Player Matchup

Ares
Ares
EzzPlay
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Ganesha
Ganesha
MAC_DOOM
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,664 Elo+
Party 1
Bellona
Bellona
Myth902
Bellona
Level 8
God Stats
8W - 12L
1,356 SR
Queue Stats
8W - 14L
1,664 Elo+
Party 1
Chiron
Chiron
PlayingFromJail
Chiron
Level 11
God Stats
15W - 10L
1,430 SR
Queue Stats
41W - 37L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
StrangerOdd
Heimdallr
Level 8
God Stats
0W - 5L
1,351 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 7
1,427 SR
1,478 Elo+

VS

Team Averages
Level 21
1,492 SR
1,387 Elo+
Danzaburou
Danzaburou
DeathReanimated
Danzaburou
Level 45
God Stats
15W - 13L
1,510 SR
Queue Stats
121W - 122L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
Gconefer
Gilgamesh
Level 3
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 3L
1,134 Elo+
Solo
Poseidon
Poseidon
RE1
Poseidon
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
death_gun7421
Anubis
Level 19
God Stats
15W - 5L
1,709 SR
Queue Stats
162W - 168L
1,435 Elo+
Solo
Kali
Kali
dingo767765
Kali
Level 27
God Stats
22W - 26L
1,430 SR
Queue Stats
95W - 92L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EzzPlay
Ares
11
2 / 4 / 2
8,371
465
4,966
12,276
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
MAC_DOOM
Ganesha
11
0 / 6 / 2
7,473
415
2,576
17,305
10,322
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Myth902
Bellona
13
2 / 3 / 1
8,038
447
5,576
12,799
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 6 / 1
7,770
432
4,488
12,422
2,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
StrangerOdd
Heimdallr
11
1 / 6 / 2
7,288
405
5,871
8,460
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathReanimated
Danzaburou
14
7 / 1 / 7
9,498
528
16,823
11,643
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Gconefer
Gilgamesh
12
0 / 3 / 2
7,731
430
4,645
10,462
6,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
RE1
Poseidon
13
0 / 1 / 7
8,411
467
5,544
6,238
2,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 7
9,402
522
10,915
7,710
3,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 1 / 1
11,229
624
8,173
13,945
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
24
25
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeathReanimated
Danzaburou
7
1
7
10.5
L
Ares
EzzPlay
Ares
2
4
2
0.75
W
Gilgamesh
Gconefer
Gilgamesh
0
3
2
0.33
L
Ganesha
MAC_DOOM
Ganesha
0
6
2
0.17
L
Bellona
Myth902
Bellona
2
3
1
0.83
L
2
6
1
0.42
W
Poseidon
RE1
Poseidon
0
1
7
3.5
L
Heimdallr
StrangerOdd
Heimdallr
1
6
2
0.33
W
6
2
7
4.75
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
46,100
63,262
Taken
49,998
31,710
Mitigated
24,724
9,420
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeathReanimated
Danzaburou
16,823
7,155
280
6,157
11,643
4,420
1,552
2,909
8,734
0
42,527
L
Ares
EzzPlay
Ares
4,966
569
0
1,560
12,276
7,507
0
3,141
9,135
15,707
0
W
Gilgamesh
Gconefer
Gilgamesh
4,645
1,004
0
1,850
10,462
6,954
814
271
10,191
0
26,793
L
Ganesha
MAC_DOOM
Ganesha
2,576
632
0
0
17,305
10,322
0
2,867
14,438
12,006
0
L
Bellona
Myth902
Bellona
5,576
968
0
4,981
12,799
7,829
63
2,669
10,130
115
36,370
L
4,488
2,005
125
2,754
12,422
2,570
493
5,791
6,630
0
43,862
W
Poseidon
RE1
Poseidon
5,544
1,432
0
1,809
6,238
2,083
939
2,182
4,056
35,210
0
L
Heimdallr
StrangerOdd
Heimdallr
5,871
1,557
0
0
8,460
3,482
461
1,991
6,469
0
33,264
W
10,915
359
0
1,940
7,710
3,536
1,797
1,284
6,426
54,623
0
W
8,173
4,394
0
7,486
13,945
7,731
48
964
12,981
0
90,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
46,271
269
Minions Killed
396
0
Camps Cleared
0
1,453,197
Distance Traveled
1,624,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,498
528
56
3
0
359,708
1
L
Ares
8,371
465
23
1
0
251,210
0
W
Gilgamesh
7,731
430
44
2
0
328,934
1
L
Ganesha
7,473
415
4
0
0
305,576
5
L
Bellona
8,038
447
76
4
0
338,112
0
L
Chiron
7,770
432
82
5
0
286,157
1
W
Poseidon
8,411
467
70
4
0
268,810
2
L
Heimdallr
7,288
405
84
5
0
272,142
0
W
Anubis
9,402
522
103
6
0
310,233
0
W
Kali
11,229
624
123
7
0
356,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role