Player Matchup

Thor
Thor
Codmaster0011
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Geekyghoul14
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GodOfYoutube263
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
I-_-ITEDI-_-I
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 53L
1,151 Elo+
Solo
Hachiman
Hachiman
TheDream096921
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 34L
1,065 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,343 Elo+

VS

Team Averages
Level 11
1,390 SR
1,417 Elo+
Ravana
Ravana
Bisclavret10
Ravana
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 103L
1,355 Elo+
Solo
Sol
Sol
MSkyeee
Sol
Level 7
God Stats
22W - 23L
1,181 SR
Queue Stats
119W - 145L
1,500 Elo+
Solo
Anhur
Anhur
squintero203
Anhur
Level 16
God Stats
4W - 5L
1,270 SR
Queue Stats
20W - 22L
1,229 Elo+
Solo
Izanami
Izanami
uishaggy420
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
verobenith
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
7,005
350
2,140
11,693
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
1 / 5 / 2
9,056
453
4,046
11,424
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 12 / 2
7,545
377
5,563
15,943
13,509
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
I-_-ITEDI-_-I
Sylvanus
12
3 / 7 / 2
8,260
413
6,767
18,472
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
10
2 / 4 / 1
7,442
372
5,123
11,747
2,738
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
12 / 3 / 4
11,778
589
13,942
14,210
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
8 / 1 / 8
10,673
534
11,567
9,586
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 1 / 5
10,262
513
8,162
6,477
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
uishaggy420
Izanami
17
10 / 6 / 2
11,390
570
16,704
16,172
5,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
verobenith
Yemoja
6
0 / 0 / 0
7,750
388
0
547
125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
35
39
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
3
4
4.67
L
1
11
2
0.18
L
Olorun
1
5
2
0.4
L
2
12
2
0.25
L
Sylvanus
I-_-ITEDI-_-I
Sylvanus
3
7
2
0.57
W
Sol
8
1
8
12
L
Hachiman
2
4
1
0.63
W
5
1
5
7.5
W
Izanami
uishaggy420
Izanami
10
6
2
1.83
W
Yemoja
verobenith
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
50,375
69,279
Taken
46,992
30,800
Mitigated
16,707
11,395
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,942
5,499
0
5,102
14,210
5,584
0
1,365
12,845
0
86,362
L
2,140
904
0
0
11,693
3,112
74
1,884
9,669
0
18,290
L
Olorun
4,046
2,363
139
4,695
11,424
3,108
604
1,978
9,320
52,126
0
L
5,563
2,353
52
188
15,943
13,509
208
1,097
14,734
0
18,258
L
Sylvanus
I-_-ITEDI-_-I
Sylvanus
6,767
2,785
1,475
4,846
18,472
8,333
0
2,649
15,643
21,318
4,978
W
Sol
11,567
2,977
96
4,084
9,586
3,106
3,729
1,983
7,603
42,613
0
L
Hachiman
5,123
3,350
0
0
11,747
2,738
296
3,137
8,346
0
22,045
W
8,162
3,104
0
1,349
6,477
2,130
3,721
1,551
4,926
0
36,854
W
Izanami
uishaggy420
Izanami
16,704
13,178
0
7,497
16,172
5,762
4,989
4,772
11,400
0
81,645
W
Yemoja
verobenith
Yemoja
0
0
0
0
547
125
0
201
346
439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
51,853
238
Minions Killed
392
0
Camps Cleared
0
1,455,058
Distance Traveled
1,306,457
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,778
589
113
6
0
332,176
2
L
Thor
7,005
350
29
1
0
327,006
2
L
Olorun
9,056
453
92
5
0
275,924
1
L
Guan Yu
7,545
377
32
2
0
284,190
0
L
Sylvanus
8,260
413
42
2
0
240,389
1
W
Sol
10,673
534
78
4
0
331,904
0
L
Hachiman
7,442
372
43
2
0
327,549
0
W
Anhur
10,262
513
66
3
0
355,048
1
W
Izanami
11,390
570
134
7
0
259,210
0
W
Yemoja
7,750
388
1
0
0
28,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role