
12,954
4,993
2,500
7,873
5,081
0
54,376
W
Neith
1,767
509
0
1,207
5,952
1,096
297
2,165
3,787
0
17,224
L
Ganesha
NotoriousAUB
Ganesha
3,747
674
0
987
10,404
8,795
79
6,999
3,229
21,202
0
L
Danzaburou
RyWilk8924
Danzaburou
6,602
3,463
0
3,308
10,618
4,012
407
6,209
4,317
0
43,864
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
13,440
2,089
126
4,306
8,969
3,628
1,537
2,457
6,512
67,458
0
L
Merlin
SolKaizer
Merlin
3,519
0
0
898
10,545
3,629
784
6,784
3,670
50,223
0
W
9,769
1,348
94
3,906
12,135
10,159
232
3,394
8,741
45,975
0
L
Zeus
3,170
1,976
0
281
12,331
3,591
1,111
7,356
4,867
17,529
0
W
Guan Yu
corodi2021
Guan Yu
3,221
1,037
225
2,090
12,174
4,691
380
903
11,271
0
24,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
40,186
374
Minions Killed
341
0
Camps Cleared
0
1,515,403
Distance Traveled
1,485,552
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,870
548
93
5
0
309,390
2
L
Apollo
9,651
536
91
5
0
312,659
1
W
Neith
7,398
411
30
2
0
298,589
1
L
Ganesha
8,122
451
4
0
0
324,881
4
L
Danzaburou
7,827
435
111
6
0
271,218
0
W
Morgan Le Fay
9,487
527
104
6
0
316,168
2
L
Merlin
8,225
457
100
6
0
284,900
2
W
Ymir
9,486
527
98
5
0
297,433
0
L
Zeus
6,361
353
35
2
0
291,894
0
W
Guan Yu
8,271
460
49
3
0
293,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role