Player Matchup

Ra
Ra
Edi08
Ra
Level 22
God Stats
9W - 7L
1,509 SR
Queue Stats
65W - 99L
1,407 Elo+
Party 2
Chaac
Chaac
HerKing0408
Chaac
Level 27
God Stats
6W - 1L
1,752 SR
Queue Stats
80W - 93L
1,415 Elo+
Solo
Loki
Loki
Jimblerl
Loki
Level 124
God Stats
6W - 3L
1,686 SR
Queue Stats
75W - 90L
1,406 Elo+
Party 2
Geb
Geb
WoW3Lf
Geb
Level 27
God Stats
4W - 7L
1,529 SR
Queue Stats
55W - 59L
1,275 Elo+
Solo
Neith
Neith
javier3312
Neith
Level 14
God Stats
5W - 6L
1,614 SR
Queue Stats
20W - 31L
1,394 Elo+
Party 2
Team Averages
Level 43
1,618 SR
1,380 Elo+

VS

Team Averages
Level 21
1,360 SR
1,246 Elo+
Nu Wa
Nu Wa
Astrologith
Nu Wa
Level 26
God Stats
15W - 11L
1,377 SR
Queue Stats
158W - 185L
1,279 Elo+
Solo
Thor
Thor
IIIIIX72kKIL
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LibelousPine23
Ymir
Level 5
God Stats
1W - 3L
1,163 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 1
Arachne
Arachne
jlovesexriot
Arachne
Level 66
God Stats
6W - 10L
1,500 SR
Queue Stats
144W - 159L
1,310 Elo+
Party 1
Artemis
Artemis
maxjean toon
Artemis
Level 6
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 9L
903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
5 / 0 / 4
6,547
655
2,941
3,055
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
4 / 1 / 5
6,005
601
4,379
7,848
4,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
10
7 / 1 / 5
6,615
662
4,289
5,889
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
WoW3Lf
Geb
8
2 / 3 / 4
5,296
530
1,393
4,121
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
4 / 0 / 3
5,721
572
4,420
3,940
1,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,375
538
4,051
6,486
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 4 / 0
3,835
384
487
2,898
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 2
4,817
482
1,089
6,014
2,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
jlovesexriot
Arachne
8
1 / 5 / 0
4,912
491
3,031
8,397
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
maxjean toon
Artemis
8
1 / 4 / 1
4,790
479
1,117
4,948
1,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
22
Kills
3
5
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ra
5
0
4
7
W
4
1
5
6.5
L
0
4
0
0
W
Loki
7
1
5
9.5
L
0
3
2
0.33
W
Geb
WoW3Lf
Geb
2
3
4
1.33
W
Neith
4
0
3
5.5
L
Arachne
jlovesexriot
Arachne
1
5
0
0.2
L
Artemis
maxjean toon
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
9,775
24,853
Taken
28,743
9,585
Mitigated
8,726
7,404
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
1,010
0
869
6,486
1,623
0
889
5,597
22,439
0
W
Ra
2,941
215
90
750
3,055
863
1,193
1,015
1,920
37,975
0
W
4,379
552
0
2,402
7,848
4,706
779
720
7,025
0
17,807
L
487
320
0
86
2,898
573
0
74
2,824
0
4,281
W
Loki
4,289
1,109
0
1,934
5,889
1,609
0
1,331
4,458
0
29,544
L
1,089
100
0
0
6,014
2,767
0
874
5,140
7,902
0
W
Geb
WoW3Lf
Geb
1,393
86
422
264
4,121
1,387
366
774
3,247
16,686
0
W
Neith
4,420
1,702
0
1,542
3,940
1,020
307
817
3,063
0
21,192
L
Arachne
jlovesexriot
Arachne
3,031
2,401
0
1,107
8,397
2,396
0
1,782
6,615
0
18,607
L
Artemis
maxjean toon
Artemis
1,117
815
90
120
4,948
1,367
10
715
4,233
0
13,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
23,729
227
Minions Killed
123
0
Camps Cleared
0
996,972
Distance Traveled
824,632
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,375
538
42
4
0
152,040
0
W
Ra
6,547
655
72
7
0
194,629
0
W
Chaac
6,005
601
37
4
0
203,346
0
L
Thor
3,835
384
9
1
0
85,909
0
W
Loki
6,615
662
54
5
0
219,281
1
L
Ymir
4,817
482
13
1
0
198,521
0
W
Geb
5,296
530
28
3
0
203,495
2
W
Neith
5,721
572
36
4
0
176,221
0
L
Arachne
4,912
491
30
3
0
213,682
0
L
Artemis
4,790
479
29
3
0
174,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role