Player Matchup

King Arthur
King Arthur
KamadaTanjiro
King Arthur
Level 29
God Stats
11W - 13L
1,611 SR
Queue Stats
142W - 139L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
LordMazuraffII
Cabrakan
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 183L
1,623 Elo+
Party 1
Apollo
Apollo
Mysticalcelt
Apollo
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Ra
Ra
SrNaga
Ra
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 89L
1,581 Elo+
Party 1
Fenrir
Fenrir
sturmander
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 33
1,522 SR
1,561 Elo+

VS

Team Averages
Level 81
1,514 SR
1,513 Elo+
Xing Tian
Xing Tian
OverRainbow
Xing Tian
Level 18
God Stats
7W - 4L
1,433 SR
Queue Stats
63W - 71L
1,458 Elo+
Party 3
Poseidon
Poseidon
TheGatastrofe
Poseidon
Level 158
God Stats
7W - 2L
1,558 SR
Queue Stats
213W - 219L
1,483 Elo+
Party 3
Sol
Sol
VinXZIcaL
Sol
Level 125
God Stats
4W - 3L
1,650 SR
Queue Stats
56W - 58L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
hcuoCehT
The Morrigan
Level 104
God Stats
3W - 3L
1,426 SR
Queue Stats
251W - 202L
1,626 Elo+
Party 2
Artemis
Artemis
x-ViLLaDaKiLLA-x
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KamadaTanjiro
King Arthur
10
2 / 4 / 4
6,339
576
4,665
9,662
6,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
6
1 / 3 / 1
5,121
466
2,943
6,523
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
10
1 / 0 / 0
5,470
497
3,171
2,119
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
10
1 / 2 / 0
5,945
540
1,734
5,469
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sturmander
Fenrir
6
1 / 3 / 1
4,744
431
614
5,997
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OverRainbow
Xing Tian
9
1 / 0 / 0
5,980
544
1,187
5,106
3,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
TheGatastrofe
Poseidon
13
7 / 2 / 1
7,665
697
8,906
6,672
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 0
6,480
589
3,456
2,686
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
hcuoCehT
The Morrigan
11
1 / 0 / 3
6,163
560
4,156
4,930
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 3
4,657
423
1,662
4,776
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
12
12
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KamadaTanjiro
King Arthur
2
4
4
1
L
Cabrakan
1
3
1
0.5
L
Apollo
1
0
0
1
W
Xing Tian
OverRainbow
Xing Tian
1
0
0
1
L
Ra
1
2
0
0.5
W
Poseidon
TheGatastrofe
Poseidon
7
2
1
3.75
W
3
0
0
3
W
The Morrigan
hcuoCehT
The Morrigan
1
0
3
2.5
L
Fenrir
sturmander
Fenrir
1
3
1
0.5
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,127
Damage
19,367
29,770
Taken
24,170
12,915
Mitigated
8,875
6,633
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KamadaTanjiro
King Arthur
4,665
815
0
1,960
9,662
6,456
0
5,028
4,634
0
29,089
L
Cabrakan
2,943
643
0
235
6,523
2,261
215
4,621
1,902
12,342
0
L
Apollo
3,171
1,543
0
667
2,119
657
667
1,074
1,045
0
25,793
W
Xing Tian
OverRainbow
Xing Tian
1,187
0
0
1,276
5,106
3,102
0
825
4,281
13,093
0
L
Ra
1,734
198
434
1,263
5,469
1,830
125
3,625
1,844
29,039
0
W
Poseidon
TheGatastrofe
Poseidon
8,906
2,461
0
3,672
6,672
2,395
720
1,798
4,792
44,648
5,301
W
3,456
301
0
1,527
2,686
693
1,132
604
2,054
35,453
0
W
The Morrigan
hcuoCehT
The Morrigan
4,156
1,122
0
2,694
4,930
1,520
0
1,139
3,751
41,656
0
L
Fenrir
sturmander
Fenrir
614
67
0
2,074
5,997
1,711
0
2,445
3,552
0
12,912
W
1,662
946
0
120
4,776
1,165
50
149
4,615
0
5,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
30,945
243
Minions Killed
287
0
Camps Cleared
0
920,871
Distance Traveled
1,037,623
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,339
576
68
6
0
205,965
0
L
Cabrakan
5,121
466
25
2
0
178,291
1
L
Apollo
5,470
497
44
4
0
183,609
1
W
Xing Tian
5,980
544
29
3
0
193,411
0
L
Ra
5,945
540
72
7
0
199,691
3
W
Poseidon
7,665
697
95
9
0
187,923
0
W
Sol
6,480
589
79
7
0
227,153
1
W
The Morrigan
6,163
560
79
7
0
225,194
3
L
Fenrir
4,744
431
34
3
0
153,315
0
W
Artemis
4,657
423
5
0
0
203,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role