Player Matchup

Danzaburou
Danzaburou
Jr2k0
Danzaburou
Level 152
God Stats
6W - 3L
1,233 SR
Queue Stats
241W - 229L
1,511 Elo+
Solo
Persephone
Persephone
Juanky33
Persephone
Level 108
God Stats
8W - 4L
1,393 SR
Queue Stats
297W - 302L
1,596 Elo+
Solo
Vamana
Vamana
Lil_Pretty_Thug7
Vamana
Level 125
God Stats
3W - 5L
1,540 SR
Queue Stats
41W - 45L
1,588 Elo+
Party 2
Loki
Loki
PvtJøker
Loki
Level 67
God Stats
7W - 6L
1,498 SR
Queue Stats
139W - 134L
1,552 Elo+
Solo
Athena
Athena
SnowyTuna750375
Athena
Level 141
God Stats
1W - 1L
1,806 SR
Queue Stats
29W - 39L
1,468 Elo+
Party 2
Team Averages
Level 119
1,494 SR
1,543 Elo+

VS

Team Averages
Level 143
1,664 SR
1,544 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DarkEzio12
Sobek
Level 142
God Stats
1W - 0L
1,762 SR
Queue Stats
46W - 49L
1,521 Elo+
Party 1
Nike
Nike
Resignedbrian
Nike
Level 147
God Stats
1W - 0L
1,752 SR
Queue Stats
119W - 92L
1,567 Elo+
Party 1
Merlin
Merlin
gnrGUNNER
Merlin
Level 141
God Stats
4W - 6L
1,783 SR
Queue Stats
61W - 64L
1,565 Elo+
Party 1
Thor
Thor
zaclet
Thor
Level 128
God Stats
6W - 3L
1,521 SR
Queue Stats
88W - 77L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jr2k0
Danzaburou
15
0 / 2 / 4
8,032
669
8,307
7,790
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Juanky33
Persephone
13
1 / 4 / 1
7,740
645
8,896
7,971
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 3
8,423
702
5,937
12,771
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
15
1 / 4 / 3
8,261
688
6,231
10,642
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 2
8,155
680
6,471
13,849
13,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 2 / 7
9,595
800
11,696
7,945
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
2 / 3 / 8
9,193
766
3,994
14,718
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 8
9,737
811
8,270
16,177
10,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
gnrGUNNER
Merlin
15
1 / 0 / 8
8,756
730
11,769
3,404
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
zaclet
Thor
16
5 / 2 / 4
9,739
812
10,121
7,824
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
14
14
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
7
3.75
W
Sobek
2
3
8
2
L
Danzaburou
Jr2k0
Danzaburou
0
2
4
1
L
Persephone
Juanky33
Persephone
1
4
1
0.38
L
3
2
3
2.25
L
Loki
1
4
3
0.63
W
2
0
8
6
L
2
2
2
1.5
W
Merlin
gnrGUNNER
Merlin
1
0
8
5
W
Thor
zaclet
Thor
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
45,850
53,023
Taken
50,068
33,030
Mitigated
34,927
8,955
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,696
3,001
0
2,535
7,945
4,078
1,795
2,592
5,353
0
34,872
W
Sobek
3,994
434
0
4,043
14,718
14,440
33
3,469
11,249
13,300
0
L
Danzaburou
Jr2k0
Danzaburou
8,307
3,110
0
2,196
7,790
3,059
569
1,038
6,752
0
36,154
L
Persephone
Juanky33
Persephone
8,896
551
0
1,583
7,971
2,382
0
2,166
5,801
22,519
0
L
5,937
1,723
0
2,636
12,771
9,674
0
4,138
8,633
0
18,444
L
Loki
6,231
585
0
1,190
10,642
4,857
0
3,781
6,861
0
35,616
W
8,270
1,012
0
4,838
16,177
10,337
201
5,541
10,636
0
20,285
L
6,471
2,043
398
952
13,849
13,058
36
4,993
8,856
17,738
0
W
Merlin
gnrGUNNER
Merlin
11,769
659
0
500
3,404
1,469
728
1,635
1,769
46,130
0
W
Thor
zaclet
Thor
10,121
1,987
0
125
7,824
4,603
645
2,497
5,327
0
36,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
47,020
245
Minions Killed
260
8
Camps Cleared
8
1,131,974
Distance Traveled
1,143,789
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,595
800
67
6
0
216,572
1
W
Sobek
9,193
766
18
2
1
245,758
1
L
Danzaburou
8,032
669
91
8
1
224,090
1
L
Persephone
7,740
645
32
3
2
204,877
5
L
Vamana
8,423
702
30
3
0
231,523
0
L
Loki
8,261
688
69
6
5
239,689
2
W
Nike
9,737
811
33
3
0
243,730
0
L
Athena
8,155
680
23
2
0
231,795
3
W
Merlin
8,756
730
81
7
4
219,538
2
W
Thor
9,739
812
61
5
3
218,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role