Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Grayboy_Central
Cernunnos
Level 105
God Stats
16W - 10L
1,606 SR
Queue Stats
222W - 196L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RubénHM
Morgan Le Fay
Level 155
God Stats
18W - 21L
1,592 SR
Queue Stats
168W - 188L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thoren417
Tsukuyomi
Level 84
God Stats
6W - 2L
1,976 SR
Queue Stats
13W - 9L
1,629 Elo+
Solo
Hera
Hera
vondiim
Hera
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
720W - 680L
1,521 Elo+
Party 2
Team Averages
Level 102
1,635 SR
1,534 Elo+

VS

Team Averages
Level 116
1,503 SR
1,518 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DksSilver
Medusa
Level 128
God Stats
1W - 1L
1,251 SR
Queue Stats
57W - 62L
1,496 Elo+
Solo
Ah Puch
Ah Puch
SteaIthWater
Ah Puch
Level 125
God Stats
4W - 0L
1,650 SR
Queue Stats
100W - 76L
1,517 Elo+
Party 1
Persephone
Persephone
Valentino Viper
Persephone
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1
Terra
Terra
professa83
Terra
Level 149
God Stats
6W - 2L
1,611 SR
Queue Stats
264W - 247L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 6 / 3
9,438
944
10,508
15,497
6,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Grayboy_Central
Cernunnos
16
2 / 3 / 4
9,962
996
10,910
14,518
5,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
RubénHM
Morgan Le Fay
16
0 / 2 / 5
9,383
938
6,239
10,698
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Thoren417
Tsukuyomi
16
2 / 7 / 5
10,189
1,019
13,755
19,120
6,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
vondiim
Hera
16
3 / 3 / 2
10,352
1,035
7,062
6,973
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 3 / 15
10,099
1,010
10,785
19,059
19,459
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
DksSilver
Medusa
17
3 / 1 / 14
11,106
1,111
11,413
7,006
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SteaIthWater
Ah Puch
18
6 / 0 / 14
11,531
1,153
20,649
6,946
3,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Valentino Viper
Persephone
17
4 / 4 / 9
10,399
1,040
6,863
8,617
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
17
6 / 1 / 11
10,720
1,072
10,930
11,385
13,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
9
Kills
21
21
Deaths
9
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
W
Erlang Shen
 
Erlang Shen
2
3
15
3.17
W
Medusa
DksSilver
Medusa
3
1
14
10
L
Cernunnos
Grayboy_Central
Cernunnos
2
3
4
1.33
L
Morgan Le Fay
RubénHM
Morgan Le Fay
0
2
5
1.25
W
Ah Puch
SteaIthWater
Ah Puch
6
0
14
13
L
Tsukuyomi
Thoren417
Tsukuyomi
2
7
5
0.64
W
Persephone
Valentino Viper
Persephone
4
4
9
2.13
W
Terra
6
1
11
11.5
L
Hera
vondiim
Hera
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,474
Damage
60,640
66,806
Taken
53,013
24,380
Mitigated
41,305
3,792
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,508
4,227
0
1,174
15,497
6,423
0
8,336
7,161
0
27,204
W
Erlang Shen
 
Erlang Shen
10,785
3,358
0
2,820
19,059
19,459
0
3,845
15,214
0
21,274
W
Medusa
DksSilver
Medusa
11,413
4,185
0
918
7,006
2,524
0
1,977
5,029
0
43,900
L
Cernunnos
Grayboy_Central
Cernunnos
10,910
3,847
0
2,294
14,518
5,447
0
7,436
7,082
0
35,447
L
Morgan Le Fay
RubénHM
Morgan Le Fay
6,239
344
0
228
10,698
3,985
0
5,657
5,041
32,858
0
W
Ah Puch
SteaIthWater
Ah Puch
20,649
1,073
0
2,602
6,946
3,029
0
1,884
5,062
51,735
0
L
Tsukuyomi
Thoren417
Tsukuyomi
13,755
3,599
0
96
19,120
6,279
0
12,749
6,371
0
27,620
W
Persephone
Valentino Viper
Persephone
6,863
436
0
1,367
8,617
2,588
0
2,659
5,954
21,030
0
W
Terra
10,930
898
2,383
1,932
11,385
13,705
0
2,935
8,450
18,288
0
L
Hera
vondiim
Hera
7,062
1,290
0
0
6,973
2,246
0
4,264
2,709
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
53,855
209
Minions Killed
229
7
Camps Cleared
11
973,401
Distance Traveled
996,142
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,438
944
22
2
1
192,234
0
W
Erlang Shen
10,099
1,010
22
2
0
208,544
0
W
Medusa
11,106
1,111
76
8
9
193,999
0
L
Cernunnos
9,962
996
48
5
0
184,578
2
L
Morgan Le Fay
9,383
938
67
7
1
199,769
2
W
Ah Puch
11,531
1,153
84
8
0
189,369
0
L
Tsukuyomi
10,189
1,019
32
3
2
206,331
0
W
Persephone
10,399
1,040
34
3
2
173,894
0
W
Terra
10,720
1,072
13
1
0
230,336
1
L
Hera
10,352
1,035
40
4
3
190,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role