Player Matchup

Nemesis
Nemesis
Bloodhunt3
Nemesis
Level 6
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KingChun024
Gilgamesh
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
597W - 622L
1,539 Elo+
Party 2
Ra
Ra
jcrls14
Ra
Level 127
God Stats
11W - 11L
1,259 SR
Queue Stats
320W - 319L
1,523 Elo+
Party 2
Team Averages
Level 84
1,483 SR
1,521 Elo+

VS

Team Averages
Level 68
1,443 SR
1,368 Elo+
Ra
Ra
Abduqtion XI
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,242 Elo+
Solo
Neith
Neith
Hanshetetsu
Neith
Level 28
God Stats
5W - 8L
1,330 SR
Queue Stats
12W - 22L
1,343 Elo+
Party 1
Da Ji
Da Ji
vKishiHatov
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodhunt3
Nemesis
11
1 / 10 / 4
8,457
651
3,235
13,623
3,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
KingChun024
Gilgamesh
13
5 / 9 / 2
10,180
783
9,270
23,550
10,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 8 / 5
8,805
677
8,246
16,351
4,595
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 16
10,578
814
11,120
7,654
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 19
9,493
730
7,317
9,005
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
20 / 3 / 6
12,645
973
25,287
11,845
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
27
27
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
L
Nemesis
Bloodhunt3
Nemesis
1
10
4
0.3
W
1
5
19
2.1
L
Gilgamesh
KingChun024
Gilgamesh
5
9
2
0.67
L
2
8
5
0.56
W
20
3
6
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
43,724
53,524
Taken
28,504
18,825
Mitigated
11,493
5,666
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,120
1,670
1,480
2,554
7,654
2,771
501
2,822
4,832
48,481
0
L
Nemesis
Bloodhunt3
Nemesis
3,235
1,035
0
548
13,623
3,744
0
3,787
9,836
0
12,066
W
7,317
3,845
143
2,206
9,005
3,175
1,719
3,484
5,521
0
21,325
L
Gilgamesh
KingChun024
Gilgamesh
9,270
2,256
0
135
23,550
10,486
0
4,045
19,505
0
23,614
L
8,246
1,078
820
4,163
16,351
4,595
78
3,288
13,063
36,223
0
W
25,287
7,363
0
991
11,845
5,547
196
1,940
9,905
0
41,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
32,716
94
Minions Killed
137
0
Camps Cleared
0
661,991
Distance Traveled
674,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,578
814
73
6
0
238,867
0
L
Nemesis
8,457
651
21
2
0
239,114
0
W
Neith
9,493
730
29
2
0
197,270
0
L
Gilgamesh
10,180
783
17
1
0
228,685
1
L
Ra
8,805
677
56
4
0
194,192
0
W
Da Ji
12,645
973
35
3
0
238,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role