Player Matchup

Apollo
Apollo
Kermit184
Apollo
Level 29
God Stats
80W - 42L
1,629 SR
Queue Stats
537W - 363L
1,628 Elo+
Solo
Merlin
Merlin
Lenin3011
Merlin
Level 12
God Stats
2W - 0L
1,587 SR
Queue Stats
5W - 5L
1,580 Elo+
Solo
Olorun
Olorun
RPlayboi
Olorun
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
ToddRoadway
Cerberus
Level 25
God Stats
97W - 112L
1,496 SR
Queue Stats
270W - 329L
1,457 Elo+
Solo
Hades
Hades
alexuz86276
Hades
Level 25
God Stats
2W - 0L
1,649 SR
Queue Stats
20W - 25L
1,501 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,533 Elo+

VS

Team Averages
Level 28
1,560 SR
1,583 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
I_Mr_Reckless
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,372 Elo+
Solo
Zeus
Zeus
JMikeyy
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,706 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JohnnySlayerr
Tsukuyomi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,658 Elo+
Party 1
Heimdallr
Heimdallr
Schizmatic
Heimdallr
Level 24
God Stats
9W - 9L
1,800 SR
Queue Stats
229W - 193L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kermit184
Apollo
20
13 / 4 / 17
15,442
1,188
23,836
13,097
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Lenin3011
Merlin
20
10 / 2 / 14
13,684
1,053
20,469
13,082
5,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
RPlayboi
Olorun
20
4 / 2 / 19
12,764
982
9,627
8,976
4,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ToddRoadway
Cerberus
20
5 / 7 / 24
13,326
1,025
18,086
29,527
32,232
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 20
13,607
1,047
22,590
19,895
9,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 10 / 10
12,590
968
10,587
29,668
16,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 9
10,788
830
4,394
11,795
4,724
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
JMikeyy
Zeus
18
5 / 7 / 9
12,537
964
24,430
15,113
4,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
JohnnySlayerr
Tsukuyomi
18
6 / 12 / 6
12,706
977
15,888
23,674
7,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Schizmatic
Heimdallr
19
4 / 8 / 9
13,005
1,000
24,471
19,661
6,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
62
40
Kills
19
19
Deaths
40
94
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
10
10
0.8
L
1
3
9
1.83
L
Zeus
JMikeyy
Zeus
5
7
9
1.36
L
Tsukuyomi
JohnnySlayerr
Tsukuyomi
6
12
6
0.75
W
Apollo
Kermit184
Apollo
13
4
17
5.38
W
Merlin
Lenin3011
Merlin
10
2
14
8.5
W
Olorun
RPlayboi
Olorun
4
2
19
6.75
L
Heimdallr
Schizmatic
Heimdallr
4
8
9
1.06
W
Cerberus
ToddRoadway
Cerberus
5
7
24
2.43
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,608
Damage
79,770
84,577
Taken
99,911
58,165
Mitigated
39,443
16,496
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,587
1,643
0
1,171
29,668
16,235
0
21,810
7,494
0
26,662
L
4,394
456
566
1,092
11,795
4,724
0
8,093
3,548
13,907
0
L
Zeus
JMikeyy
Zeus
24,430
4,438
233
247
15,113
4,380
0
10,423
4,593
54,056
0
L
Tsukuyomi
JohnnySlayerr
Tsukuyomi
15,888
4,942
0
219
23,674
7,459
0
16,661
6,652
0
39,016
W
Apollo
Kermit184
Apollo
23,836
13,567
0
1,927
13,097
6,397
0
4,448
8,649
0
39,528
W
Merlin
Lenin3011
Merlin
20,469
880
0
1,819
13,082
5,632
0
4,369
8,713
45,381
0
W
Olorun
RPlayboi
Olorun
9,627
7,449
1,395
3,231
8,976
4,020
0
2,953
6,023
33,314
0
L
Heimdallr
Schizmatic
Heimdallr
24,471
14,452
0
4,124
19,661
6,645
0
12,666
6,852
0
51,072
W
Cerberus
ToddRoadway
Cerberus
18,086
855
0
2,126
29,527
32,232
0
8,774
20,753
35,806
0
W
22,590
2,519
669
5,329
19,895
9,884
0
8,280
11,615
41,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,823
Gold Earned
61,626
254
Minions Killed
231
6
Camps Cleared
5
1,191,571
Distance Traveled
1,048,724
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,590
968
47
4
2
261,102
0
L
Artio
10,788
830
21
2
1
145,404
1
L
Zeus
12,537
964
53
4
0
198,581
0
L
Tsukuyomi
12,706
977
45
3
1
231,465
2
W
Apollo
15,442
1,188
40
3
2
278,227
0
W
Merlin
13,684
1,053
69
5
0
207,638
0
W
Olorun
12,764
982
54
4
3
200,950
0
L
Heimdallr
13,005
1,000
65
5
1
212,172
1
W
Cerberus
13,326
1,025
44
3
0
270,091
0
W
Hades
13,607
1,047
47
4
1
234,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role