Player Matchup

Discordia
Discordia
RoseBud135
Discordia
Level 114
God Stats
8W - 6L
1,547 SR
Queue Stats
226W - 186L
1,516 Elo+
Party 2
Bellona
Bellona
Shrimpp Roll
Bellona
Level 147
God Stats
12W - 3L
1,691 SR
Queue Stats
326W - 278L
1,559 Elo+
Party 2
Ymir
Ymir
YUMMY G0D
Ymir
Level 28
God Stats
10W - 2L
1,762 SR
Queue Stats
10W - 2L
2,065 Elo+
Party 2
Team Averages
Level 96
1,667 SR
1,713 Elo+

VS

Team Averages
Level 50
1,456 SR
1,539 Elo+
Medusa
Medusa
DaBab3Lee
Medusa
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 5L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
ElBarto00789
Sun Wukong
Level 130
God Stats
0W - 2L
1,153 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FourteenDola
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RoseBud135
Discordia
13
3 / 3 / 8
8,902
742
8,819
6,248
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Shrimpp Roll
Bellona
14
9 / 2 / 3
10,304
859
11,707
10,738
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
11
0 / 2 / 10
8,007
667
2,020
10,059
11,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaBab3Lee
Medusa
8
0 / 5 / 2
7,159
597
2,475
8,069
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ElBarto00789
Sun Wukong
11
1 / 5 / 5
7,963
664
3,639
12,682
9,774
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
FourteenDola
Ah Puch
14
6 / 2 / 1
9,539
795
12,553
6,257
2,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
7
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
DaBab3Lee
Medusa
0
5
2
0.2
L
Sun Wukong
ElBarto00789
Sun Wukong
1
5
5
0.7
L
Ah Puch
FourteenDola
Ah Puch
6
2
1
3.25
W
Discordia
RoseBud135
Discordia
3
3
8
2.33
W
Bellona
Shrimpp Roll
Bellona
9
2
3
5.25
W
Ymir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
18,667
27,045
Taken
27,008
24,022
Mitigated
15,273
1,862
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DaBab3Lee
Medusa
2,475
1,258
0
1,358
8,069
3,213
0
3,056
5,013
0
9,432
L
Sun Wukong
ElBarto00789
Sun Wukong
3,639
545
0
2,034
12,682
9,774
0
5,143
7,539
0
12,899
L
Ah Puch
FourteenDola
Ah Puch
12,553
499
0
706
6,257
2,286
0
2,640
3,617
52,603
0
W
Discordia
RoseBud135
Discordia
8,819
332
0
354
6,248
2,354
486
3,888
2,360
39,457
0
W
Bellona
Shrimpp Roll
Bellona
11,707
4,383
0
1,508
10,738
10,102
912
3,987
6,751
0
42,009
W
Ymir
2,020
292
0
0
10,059
11,566
156
4,678
5,381
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
24,661
146
Minions Killed
131
0
Camps Cleared
0
638,852
Distance Traveled
610,800
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,159
597
15
1
0
183,045
0
L
Sun Wukong
7,963
664
5
0
0
210,440
3
L
Ah Puch
9,539
795
111
9
0
217,315
2
W
Discordia
8,902
742
75
6
0
212,392
1
W
Bellona
10,304
859
48
4
0
230,586
1
W
Ymir
8,007
667
23
2
0
195,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role