Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Da_BongLord_420
Arachne
Level 155
God Stats
0W - 3L
1,397 SR
Queue Stats
196W - 191L
1,473 Elo+
Party 3
Ullr
Ullr
XxOG_Elite_420xX
Ullr
Level 156
God Stats
8W - 14L
1,291 SR
Queue Stats
290W - 274L
1,531 Elo+
Party 3
Xing Tian
Xing Tian
buyaru
Xing Tian
Level 106
God Stats
12W - 5L
1,769 SR
Queue Stats
176W - 160L
1,528 Elo+
Party 1
Merlin
Merlin
worldend9
Merlin
Level 109
God Stats
7W - 9L
1,547 SR
Queue Stats
156W - 154L
1,523 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,511 Elo+

VS

Team Averages
Level 91
1,545 SR
1,483 Elo+
King Arthur
King Arthur
CGUJerrico
King Arthur
Level 53
God Stats
3W - 3L
1,465 SR
Queue Stats
44W - 43L
1,553 Elo+
Party 2
Janus
Janus
DarKShaDoW101598
Janus
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 130L
1,444 Elo+
Solo
Nemesis
Nemesis
DeTHydRa
Nemesis
Level 107
God Stats
17W - 6L
1,647 SR
Queue Stats
325W - 297L
1,491 Elo+
Party 2
Apollo
Apollo
TYDOLAZ
Apollo
Level 58
God Stats
3W - 0L
1,725 SR
Queue Stats
105W - 107L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
janky27
Sylvanus
Level 155
God Stats
6W - 11L
1,386 SR
Queue Stats
274W - 258L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 4 / 0
8,588
505
8,880
19,232
15,377
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 3
7,810
459
3,765
14,341
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 3
8,408
495
11,163
11,735
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
buyaru
Xing Tian
12
2 / 3 / 5
8,507
500
8,241
19,421
16,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
worldend9
Merlin
15
0 / 2 / 2
8,575
504
7,757
8,279
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CGUJerrico
King Arthur
15
3 / 1 / 5
9,475
557
11,324
16,154
12,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 1 / 4
10,243
603
13,366
7,803
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DeTHydRa
Nemesis
17
5 / 1 / 3
10,349
609
11,262
11,703
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
TYDOLAZ
Apollo
14
5 / 4 / 2
9,063
533
10,088
11,234
3,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
janky27
Sylvanus
12
0 / 3 / 5
7,551
444
6,162
17,962
15,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
15
15
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
0
0.75
W
King Arthur
CGUJerrico
King Arthur
3
1
5
5.5
L
1
3
3
0.83
W
2
1
4
4
W
Nemesis
DeTHydRa
Nemesis
5
1
3
6.5
W
Apollo
TYDOLAZ
Apollo
5
4
2
1.5
L
4
3
3
1.83
L
Xing Tian
buyaru
Xing Tian
2
3
5
1.5
W
Sylvanus
janky27
Sylvanus
0
3
5
0.83
L
Merlin
worldend9
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
52,202
73,008
Taken
64,856
46,710
Mitigated
40,844
24,580
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,880
2,243
1,332
8,078
19,232
15,377
0
3,826
15,262
0
44,028
W
King Arthur
CGUJerrico
King Arthur
11,324
319
0
4,526
16,154
12,569
352
3,157
12,997
0
50,044
L
3,765
1,776
0
6,205
14,341
6,639
0
2,335
11,922
0
55,900
W
13,366
987
593
3,086
7,803
3,000
220
3,454
4,349
81,993
0
W
Nemesis
DeTHydRa
Nemesis
11,262
6,002
0
1,479
11,703
6,290
0
2,135
9,568
0
85,854
W
Apollo
TYDOLAZ
Apollo
10,088
6,202
0
2,347
11,234
3,361
565
2,456
8,778
0
56,107
L
11,163
4,054
0
2,501
11,735
4,756
578
2,428
9,301
0
67,695
L
Xing Tian
buyaru
Xing Tian
8,241
934
0
3,709
19,421
16,347
0
8,055
11,100
17,892
0
W
Sylvanus
janky27
Sylvanus
6,162
1,174
3,640
4,377
17,962
15,624
197
5,014
12,948
29,477
0
L
Merlin
worldend9
Merlin
7,757
320
0
2,755
8,279
3,591
427
2,327
5,828
66,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
46,681
438
Minions Killed
506
0
Camps Cleared
0
1,633,412
Distance Traveled
1,711,596
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,588
505
88
5
0
329,679
1
W
King Arthur
9,475
557
90
5
0
361,625
1
L
Arachne
7,810
459
82
5
0
342,007
6
W
Janus
10,243
603
160
9
0
343,501
2
W
Nemesis
10,349
609
130
8
0
406,479
2
W
Apollo
9,063
533
97
6
0
329,441
2
L
Ullr
8,408
495
116
7
0
307,567
3
L
Xing Tian
8,507
500
21
1
0
339,371
4
W
Sylvanus
7,551
444
29
2
0
270,550
6
L
Merlin
8,575
504
131
8
0
314,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role