Player Matchup

Baba Yaga
Baba Yaga
Aw Tony
Baba Yaga
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
376W - 371L
1,402 Elo+
Party 2
Ares
Ares
Cinde7ella Man
Ares
Level 15
God Stats
41W - 27L
1,536 SR
Queue Stats
246W - 240L
1,414 Elo+
Party 2
Fenrir
Fenrir
D3AD LEGIT
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,462 Elo+
Party 2
Team Averages
Level 36
1,512 SR
1,426 Elo+

VS

Team Averages
Level 63
1,525 SR
1,428 Elo+
Hercules
Hercules
SpecialEdNinja
Hercules
Level 13
God Stats
6W - 3L
1,509 SR
Queue Stats
79W - 80L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
ddog2114
Kukulkan
Level 68
God Stats
21W - 15L
1,500 SR
Queue Stats
266W - 273L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
zombie12killer
Cthulhu
Level 107
God Stats
11W - 10L
1,566 SR
Queue Stats
288W - 297L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aw Tony
Baba Yaga
17
3 / 2 / 1
12,180
641
12,454
10,434
3,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 10 / 1
9,837
518
2,544
18,260
19,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
D3AD LEGIT
Fenrir
15
1 / 6 / 2
10,998
579
3,554
17,099
5,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
7 / 1 / 7
12,296
647
6,762
12,353
9,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ddog2114
Kukulkan
18
6 / 2 / 8
13,069
688
17,714
8,575
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 12
13,073
688
10,833
13,375
16,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aw Tony
Baba Yaga
3
2
1
1.75
L
0
10
1
0.05
L
Fenrir
D3AD LEGIT
Fenrir
1
6
2
0.33
W
Hercules
7
1
7
10.5
W
Kukulkan
ddog2114
Kukulkan
6
2
8
5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
35,309
45,793
Taken
34,303
28,914
Mitigated
29,283
5,233
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aw Tony
Baba Yaga
12,454
442
0
1,663
10,434
3,920
1,283
6,978
3,258
65,166
0
L
2,544
292
60
955
18,260
19,437
121
8,686
9,116
14,837
0
L
Fenrir
D3AD LEGIT
Fenrir
3,554
127
451
2,104
17,099
5,557
0
12,032
4,623
0
25,817
W
Hercules
6,762
2,197
0
2,885
12,353
9,125
482
5,580
6,773
249
18,734
W
Kukulkan
ddog2114
Kukulkan
17,714
671
0
350
8,575
3,331
1,299
3,418
5,157
68,250
0
W
10,833
985
475
922
13,375
16,827
276
6,000
7,375
54,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
38,438
155
Minions Killed
215
0
Camps Cleared
0
919,688
Distance Traveled
990,636
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,180
641
98
5
0
310,739
3
L
Ares
9,837
518
13
1
0
261,736
1
L
Fenrir
10,998
579
44
2
0
347,213
0
W
Hercules
12,296
647
19
1
0
304,341
1
W
Kukulkan
13,069
688
124
7
0
342,197
0
W
Cthulhu
13,073
688
72
4
0
344,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role