Player Matchup

Freya
Freya
RelentlessPilot
Freya
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 64L
1,785 Elo+
Party 1
Da Ji
Da Ji
SirPurify
Da Ji
Level 88
God Stats
2W - 0L
1,694 SR
Queue Stats
56W - 13L
1,843 Elo+
Party 1
Horus
Horus
dmanlabenz
Horus
Level 146
God Stats
13W - 5L
1,647 SR
Queue Stats
88W - 54L
1,739 Elo+
Party 1
Team Averages
Level 125
1,614 SR
1,789 Elo+

VS

Team Averages
Level 73
1,568 SR
1,505 Elo+
Zeus
Zeus
Kobatsu
Zeus
Level 21
God Stats
4W - 3L
1,701 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 2
Scylla
Scylla
RegalThunder
Scylla
Level 92
God Stats
0W - 4L
1,503 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 2
Raijin
Raijin
ThiccMoses
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,600
717
8,200
8,329
3,229
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
SirPurify
Da Ji
12
3 / 1 / 7
8,280
690
4,974
7,511
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
12
1 / 0 / 7
8,267
689
4,590
10,513
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kobatsu
Zeus
10
1 / 6 / 2
7,151
596
6,267
7,076
1,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
11
1 / 1 / 1
7,261
605
4,595
4,604
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
ThiccMoses
Raijin
10
1 / 3 / 1
7,053
588
3,603
7,702
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
Kobatsu
Zeus
1
6
2
0.33
L
Scylla
1
1
1
1.5
W
6
2
4
4
W
Da Ji
SirPurify
Da Ji
3
1
7
6.5
L
Raijin
ThiccMoses
Raijin
1
3
1
0.5
W
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
14,465
26,353
Taken
19,382
14,920
Mitigated
5,259
8,878
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Kobatsu
Zeus
6,267
831
0
146
7,076
1,825
0
3,114
3,962
19,560
0
L
Scylla
4,595
884
0
1,044
4,604
1,327
72
1,974
2,630
21,817
0
W
8,200
2,275
0
3,507
8,329
3,229
726
5,368
2,742
35,052
0
W
Da Ji
SirPurify
Da Ji
4,974
936
0
61
7,511
3,262
132
4,619
2,824
0
23,155
L
Raijin
ThiccMoses
Raijin
3,603
90
0
1,246
7,702
2,107
120
3,112
4,590
20,377
0
W
Horus
4,590
1,631
479
4,831
10,513
8,429
340
4,041
6,322
0
20,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
21,465
123
Minions Killed
119
0
Camps Cleared
0
645,599
Distance Traveled
577,702
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,151
596
30
3
0
176,875
2
L
Scylla
7,261
605
53
4
0
221,324
4
W
Freya
8,600
717
52
4
0
208,861
2
W
Da Ji
8,280
690
37
3
0
222,292
2
L
Raijin
7,053
588
36
3
0
179,503
3
W
Horus
8,267
689
34
3
0
214,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role