Player Matchup

Hercules
Hercules
BruhImVibin
Hercules
Level 75
God Stats
2W - 1L
1,772 SR
Queue Stats
155W - 144L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Greenlantern-810
Ah Muzen Cab
Level 26
God Stats
5W - 4L
1,504 SR
Queue Stats
190W - 234L
1,439 Elo+
Party 1
Fenrir
Fenrir
KRAZYMXNxx
Fenrir
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 113L
1,396 Elo+
Solo
Bellona
Bellona
eastc0astmvp37
Bellona
Level 124
God Stats
5W - 6L
1,373 SR
Queue Stats
258W - 289L
1,485 Elo+
Solo
Sol
Sol
evilstoner792
Sol
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,450 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,436 Elo+

VS

Team Averages
Level 80
1,500 SR
1,414 Elo+
Apollo
Apollo
Arch0nT
Apollo
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 111L
1,445 Elo+
Party 2
Chaac
Chaac
Saynac
Chaac
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
TheBeloved01
Ne Zha
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 80L
1,321 Elo+
Solo
Skadi
Skadi
jtor8923
Skadi
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 129L
1,536 Elo+
Party 2
Sol
Sol
ljonnyl92
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BruhImVibin
Hercules
20
2 / 3 / 10
13,370
786
9,371
30,981
33,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Greenlantern-810
Ah Muzen Cab
16
1 / 7 / 8
11,015
648
20,193
15,058
6,680
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KRAZYMXNxx
Fenrir
19
3 / 4 / 9
12,165
716
12,237
25,703
18,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 4 / 7
11,429
672
11,506
23,714
17,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 6
13,041
767
27,910
15,774
6,441
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arch0nT
Apollo
17
2 / 1 / 16
10,423
613
8,749
14,525
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Saynac
Chaac
18
2 / 4 / 17
11,779
693
17,972
33,304
43,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
19
8 / 5 / 8
11,862
698
13,186
15,609
8,957
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
jtor8923
Skadi
20
11 / 3 / 9
12,894
758
42,767
16,570
9,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 9
9,310
548
9,520
12,369
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
16
Kills
23
24
Deaths
17
40
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arch0nT
Apollo
2
1
16
10
W
Hercules
BruhImVibin
Hercules
2
3
10
2.33
W
Ah Muzen Cab
Greenlantern-810
Ah Muzen Cab
1
7
8
0.71
W
Fenrir
KRAZYMXNxx
Fenrir
3
4
9
1.88
L
Chaac
Saynac
Chaac
2
4
17
2.63
L
Ne Zha
8
5
8
2.4
W
3
4
7
1.63
W
7
6
6
1.67
L
Skadi
jtor8923
Skadi
11
3
9
5.17
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,217
Damage
92,194
111,230
Taken
92,377
82,021
Mitigated
73,704
46,679
Healing
39,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arch0nT
Apollo
8,749
3,084
1,324
3,822
14,525
7,490
186
2,834
11,691
0
18,834
W
Hercules
BruhImVibin
Hercules
9,371
2,724
2,163
13,249
30,981
33,255
138
2,992
27,989
0
22,395
W
Ah Muzen Cab
Greenlantern-810
Ah Muzen Cab
20,193
8,601
1,737
2,634
15,058
6,680
270
631
14,427
0
41,303
W
Fenrir
KRAZYMXNxx
Fenrir
12,237
1,649
2,307
9,814
25,703
18,227
272
2,976
21,188
0
18,634
L
Chaac
Saynac
Chaac
17,972
3,206
2,749
15,599
33,304
43,197
91
13,824
19,480
476
32,834
L
Ne Zha
13,186
5,155
1,096
3,048
15,609
8,957
197
3,807
11,802
0
27,611
W
11,506
1,237
987
8,078
23,714
17,418
509
1,395
22,319
0
22,691
W
27,910
11,559
1,216
4,494
15,774
6,441
4,924
1,931
13,843
58,541
0
L
Skadi
jtor8923
Skadi
42,767
22,775
2,314
5,796
16,570
9,002
749
5,271
11,299
0
58,503
L
9,520
1,354
249
3,066
12,369
5,058
800
2,174
10,195
23,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
56,268
157
Minions Killed
173
0
Camps Cleared
0
1,426,609
Distance Traveled
1,420,944
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,423
613
29
2
0
355,709
0
W
Hercules
13,370
786
25
1
0
322,439
2
W
Ah Muzen Cab
11,015
648
50
3
0
259,333
0
W
Fenrir
12,165
716
17
1
0
315,897
1
L
Chaac
11,779
693
32
2
0
307,369
3
L
Ne Zha
11,862
698
26
2
0
272,251
0
W
Bellona
11,429
672
15
1
0
252,549
0
W
Sol
13,041
767
50
3
0
276,391
0
L
Skadi
12,894
758
53
3
0
312,976
0
L
Sol
9,310
548
33
2
0
172,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role