Player Matchup

Apollo
Apollo
JAVAJOE1990
Apollo
Level 24
God Stats
45W - 37L
1,521 SR
Queue Stats
110W - 144L
1,375 Elo+
Solo
Scylla
Scylla
JoulesKun
Scylla
Level 11
God Stats
6W - 3L
1,457 SR
Queue Stats
34W - 26L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
Macadeli
Heimdallr
Level 26
God Stats
5W - 1L
1,598 SR
Queue Stats
95W - 111L
1,387 Elo+
Solo
Pele
Pele
electrixsky
Pele
Level 10
God Stats
22W - 13L
1,422 SR
Queue Stats
26W - 23L
1,287 Elo+
Party 1
Osiris
Osiris
manigoldo221188
Osiris
Level 29
God Stats
8W - 14L
1,422 SR
Queue Stats
189W - 255L
1,312 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,339 Elo+

VS

Team Averages
Level 14
1,472 SR
1,473 Elo+
Nemesis
Nemesis
Londonkid155
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Slknxzz
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
King Arthur
King Arthur
chaos_agent27
King Arthur
Level 25
God Stats
17W - 30L
1,360 SR
Queue Stats
52W - 63L
1,353 Elo+
Solo
Hachiman
Hachiman
kch3f818
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,327 Elo+
Solo
Ra
Ra
martinywinny3
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 1 / 2
8,227
588
8,382
9,087
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Scylla
JoulesKun
Scylla
14
10 / 0 / 5
8,913
637
6,851
4,350
1,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Macadeli
Heimdallr
9
1 / 0 / 3
5,835
417
1,279
2,975
949
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 5 / 0
7,374
527
6,212
9,462
4,118
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
6,954
497
3,436
9,693
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Londonkid155
Nemesis
7
0 / 12 / 2
5,167
369
1,252
10,788
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Slknxzz
Amaterasu
10
0 / 5 / 0
5,934
424
3,634
10,409
7,721
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
chaos_agent27
King Arthur
15
8 / 0 / 0
8,938
638
7,832
9,181
6,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
kch3f818
Hachiman
6
0 / 3 / 0
5,191
371
1,568
4,089
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 8 / 0
5,123
366
2,055
5,982
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
25
Kills
8
9
Deaths
28
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
1
2
8
W
Scylla
JoulesKun
Scylla
10
0
5
12.5
L
Nemesis
Londonkid155
Nemesis
0
12
2
0.08
W
Heimdallr
Macadeli
Heimdallr
1
0
3
2.5
L
Amaterasu
Slknxzz
Amaterasu
0
5
0
0
L
King Arthur
chaos_agent27
King Arthur
8
0
0
8
W
6
5
0
1.2
L
Hachiman
kch3f818
Hachiman
0
3
0
0
W
1
3
5
1.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
16,341
35,567
Taken
40,449
15,343
Mitigated
19,979
12,538
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,382
5,139
0
5,497
9,087
2,981
3,342
35
9,052
0
47,956
W
Scylla
JoulesKun
Scylla
6,851
1,630
0
203
4,350
1,199
1,072
1,032
3,152
47,905
0
L
Nemesis
Londonkid155
Nemesis
1,252
498
0
168
10,788
2,891
1,019
2,297
8,491
0
8,271
W
Heimdallr
Macadeli
Heimdallr
1,279
425
160
1,295
2,975
949
335
0
2,975
0
11,489
L
Amaterasu
Slknxzz
Amaterasu
3,634
786
0
1,806
10,409
7,721
130
1,405
9,004
0
22,263
L
King Arthur
chaos_agent27
King Arthur
7,832
2,420
0
2,350
9,181
6,969
1,212
0
9,181
0
45,973
W
6,212
2,467
0
2,433
9,462
4,118
0
43
9,419
0
46,632
L
Hachiman
kch3f818
Hachiman
1,568
1,142
0
1,290
4,089
524
224
72
4,017
0
11,074
W
3,436
1,915
265
2,685
9,693
6,096
797
679
8,914
0
31,481
L
2,055
496
27
342
5,982
1,874
27
3,077
2,905
13,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
30,353
353
Minions Killed
205
0
Camps Cleared
0
1,208,419
Distance Traveled
1,069,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,227
588
90
6
0
260,040
1
W
Scylla
8,913
637
107
8
0
265,364
0
L
Nemesis
5,167
369
15
1
0
286,378
0
W
Heimdallr
5,835
417
18
1
0
167,241
0
L
Amaterasu
5,934
424
45
3
0
270,917
0
L
King Arthur
8,938
638
102
7
0
237,183
1
W
Pele
7,374
527
74
5
0
260,615
3
L
Hachiman
5,191
371
24
2
0
104,783
0
W
Osiris
6,954
497
64
5
0
255,159
0
L
Ra
5,123
366
19
1
0
170,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role