Player Matchup

Morgan Le Fay
Morgan Le Fay
CitifiedAxis901
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 89L
1,479 Elo+
Solo
Poseidon
Poseidon
G0D_0F_GAMES_101
Poseidon
Level 21
God Stats
6W - 3L
1,744 SR
Queue Stats
28W - 35L
1,683 Elo+
Solo
Tyr
Tyr
KingSimpDragon_
Tyr
Level 28
God Stats
16W - 14L
1,477 SR
Queue Stats
72W - 87L
1,456 Elo+
Party 2
Fenrir
Fenrir
LaLadyLunafreya
Fenrir
Level 44
God Stats
3W - 5L
1,240 SR
Queue Stats
39W - 57L
1,367 Elo+
Party 2
Thor
Thor
Porkchop40925
Thor
Level 8
God Stats
1W - 4L
1,050 SR
Queue Stats
15W - 19L
1,298 Elo+
Party 2
Team Averages
Level 24
1,402 SR
1,457 Elo+

VS

Team Averages
Level 16
1,545 SR
1,312 Elo+
Nike
Nike
ISea_123
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,244 Elo+
Party 1
Raijin
Raijin
Rhugg860
Raijin
Level 29
God Stats
6W - 4L
1,734 SR
Queue Stats
263W - 330L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Superguy1994
Danzaburou
Level 17
God Stats
65W - 64L
1,489 SR
Queue Stats
82W - 88L
1,380 Elo+
Solo
Odin
Odin
TrueIsMe
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,350 Elo+
Solo
Kukulkan
Kukulkan
bimbobussy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 114L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CitifiedAxis901
Morgan Le Fay
20
10 / 1 / 25
13,762
1,147
18,925
10,617
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 19
14,986
1,249
25,323
12,148
4,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 1 / 31
13,666
1,139
25,194
13,642
8,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 3 / 18
12,365
1,030
16,049
16,228
7,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 4 / 20
11,697
975
9,562
13,684
5,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
0 / 9 / 7
10,126
844
8,098
18,123
17,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Rhugg860
Raijin
17
6 / 12 / 2
12,257
1,021
14,960
18,417
5,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Superguy1994
Danzaburou
17
1 / 11 / 6
10,583
882
11,419
21,570
8,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
18
3 / 6 / 5
11,810
984
14,344
26,507
12,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
bimbobussy
Kukulkan
17
1 / 12 / 7
11,362
947
8,032
16,956
5,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
38
50
Kills
11
12
Deaths
50
113
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CitifiedAxis901
Morgan Le Fay
10
1
25
22.5
W
15
3
19
8.17
L
Nike
0
9
7
0.39
W
11
1
31
26.5
W
9
3
18
6
W
5
4
20
3.75
L
Raijin
Rhugg860
Raijin
6
12
2
0.58
L
Danzaburou
Superguy1994
Danzaburou
1
11
6
0.36
L
Odin
3
6
5
0.92
L
Kukulkan
bimbobussy
Kukulkan
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,053
Damage
56,853
66,319
Taken
101,573
30,587
Mitigated
49,514
9,865
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CitifiedAxis901
Morgan Le Fay
18,925
3,992
0
2,484
10,617
4,707
0
3,459
7,158
35,768
0
W
25,323
7,591
0
3,160
12,148
4,088
0
4,569
7,579
57,484
0
L
Nike
8,098
1,992
0
0
18,123
17,806
0
8,563
9,560
0
14,607
W
25,194
9,086
0
2,739
13,642
8,333
0
4,550
8,342
0
31,982
W
16,049
5,867
0
1,482
16,228
7,837
0
5,147
10,539
0
27,747
W
9,562
6,493
0
0
13,684
5,622
0
5,267
8,417
0
11,441
L
Raijin
Rhugg860
Raijin
14,960
2,397
301
139
18,417
5,510
0
7,979
10,438
26,089
0
L
Danzaburou
Superguy1994
Danzaburou
11,419
6,033
0
901
21,570
8,164
0
11,983
9,587
0
32,353
L
Odin
14,344
4,624
0
865
26,507
12,186
0
12,080
14,427
0
27,826
L
Kukulkan
bimbobussy
Kukulkan
8,032
2,320
0
205
16,956
5,848
0
3,643
13,313
42,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,476
Gold Earned
56,138
174
Minions Killed
169
5
Camps Cleared
0
1,152,595
Distance Traveled
861,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,762
1,147
47
4
0
212,995
0
W
Poseidon
14,986
1,249
81
7
3
207,063
0
L
Nike
10,126
844
5
0
0
234,668
0
W
Tyr
13,666
1,139
12
1
2
260,475
2
W
Fenrir
12,365
1,030
29
2
0
243,554
0
W
Thor
11,697
975
5
0
0
228,508
0
L
Raijin
12,257
1,021
22
2
0
147,379
0
L
Danzaburou
10,583
882
25
2
0
119,703
0
L
Odin
11,810
984
35
3
0
186,103
0
L
Kukulkan
11,362
947
82
7
0
173,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role