Player Matchup

Anubis
Anubis
ChickenButttt
Anubis
Level 67
God Stats
242W - 250L
1,483 SR
Queue Stats
248W - 261L
1,421 Elo+
Solo
Sol
Sol
Kakazuma1241
Sol
Level 87
God Stats
11W - 7L
1,676 SR
Queue Stats
153W - 160L
1,417 Elo+
Solo
Thanatos
Thanatos
KakujinDansei
Thanatos
Level 110
God Stats
4W - 2L
1,609 SR
Queue Stats
499W - 546L
1,421 Elo+
Solo
Izanami
Izanami
Kaselnomty1
Izanami
Level 108
God Stats
39W - 15L
1,749 SR
Queue Stats
375W - 354L
1,408 Elo+
Solo
Apollo
Apollo
Ladiazhot69
Apollo
Level 82
God Stats
8W - 7L
1,575 SR
Queue Stats
239W - 239L
1,460 Elo+
Solo
Team Averages
Level 91
1,618 SR
1,425 Elo+

VS

Team Averages
Level 124
1,559 SR
1,457 Elo+
Janus
Janus
Dragonelement12
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,518 Elo+
Solo
Terra
Terra
ElCucuyblanc0
Terra
Level 88
God Stats
1W - 1L
1,732 SR
Queue Stats
93W - 77L
1,550 Elo+
Solo
Neith
Neith
Jrge2110
Neith
Level 160
God Stats
2W - 2L
1,577 SR
Queue Stats
85W - 78L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nutm3g25
Morgan Le Fay
Level 113
God Stats
22W - 27L
1,487 SR
Queue Stats
264W - 328L
1,392 Elo+
Solo
Bakasura
Bakasura
TheKiddoLogan
Bakasura
Level 101
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 114L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
11,818
657
20,203
19,651
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 5
8,964
498
3,906
13,568
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
KakujinDansei
Thanatos
14
5 / 9 / 7
9,170
509
5,962
16,043
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kaselnomty1
Izanami
18
8 / 3 / 7
11,873
660
15,284
15,883
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
15
2 / 2 / 5
9,797
544
3,695
10,163
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 7
8,202
456
8,847
13,257
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 8
7,994
444
3,345
17,616
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jrge2110
Neith
16
6 / 3 / 6
9,912
551
16,349
10,851
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Nutm3g25
Morgan Le Fay
13
1 / 5 / 3
8,246
458
4,600
8,565
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TheKiddoLogan
Bakasura
18
12 / 5 / 6
11,279
627
16,850
16,026
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
25
Kills
22
22
Deaths
25
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
L
2
8
7
0.69
L
1
4
8
1.25
L
Neith
Jrge2110
Neith
6
3
6
3
W
2
3
5
1.5
W
Thanatos
KakujinDansei
Thanatos
5
9
7
0.94
W
Izanami
Kaselnomty1
Izanami
8
3
7
3.83
W
Apollo
2
2
5
2.25
L
Morgan Le Fay
Nutm3g25
Morgan Le Fay
1
5
3
0.5
L
Bakasura
TheKiddoLogan
Bakasura
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,050
Damage
49,991
75,308
Taken
66,315
30,302
Mitigated
28,260
33,665
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,203
1,370
0
10,267
19,651
9,683
921
5,880
11,969
86,857
0
L
8,847
652
320
3,414
13,257
3,243
0
2,191
11,066
41,931
0
L
3,345
715
1,223
4,779
17,616
13,446
160
7,212
10,404
15,617
0
L
Neith
Jrge2110
Neith
16,349
5,754
0
4,638
10,851
3,789
168
1,646
9,205
0
70,765
W
3,906
998
0
6,147
13,568
3,840
1,224
3,090
10,356
58,359
0
W
Thanatos
KakujinDansei
Thanatos
5,962
1,854
0
7,166
16,043
8,000
0
1,582
13,299
0
32,320
W
Izanami
Kaselnomty1
Izanami
15,284
9,787
0
7,563
15,883
5,629
2,364
5,127
9,768
0
66,363
W
Apollo
3,695
2,083
0
2,522
10,163
3,150
497
578
9,392
0
60,639
L
Morgan Le Fay
Nutm3g25
Morgan Le Fay
4,600
618
0
479
8,565
2,173
0
6,874
1,691
46,754
0
L
Bakasura
TheKiddoLogan
Bakasura
16,850
11,684
0
2,617
16,026
5,609
0
6,469
9,557
0
63,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
45,633
507
Minions Killed
424
0
Camps Cleared
0
1,606,709
Distance Traveled
1,628,659
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,818
657
157
9
0
252,664
0
L
Janus
8,202
456
73
4
0
299,365
1
L
Terra
7,994
444
28
2
0
362,235
3
L
Neith
9,912
551
120
7
0
355,708
1
W
Sol
8,964
498
72
4
0
326,468
2
W
Thanatos
9,170
509
51
3
0
333,537
3
W
Izanami
11,873
660
118
7
0
325,962
3
W
Apollo
9,797
544
109
6
0
368,078
3
L
Morgan Le Fay
8,246
458
80
4
0
222,997
4
L
Bakasura
11,279
627
123
7
0
388,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role