Player Matchup

Apollo
Apollo
AEther672
Apollo
Level 42
God Stats
0W - 6L
1,205 SR
Queue Stats
232W - 267L
1,466 Elo+
Party 3
Sobek
Sobek
DukeBongo
Sobek
Level 27
God Stats
7W - 13L
1,524 SR
Queue Stats
14W - 21L
1,412 Elo+
Party 1
Hades
Hades
MegaPegasu
Hades
Level 87
God Stats
55W - 41L
1,528 SR
Queue Stats
394W - 424L
1,479 Elo+
Party 3
Susano
Susano
ShockmasterVEVO
Susano
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
389W - 419L
1,455 Elo+
Party 3
Achilles
Achilles
thegang0n
Achilles
Level 67
God Stats
0W - 1L
1,788 SR
Queue Stats
65W - 63L
1,485 Elo+
Party 1
Team Averages
Level 55
1,509 SR
1,459 Elo+

VS

Team Averages
Level 84
1,591 SR
1,507 Elo+
Ao Kuang
Ao Kuang
Holorunt
Ao Kuang
Level 129
God Stats
9W - 6L
1,656 SR
Queue Stats
135W - 130L
1,532 Elo+
Party 2
Neith
Neith
KilllerT9897
Neith
Level 68
God Stats
26W - 34L
1,388 SR
Queue Stats
258W - 292L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MoonSpirit27
Morgan Le Fay
Level 66
God Stats
16W - 10L
1,563 SR
Queue Stats
191W - 190L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
SgtCheeze
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,518 Elo+
Party 2
Ganesha
Ganesha
TheCrack1nator
Ganesha
Level 109
God Stats
3W - 0L
1,850 SR
Queue Stats
172W - 168L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AEther672
Apollo
11
1 / 4 / 2
7,425
464
7,988
11,425
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
DukeBongo
Sobek
11
2 / 2 / 2
8,092
506
3,966
10,854
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
15
2 / 6 / 2
9,001
563
11,216
16,985
8,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
7,325
458
2,508
10,227
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
thegang0n
Achilles
15
5 / 2 / 0
9,027
564
7,291
11,998
9,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Holorunt
Ao Kuang
16
8 / 1 / 4
9,313
582
12,597
11,556
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 2 / 0
7,877
492
7,721
5,773
1,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MoonSpirit27
Morgan Le Fay
16
3 / 4 / 4
9,374
586
9,758
11,171
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SgtCheeze
Sun Wukong
15
1 / 2 / 3
8,740
546
5,165
11,031
4,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 1 / 11
8,368
523
5,616
10,951
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
17
17
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
AEther672
Apollo
1
4
2
0.5
L
Sobek
DukeBongo
Sobek
2
2
2
1.5
W
Ao Kuang
Holorunt
Ao Kuang
8
1
4
10
W
5
2
0
2.5
L
Hades
2
6
2
0.5
W
Morgan Le Fay
MoonSpirit27
Morgan Le Fay
3
4
4
1.25
W
Sun Wukong
SgtCheeze
Sun Wukong
1
2
3
1.25
L
0
3
2
0.33
W
0
1
11
5.5
L
Achilles
thegang0n
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
40,857
61,489
Taken
50,482
33,610
Mitigated
23,008
20,134
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AEther672
Apollo
7,988
4,799
0
3,035
11,425
3,018
1,066
3,996
7,278
0
56,206
L
Sobek
DukeBongo
Sobek
3,966
514
471
4,473
10,854
9,485
256
3,449
7,167
16,575
0
W
Ao Kuang
Holorunt
Ao Kuang
12,597
4,698
0
4,896
11,556
4,906
598
4,115
7,441
45,517
9,338
W
7,721
3,777
0
2,546
5,773
1,758
922
573
5,200
0
46,645
L
Hades
11,216
981
48
7,128
16,985
8,848
51
12,753
4,232
70,709
0
W
Morgan Le Fay
MoonSpirit27
Morgan Le Fay
9,758
678
110
4,281
11,171
3,945
0
6,902
4,269
65,876
0
W
Sun Wukong
SgtCheeze
Sun Wukong
5,165
1,275
0
4,870
11,031
4,812
499
414
10,617
0
53,069
L
2,508
186
0
704
10,227
3,045
0
4,039
6,188
0
48,494
W
5,616
372
0
700
10,951
7,587
0
3,346
7,605
25,473
0
L
Achilles
thegang0n
Achilles
7,291
1,638
0
4,275
11,998
9,214
684
2,430
9,568
0
44,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
43,672
441
Minions Killed
450
0
Camps Cleared
0
1,478,867
Distance Traveled
1,511,836
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,425
464
114
7
0
300,683
1
L
Sobek
8,092
506
26
2
0
289,856
0
W
Ao Kuang
9,313
582
87
5
0
327,084
10
W
Neith
7,877
492
102
6
0
260,233
0
L
Hades
9,001
563
131
8
0
280,396
5
W
Morgan Le Fay
9,374
586
137
9
0
291,923
1
W
Sun Wukong
8,740
546
119
7
0
323,247
4
L
Susano
7,325
458
81
5
0
306,905
1
W
Ganesha
8,368
523
5
0
0
309,349
4
L
Achilles
9,027
564
89
6
0
301,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role