Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cutie__Piiie
Chiron
Level 28
God Stats
1W - 5L
1,305 SR
Queue Stats
93W - 103L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkatingWizard202
Tsukuyomi
Level 7
God Stats
0W - 2L
1,148 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 1
Bacchus
Bacchus
a4rk_ksa
Bacchus
Level 7
God Stats
0W - 4L
1,342 SR
Queue Stats
27W - 39L
1,120 Elo+
Solo
Bakasura
Bakasura
dynx1227
Bakasura
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 1
Team Averages
Level 15
1,313 SR
1,291 Elo+

VS

Team Averages
Level 18
1,562 SR
1,362 Elo+
Medusa
Medusa
Deathstroke_10PR
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 285L
1,248 Elo+
Party 2
Bellona
Bellona
HecPro11
Bellona
Level 13
God Stats
19W - 12L
1,511 SR
Queue Stats
20W - 13L
1,428 Elo+
Solo
Anubis
Anubis
KnightDarkAnubis
Anubis
Level 23
God Stats
21W - 17L
1,434 SR
Queue Stats
266W - 296L
1,298 Elo+
Party 2
Nemesis
Nemesis
Soduma
Nemesis
Level 17
God Stats
5W - 1L
1,672 SR
Queue Stats
79W - 56L
1,418 Elo+
Solo
Ymir
Ymir
TectonicFreak
Ymir
Level 17
God Stats
5W - 1L
1,692 SR
Queue Stats
31W - 26L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 7 / 0
8,377
399
7,939
17,280
10,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
11
0 / 5 / 0
7,236
345
6,110
12,184
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
9
0 / 12 / 0
6,417
306
4,351
12,409
2,876
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
a4rk_ksa
Bacchus
11
0 / 7 / 1
7,296
347
2,736
18,172
6,685
Bakasura
dynx1227
Bakasura
9
0 / 14 / 1
7,323
349
3,010
19,056
4,417
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,450
450
5,694
6,503
2,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
HecPro11
Bellona
19
4 / 1 / 5
12,486
595
5,905
12,734
8,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
24 / 0 / 7
13,312
634
28,223
12,731
7,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Soduma
Nemesis
16
10 / 2 / 3
11,174
532
7,468
14,695
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 7
11,879
566
5,555
13,460
13,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
2
Kills
43
45
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
0
0.29
L
Chiron
0
5
0
0
W
2
0
5
4.5
W
Bellona
HecPro11
Bellona
4
1
5
6.5
W
24
0
7
27.5
L
Tsukuyomi
0
12
0
0
W
Nemesis
Soduma
Nemesis
10
2
3
5.75
W
3
0
7
6.5
L
Bacchus
a4rk_ksa
Bacchus
0
7
1
0.07
L
Bakasura
dynx1227
Bakasura
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
52,845
79,101
Taken
60,123
27,666
Mitigated
39,928
9,107
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,939
1,991
0
929
17,280
10,476
0
5,498
11,782
0
48,958
L
Chiron
6,110
1,695
210
2,978
12,184
3,212
0
3,738
8,404
0
37,571
W
5,694
3,727
0
2,306
6,503
2,554
2,147
1,010
5,493
0
28,684
W
Bellona
HecPro11
Bellona
5,905
2,862
0
7,435
12,734
8,665
5,305
429
12,236
0
66,191
W
28,223
4,253
0
10,278
12,731
7,548
1,881
2,403
10,221
87,794
0
L
Tsukuyomi
4,351
1,413
0
415
12,409
2,876
0
7,171
5,238
0
12,676
W
Nemesis
Soduma
Nemesis
7,468
3,569
0
2,713
14,695
7,953
2,493
1,903
12,781
0
67,739
W
5,555
1,830
0
2,765
13,460
13,208
1,785
1,535
11,925
58,452
0
L
Bacchus
a4rk_ksa
Bacchus
2,736
327
0
2,473
18,172
6,685
96
6,336
11,836
30,047
0
L
Bakasura
dynx1227
Bakasura
3,010
1,838
0
2,102
19,056
4,417
0
11,045
8,011
0
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
58,301
203
Minions Killed
510
0
Camps Cleared
0
1,536,685
Distance Traveled
1,801,739
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,377
399
71
3
0
346,729
4
L
Chiron
7,236
345
56
3
0
234,838
0
W
Medusa
9,450
450
44
2
0
356,756
0
W
Bellona
12,486
595
140
7
0
363,134
0
W
Anubis
13,312
634
133
6
0
331,555
0
L
Tsukuyomi
6,417
306
14
1
0
242,402
2
W
Nemesis
11,174
532
101
5
0
423,298
5
W
Ymir
11,879
566
92
4
0
326,996
3
L
Bacchus
7,296
347
41
2
0
349,901
1
L
Bakasura
7,323
349
21
1
0
362,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role