Player Matchup

Guan Yu
Guan Yu
Cert4662
Guan Yu
Level 8
God Stats
3W - 2L
1,725 SR
Queue Stats
14W - 16L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fran70menos1
Tsukuyomi
Level 25
God Stats
25W - 16L
1,553 SR
Queue Stats
239W - 130L
1,580 Elo+
Solo
Thanatos
Thanatos
Gestevao
Thanatos
Level 3
God Stats
2W - 1L
1,426 SR
Queue Stats
3W - 1L
1,564 Elo+
Party 1
Scylla
Scylla
JesusImplacavel
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,363 Elo+
Party 1
Odin
Odin
MviniciusFODAO
Odin
Level 22
God Stats
2W - 0L
1,759 SR
Queue Stats
27W - 23L
1,504 Elo+
Party 2
Team Averages
Level 17
1,593 SR
1,480 Elo+

VS

Team Averages
Level 19
1,470 SR
1,584 Elo+
Cthulhu
Cthulhu
Alricvíctor
Cthulhu
Level 26
God Stats
22W - 12L
1,788 SR
Queue Stats
372W - 202L
1,657 Elo+
Solo
Nu Wa
Nu Wa
GAMERUXA
Nu Wa
Level 26
God Stats
58W - 53L
1,446 SR
Queue Stats
256W - 290L
1,483 Elo+
Solo
Anhur
Anhur
Ladrillo12
Anhur
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 37L
1,499 Elo+
Solo
Merlin
Merlin
Lordethalles
Merlin
Level 5
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 4L
1,781 Elo+
Solo
Danzaburou
Danzaburou
andesmond
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cert4662
Guan Yu
20
0 / 3 / 27
12,264
943
10,288
18,070
23,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Fran70menos1
Tsukuyomi
20
18 / 2 / 15
15,570
1,198
52,981
23,326
9,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Gestevao
Thanatos
19
12 / 4 / 11
13,161
1,012
23,502
18,213
7,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 12
12,653
973
10,467
9,374
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 0 / 22
13,924
1,071
10,939
12,638
16,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alricvíctor
Cthulhu
18
2 / 5 / 6
12,142
934
24,433
30,678
34,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
GAMERUXA
Nu Wa
18
5 / 12 / 5
12,431
956
16,106
28,691
7,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
18
1 / 9 / 5
11,208
862
7,747
17,515
5,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
0 / 7 / 4
11,043
849
7,066
14,389
4,413
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
andesmond
Danzaburou
18
2 / 10 / 3
11,462
882
17,527
20,047
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
43
Kills
10
10
Deaths
43
87
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alricvíctor
Cthulhu
2
5
6
1
W
Guan Yu
Cert4662
Guan Yu
0
3
27
4.5
W
Tsukuyomi
Fran70menos1
Tsukuyomi
18
2
15
12.75
L
Nu Wa
GAMERUXA
Nu Wa
5
12
5
0.63
W
Thanatos
Gestevao
Thanatos
12
4
11
4.38
W
6
1
12
12
L
Anhur
1
9
5
0.39
L
Merlin
0
7
4
0.29
W
7
0
22
18
L
Danzaburou
andesmond
Danzaburou
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,177
Damage
72,879
81,621
Taken
111,320
60,027
Mitigated
58,002
33,735
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alricvíctor
Cthulhu
24,433
800
329
1,986
30,678
34,711
0
5,155
25,523
45,678
0
W
Guan Yu
Cert4662
Guan Yu
10,288
918
5,295
5,751
18,070
23,047
0
8,381
8,980
0
19,259
W
Tsukuyomi
Fran70menos1
Tsukuyomi
52,981
17,953
0
11,706
23,326
9,855
0
13,963
8,696
0
122,083
L
Nu Wa
GAMERUXA
Nu Wa
16,106
5,175
260
814
28,691
7,089
0
2,427
26,264
29,775
0
W
Thanatos
Gestevao
Thanatos
23,502
6,909
0
10,733
18,213
7,925
0
9,650
8,186
0
29,554
W
10,467
76
0
250
9,374
3,063
0
7,124
2,020
36,013
0
L
Anhur
7,747
4,754
0
598
17,515
5,677
0
1,055
16,460
0
27,504
L
Merlin
7,066
633
0
434
14,389
4,413
0
357
14,032
38,955
0
W
10,939
3,210
0
0
12,638
16,137
0
6,178
6,134
0
21,566
L
Danzaburou
andesmond
Danzaburou
17,527
7,635
0
1,951
20,047
6,112
0
1,473
18,574
0
34,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,572
Gold Earned
58,286
271
Minions Killed
224
7
Camps Cleared
8
1,464,472
Distance Traveled
1,153,796
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,142
934
47
4
0
278,068
1
W
Guan Yu
12,264
943
15
1
0
305,550
0
W
Tsukuyomi
15,570
1,198
149
11
3
304,184
0
L
Nu Wa
12,431
956
25
2
1
232,161
3
W
Thanatos
13,161
1,012
12
1
2
273,330
0
W
Scylla
12,653
973
71
5
1
279,821
1
L
Anhur
11,208
862
37
3
3
243,204
0
L
Merlin
11,043
849
70
5
2
185,721
2
W
Odin
13,924
1,071
24
2
1
301,587
0
L
Danzaburou
11,462
882
45
3
2
214,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role