Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Bruno7301
Thanatos
Level 152
God Stats
13W - 8L
1,625 SR
Queue Stats
317W - 322L
1,654 Elo+
Solo
Da Ji
Da Ji
SalaciousSquid
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
silentecho521
Kuzenbo
Level 100
God Stats
2W - 4L
1,510 SR
Queue Stats
127W - 81L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
xRomago
Sun Wukong
Level 107
God Stats
1W - 4L
1,260 SR
Queue Stats
439W - 348L
1,555 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,615 Elo+

VS

Team Averages
Level 118
1,613 SR
1,658 Elo+
Scylla
Scylla
Cptcolonel
Scylla
Level 105
God Stats
1W - 0L
1,605 SR
Queue Stats
6W - 3L
1,724 Elo+
Party 2
Cerberus
Cerberus
DoctorMarioMD
Cerberus
Level 109
God Stats
1W - 0L
1,776 SR
Queue Stats
5W - 2L
1,764 Elo+
Party 2
Sol
Sol
HippoHoney
Sol
Level 67
God Stats
3W - 1L
1,555 SR
Queue Stats
196W - 175L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Nogardhero
Heimdallr
Level 148
God Stats
3W - 3L
1,552 SR
Queue Stats
157W - 158L
1,616 Elo+
Solo
Da Ji
Da Ji
Zυko
Da Ji
Level 160
God Stats
1W - 1L
1,578 SR
Queue Stats
47W - 53L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 3 / 5
7,841
784
11,198
7,292
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Bruno7301
Thanatos
12
2 / 4 / 3
7,223
722
2,774
6,735
3,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 4
7,629
763
6,962
7,801
5,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
0 / 4 / 8
7,141
714
7,081
13,526
16,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xRomago
Sun Wukong
13
2 / 5 / 5
8,063
806
5,320
14,635
12,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cptcolonel
Scylla
17
9 / 2 / 8
10,082
1,008
8,850
6,891
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
DoctorMarioMD
Cerberus
16
4 / 2 / 15
9,075
908
10,727
13,138
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 14
9,491
949
9,693
7,704
3,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Nogardhero
Heimdallr
15
3 / 2 / 15
8,964
896
8,381
5,432
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Zυko
Da Ji
13
2 / 4 / 11
7,888
789
4,271
9,028
8,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
10
Kills
21
21
Deaths
11
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
5
1.5
L
Thanatos
Bruno7301
Thanatos
2
4
3
0.88
W
Scylla
Cptcolonel
Scylla
9
2
8
6.5
W
Cerberus
DoctorMarioMD
Cerberus
4
2
15
5.75
W
3
1
14
10
W
Heimdallr
Nogardhero
Heimdallr
3
2
15
5.25
L
4
5
4
1.2
W
Da Ji
Zυko
Da Ji
2
4
11
1.88
L
Kuzenbo
0
4
8
1
L
Sun Wukong
xRomago
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
41,922
49,989
Taken
42,193
39,183
Mitigated
29,144
13,568
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,198
688
90
947
7,292
2,246
0
5,258
1,801
28,821
0
L
Thanatos
Bruno7301
Thanatos
2,774
111
462
1,980
6,735
3,321
0
4,403
2,115
0
6,928
W
Scylla
Cptcolonel
Scylla
8,850
568
91
2,799
6,891
2,786
519
2,387
4,504
33,488
0
W
Cerberus
DoctorMarioMD
Cerberus
10,727
527
954
4,754
13,138
12,314
352
3,874
9,264
15,933
0
W
9,693
2,360
40
1,342
7,704
3,589
2,265
5,402
2,302
21,205
0
W
Heimdallr
Nogardhero
Heimdallr
8,381
3,917
0
684
5,432
2,227
1,953
2,872
2,560
0
21,325
L
6,962
1,152
127
647
7,801
5,295
0
5,673
2,039
0
9,453
W
Da Ji
Zυko
Da Ji
4,271
999
415
843
9,028
8,228
0
3,744
5,284
0
7,176
L
Kuzenbo
7,081
2,272
1,755
3,909
13,526
16,028
9
6,404
6,973
12,692
0
L
Sun Wukong
xRomago
Sun Wukong
5,320
573
424
3,227
14,635
12,293
0
6,475
7,791
0
17,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
45,500
81
Minions Killed
143
0
Camps Cleared
0
994,169
Distance Traveled
907,180
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,841
784
43
4
0
184,816
0
L
Thanatos
7,223
722
15
2
0
210,422
2
W
Scylla
10,082
1,008
55
6
0
204,599
4
W
Cerberus
9,075
908
28
3
0
191,959
2
W
Sol
9,491
949
25
3
0
179,578
0
W
Heimdallr
8,964
896
32
3
0
155,076
0
L
Da Ji
7,629
763
5
1
0
196,410
1
W
Da Ji
7,888
789
3
0
0
175,968
0
L
Kuzenbo
7,141
714
7
1
0
212,039
4
L
Sun Wukong
8,063
806
11
1
0
190,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role