Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HolyCrusaderLeo
Bastet
Level 85
God Stats
0W - 3L
1,209 SR
Queue Stats
227W - 193L
1,545 Elo+
Solo
Eset
Eset
IxSTAYxBLAYZEDx
Eset
Level 158
God Stats
14W - 13L
1,683 SR
Queue Stats
848W - 858L
1,547 Elo+
Solo
Kukulkan
Kukulkan
TheKingVictor
Kukulkan
Level 88
God Stats
4W - 6L
1,492 SR
Queue Stats
414W - 408L
1,548 Elo+
Solo
Achilles
Achilles
peytinja
Achilles
Level 127
God Stats
0W - 1L
1,507 SR
Queue Stats
29W - 21L
1,630 Elo+
Solo
Team Averages
Level 122
1,478 SR
1,554 Elo+

VS

Team Averages
Level 112
1,667 SR
1,500 Elo+
Anhur
Anhur
Motte_Gamer
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,391 Elo+
Solo
Jormungandr
Jormungandr
Píramo
Jormungandr
Level 144
God Stats
6W - 2L
1,848 SR
Queue Stats
558W - 567L
1,473 Elo+
Solo
Apollo
Apollo
Recces
Apollo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,661 Elo+
Solo
Ares
Ares
THE1manbearpig
Ares
Level 125
God Stats
1W - 0L
1,988 SR
Queue Stats
30W - 39L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
zaku86
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 8 / 9
10,792
675
19,594
16,296
6,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 8 / 8
9,655
603
13,527
14,089
6,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 6 / 6
11,143
696
12,552
13,349
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TheKingVictor
Kukulkan
20
4 / 7 / 8
11,758
735
17,007
15,251
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
peytinja
Achilles
19
3 / 4 / 15
10,669
667
16,357
30,036
39,114
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 16
10,889
681
6,394
12,052
5,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Píramo
Jormungandr
19
4 / 7 / 19
12,354
772
22,090
20,843
12,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Recces
Apollo
20
10 / 5 / 13
12,623
789
19,657
17,715
9,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 19
13,259
829
19,243
22,241
26,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
zaku86
Amaterasu
20
11 / 3 / 16
12,939
809
12,720
24,714
26,909
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
20
Kills
33
33
Deaths
21
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
8
9
1.19
L
2
8
8
0.75
L
6
6
6
1.5
W
0
3
16
2.67
W
Jormungandr
Píramo
Jormungandr
4
7
19
1.93
W
Apollo
Recces
Apollo
10
5
13
3.3
W
8
3
19
5.83
L
Kukulkan
TheKingVictor
Kukulkan
4
7
8
1.14
L
Achilles
peytinja
Achilles
3
4
15
2.63
W
Amaterasu
zaku86
Amaterasu
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,037
Damage
80,104
89,021
Taken
97,565
65,319
Mitigated
80,474
26,703
Healing
37,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,594
9,915
503
2,703
16,296
6,379
272
6,873
9,143
0
29,624
L
13,527
4,858
1,385
1,053
14,089
6,572
0
6,764
7,129
0
22,380
L
12,552
1,110
2,464
2,631
13,349
6,047
475
5,955
7,193
30,246
0
W
6,394
2,891
2,094
1,934
12,052
5,001
1,847
4,839
7,213
0
18,484
W
Jormungandr
Píramo
Jormungandr
22,090
3,701
2,577
3,447
20,843
12,659
14
8,418
12,425
53,711
0
W
Apollo
Recces
Apollo
19,657
8,884
3,168
5,579
17,715
9,274
3,371
3,259
14,456
0
41,461
W
19,243
826
1,388
5,079
22,241
26,631
0
6,226
16,015
23,198
0
L
Kukulkan
TheKingVictor
Kukulkan
17,007
733
1,522
2,038
15,251
7,207
0
8,049
6,962
42,088
0
L
Achilles
peytinja
Achilles
16,357
2,926
770
11,634
30,036
39,114
146
12,344
17,261
0
26,334
W
Amaterasu
zaku86
Amaterasu
12,720
4,060
1,569
10,439
24,714
26,909
873
6,817
17,695
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
62,064
143
Minions Killed
183
0
Camps Cleared
0
1,300,472
Distance Traveled
1,550,264
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,792
675
20
1
0
203,801
0
L
Bastet
9,655
603
21
1
0
268,038
3
L
Eset
11,143
696
38
2
0
232,906
0
W
Anhur
10,889
681
39
2
0
302,020
0
W
Jormungandr
12,354
772
69
4
0
282,411
1
W
Apollo
12,623
789
49
3
0
310,577
1
W
Ares
13,259
829
9
1
0
319,744
1
L
Kukulkan
11,758
735
55
3
0
261,534
0
L
Achilles
10,669
667
9
1
0
334,193
2
W
Amaterasu
12,939
809
17
1
0
335,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role