Player Matchup

Neith
Neith
Platinum V
 
Neith
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Broken_SiIence
Sun Wukong
Gold IV
Level 105
God Stats
95W - 75L
1,759 SR
Queue Stats
194W - 170L
1,771 MMR
Solo
Khepri
Khepri
Gold III
Neeuurdiuur
Khepri
Gold III
Level 102
God Stats
6W - 2L
1,620 SR
Queue Stats
55W - 47L
1,597 MMR
Party 1
Sol
Sol
Platinum IV
NewCastle318226
Sol
Platinum IV
Level 108
God Stats
6W - 5L
1,697 SR
Queue Stats
124W - 126L
1,867 MMR
Party 1
Nemesis
Nemesis
Platinum III
ViizR
Nemesis
Platinum III
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
74W - 75L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,573 SR
1,686 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,595 SR
1,707 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
CapriSun Wukong
Ao Kuang
Gold IV
Level 45
God Stats
1W - 1L
1,833 SR
Queue Stats
31W - 18L
1,819 MMR
Party 2
Nox
Nox
Platinum V
Rypocalyps
Nox
Platinum V
Level 157
God Stats
0W - 1L
1,430 SR
Queue Stats
152W - 147L
1,747 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ierdei
Xbalanque
Platinum V
Level 109
God Stats
7W - 7L
1,580 SR
Queue Stats
200W - 196L
1,821 MMR
Solo
Sylvanus
Sylvanus
Gold IV
xXFenrir666Xx
Sylvanus
Gold IV
Level 126
God Stats
1W - 5L
1,630 SR
Queue Stats
38W - 22L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 3 / 6
12,839
535
11,366
18,732
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Broken_SiIence
Sun Wukong
19
3 / 6 / 5
12,884
537
15,397
29,372
23,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
17
0 / 1 / 14
12,405
517
4,878
14,299
17,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 3 / 6
13,409
559
22,503
12,945
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ViizR
Nemesis
19
5 / 1 / 5
13,102
546
12,953
17,735
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Morgan Le FaySetTiamatPersephoneGilgamesh

VS

Bans
AthenaLokiSobekHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 1 / 3
12,152
506
20,838
21,513
30,462
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
19
6 / 4 / 3
11,977
499
13,843
20,575
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 2
10,846
452
8,823
15,204
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ierdei
Xbalanque
18
1 / 3 / 3
11,264
469
12,617
15,066
5,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
xXFenrir666Xx
Sylvanus
13
0 / 5 / 5
8,876
370
7,792
22,266
19,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
17
Kills
14
14
Deaths
17
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Achilles
 
Achilles
4
1
3
5.5
W
Sun Wukong
Broken_SiIence
Sun Wukong
3
6
5
0.92
L
Ao Kuang
6
4
3
1.88
W
Khepri
0
1
14
7
W
7
3
6
3.33
L
3
4
2
1
W
Nemesis
ViizR
Nemesis
5
1
5
7.5
L
Xbalanque
ierdei
Xbalanque
1
3
3
0.83
L
Sylvanus
xXFenrir666Xx
Sylvanus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,097
Damage
63,913
93,083
Taken
94,624
62,343
Mitigated
71,990
44,338
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,366
2,865
0
9,061
18,732
7,285
2,292
5,136
13,596
0
113,246
L
Achilles
 
Achilles
20,838
6,426
0
5,258
21,513
30,462
0
3,767
17,746
136
87,805
W
Sun Wukong
Broken_SiIence
Sun Wukong
15,397
3,848
0
15,829
29,372
23,625
1,199
6,597
22,775
0
93,024
L
Ao Kuang
13,843
1,889
0
9,973
20,575
10,288
0
3,163
17,412
89,985
12,750
W
Khepri
4,878
580
0
2,973
14,299
17,311
398
5,463
8,836
26,580
0
W
22,503
7,102
0
6,892
12,945
5,663
3,097
7,297
5,648
119,324
0
L
8,823
376
0
3,430
15,204
5,840
568
6,270
8,934
70,872
0
W
Nemesis
ViizR
Nemesis
12,953
5,747
0
9,583
17,735
8,459
339
7,286
10,449
0
86,290
L
Xbalanque
ierdei
Xbalanque
12,617
6,418
0
3,417
15,066
5,563
1,096
768
14,298
0
89,737
L
Sylvanus
xXFenrir666Xx
Sylvanus
7,792
1,773
2,596
4,815
22,266
19,837
483
13,413
8,853
27,224
8,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,639
Gold Earned
55,115
674
Minions Killed
646
0
Camps Cleared
0
2,369,855
Distance Traveled
2,197,145
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,839
535
176
7
0
412,418
1
L
Achilles
12,152
506
161
7
0
468,141
0
W
Sun Wukong
12,884
537
157
7
0
464,136
6
L
Ao Kuang
11,977
499
147
6
0
477,210
3
W
Khepri
12,405
517
28
1
0
492,869
4
W
Sol
13,409
559
171
7
0
445,207
3
L
Nox
10,846
452
139
6
0
430,818
9
W
Nemesis
13,102
546
142
6
0
555,225
7
L
Xbalanque
11,264
469
138
6
0
431,547
8
L
Sylvanus
8,876
370
61
3
0
389,429
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role