Player Matchup

Ymir
Ymir
DaPplsChamp112
Ymir
Level 26
God Stats
16W - 2L
1,792 SR
Queue Stats
145W - 39L
1,694 Elo+
Party 1
Chang'e
Chang'e
HABonobo
Chang'e
Level 146
God Stats
6W - 7L
1,596 SR
Queue Stats
191W - 92L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
stephen17
Danzaburou
Level 153
God Stats
2W - 0L
1,654 SR
Queue Stats
171W - 42L
1,775 Elo+
Party 1
Team Averages
Level 108
1,681 SR
1,718 Elo+

VS

Team Averages
Level 36
1,655 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
IAmFenrir__
Rama
Level 13
God Stats
5W - 2L
1,595 SR
Queue Stats
40W - 8L
1,734 Elo+
Solo
Guan Yu
Guan Yu
White Gryphin
Guan Yu
Level 29
God Stats
1W - 1L
1,869 SR
Queue Stats
27W - 46L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 13
8,246
687
1,380
7,771
8,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
HABonobo
Chang'e
14
5 / 0 / 9
9,359
780
9,272
8,203
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
stephen17
Danzaburou
15
10 / 1 / 4
10,728
894
14,201
14,817
6,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 5 / 0
7,702
642
5,497
6,300
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 1
7,665
639
9,889
10,836
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
9
0 / 6 / 1
7,269
606
1,992
11,422
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
0
0
13
6.5
W
Chang'e
HABonobo
Chang'e
5
0
9
9.5
L
0
4
1
0.13
L
Guan Yu
0
6
1
0.08
W
Danzaburou
stephen17
Danzaburou
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
17,378
30,791
Taken
28,558
20,161
Mitigated
16,162
18,753
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,497
1,115
303
309
6,300
1,708
0
2,512
3,788
21,816
0
W
1,380
182
0
1,686
7,771
8,355
25
1,447
6,088
9,385
0
W
Chang'e
HABonobo
Chang'e
9,272
1,043
3,790
5,096
8,203
5,180
646
1,317
6,620
47,278
0
L
9,889
6,816
0
1,067
10,836
4,165
0
3,327
7,509
0
43,806
L
Guan Yu
1,992
142
690
1,621
11,422
10,289
0
4,813
6,609
0
7,995
W
Danzaburou
stephen17
Danzaburou
14,201
8,087
0
8,181
14,817
6,626
1,690
2,065
12,586
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
22,636
173
Minions Killed
115
0
Camps Cleared
0
715,413
Distance Traveled
576,721
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,702
642
32
3
0
192,012
3
W
Ymir
8,246
687
24
2
0
237,773
0
W
Chang'e
9,359
780
67
6
0
252,820
2
L
Rama
7,665
639
67
6
0
199,921
3
L
Guan Yu
7,269
606
16
1
0
184,788
2
W
Danzaburou
10,728
894
82
7
0
224,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role