Player Matchup

Kumbhakarna
Kumbhakarna
ElSucioMark
Kumbhakarna
Level 60
God Stats
12W - 8L
1,611 SR
Queue Stats
215W - 201L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
I iDepths I
Nu Wa
Level 26
God Stats
6W - 5L
1,621 SR
Queue Stats
23W - 29L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
I iZekken I
Cthulhu
Level 8
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 2
Izanami
Izanami
SPRM Waffle
Izanami
Level 60
God Stats
27W - 27L
1,554 SR
Queue Stats
288W - 288L
1,481 Elo+
Party 2
Persephone
Persephone
lJestherl
Persephone
Level 29
God Stats
2W - 3L
1,587 SR
Queue Stats
90W - 90L
1,486 Elo+
Party 2
Team Averages
Level 37
1,639 SR
1,465 Elo+

VS

Team Averages
Level 79
1,614 SR
1,552 Elo+
Hades
Hades
IamWhat_iam23
Hades
Level 28
God Stats
17W - 4L
1,890 SR
Queue Stats
151W - 161L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
SaudiHottie93
Nu Wa
Level 45
God Stats
218W - 120L
1,676 SR
Queue Stats
600W - 353L
1,608 Elo+
Party 1
Susano
Susano
StraightDogWater
Susano
Level 118
God Stats
46W - 26L
1,696 SR
Queue Stats
732W - 345L
1,654 Elo+
Party 1
Skadi
Skadi
shift82
Skadi
Level 144
God Stats
8W - 6L
1,192 SR
Queue Stats
167W - 107L
1,638 Elo+
Party 1
Ymir
Ymir
victoryismine29
Ymir
Level 62
God Stats
10W - 4L
1,615 SR
Queue Stats
172W - 175L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElSucioMark
Kumbhakarna
17
1 / 0 / 2
10,509
876
5,623
19,603
26,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 6 / 2
10,420
868
11,616
16,116
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
I iZekken I
Cthulhu
16
0 / 10 / 3
9,746
812
7,038
25,706
17,704
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SPRM Waffle
Izanami
17
1 / 7 / 2
10,566
881
8,142
18,677
6,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
lJestherl
Persephone
16
0 / 6 / 3
10,651
888
12,275
11,365
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 18
11,822
985
14,461
13,242
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 0 / 19
12,176
1,015
25,285
8,384
2,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 0 / 4
12,822
1,069
20,905
9,189
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
shift82
Skadi
19
7 / 0 / 14
12,599
1,050
22,658
7,314
2,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 22
11,590
966
3,439
11,150
10,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
3
Kills
29
29
Deaths
3
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElSucioMark
Kumbhakarna
1
0
2
2
L
1
6
2
0.33
L
Cthulhu
I iZekken I
Cthulhu
0
10
3
0.15
W
5
2
18
7
L
Izanami
SPRM Waffle
Izanami
1
7
2
0.29
W
5
0
19
14.5
W
10
0
4
12
L
Persephone
lJestherl
Persephone
0
6
3
0.25
W
Skadi
shift82
Skadi
7
0
14
14
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
86,748
91,467
Taken
49,279
59,650
Mitigated
24,582
1,977
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElSucioMark
Kumbhakarna
5,623
214
0
416
19,603
26,546
0
9,758
9,845
23,531
0
L
11,616
3,411
0
978
16,116
5,799
0
4,902
11,214
33,237
0
L
Cthulhu
I iZekken I
Cthulhu
7,038
636
215
0
25,706
17,704
0
15,287
10,419
15,693
0
W
14,461
2,000
375
4,041
13,242
4,943
0
9,110
4,132
32,086
0
L
Izanami
SPRM Waffle
Izanami
8,142
4,493
0
0
18,677
6,495
0
5,973
12,704
0
50,522
W
25,285
6,149
172
2,558
8,384
2,998
0
6,948
1,436
67,723
0
W
20,905
6,220
0
0
9,189
2,945
0
6,665
2,524
0
44,509
L
Persephone
lJestherl
Persephone
12,275
0
0
368
11,365
3,106
0
7,261
4,098
49,894
0
W
Skadi
shift82
Skadi
22,658
12,874
0
720
7,314
2,776
0
5,239
2,075
0
46,341
W
3,439
675
0
0
11,150
10,920
0
8,590
2,560
9,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,892
Gold Earned
61,009
255
Minions Killed
246
3
Camps Cleared
15
1,145,775
Distance Traveled
1,181,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,509
876
31
3
1
254,851
0
L
Nu Wa
10,420
868
38
3
1
213,255
0
L
Cthulhu
9,746
812
12
1
0
209,722
2
W
Hades
11,822
985
38
3
1
224,280
0
L
Izanami
10,566
881
111
9
1
217,676
0
W
Nu Wa
12,176
1,015
84
7
1
237,139
0
W
Susano
12,822
1,069
46
4
8
266,503
1
L
Persephone
10,651
888
63
5
0
250,271
0
W
Skadi
12,599
1,050
61
5
4
212,910
0
W
Ymir
11,590
966
17
1
1
240,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role