Player Matchup

Bellona
Bellona
Beaaamyyyyy
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,251 Elo+
Solo
Serqet
Serqet
CianoXCX
Serqet
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
951 Elo+
Party 1
Neith
Neith
Noobyyxy
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
951 Elo+
Party 1
Geb
Geb
crankybeatle89
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
967 Elo+
Solo
Hel
Hel
zaiialp17
Hel
Level 24
God Stats
18W - 12L
1,536 SR
Queue Stats
108W - 134L
1,339 Elo+
Solo
Team Averages
Level 11
1,507 SR
1,092 Elo+

VS

Team Averages
Level 23
1,493 SR
1,357 Elo+
Baron Samedi
Baron Samedi
BeastlierBrute
Baron Samedi
Level 29
God Stats
10W - 3L
1,692 SR
Queue Stats
57W - 57L
1,349 Elo+
Solo
Geb
Geb
BigAxehole
Geb
Level 29
God Stats
46W - 43L
1,377 SR
Queue Stats
67W - 74L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Daddieslittleboy
Heimdallr
Level 17
God Stats
24W - 23L
1,544 SR
Queue Stats
38W - 34L
1,454 Elo+
Solo
Ares
Ares
MartianHunter45
Ares
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 95L
1,392 Elo+
Solo
Bakasura
Bakasura
thesemmens
Bakasura
Level 28
God Stats
16W - 22L
1,349 SR
Queue Stats
47W - 49L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beaaamyyyyy
Bellona
16
0 / 4 / 3
10,227
852
11,836
28,779
20,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
CianoXCX
Serqet
15
0 / 0 / 0
8,980
748
0
0
0
Neith
Noobyyxy
Neith
16
2 / 6 / 1
10,877
906
14,966
21,066
10,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 7 / 3
10,332
861
10,048
27,170
30,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 9 / 2
10,710
893
16,005
21,370
8,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

42

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastlierBrute
Baron Samedi
18
5 / 0 / 14
12,011
1,001
20,304
7,225
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 17
12,273
1,023
14,354
20,832
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
19
10 / 0 / 12
13,043
1,087
27,624
8,553
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 18
11,955
996
17,111
14,113
19,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
thesemmens
Bakasura
18
2 / 2 / 14
10,813
901
11,734
12,323
6,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
4
Kills
26
26
Deaths
4
9
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beaaamyyyyy
Bellona
0
4
3
0.38
W
Baron Samedi
BeastlierBrute
Baron Samedi
5
0
14
12
W
4
2
17
6.25
L
Serqet
CianoXCX
Serqet
0
0
0
0
W
Heimdallr
10
0
12
16
W
5
0
18
14
L
Neith
Noobyyxy
Neith
2
6
1
0.42
L
1
7
3
0.36
W
Bakasura
thesemmens
Bakasura
2
2
14
4.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
91,127
98,385
Taken
63,046
69,976
Mitigated
59,611
10,810
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beaaamyyyyy
Bellona
11,836
3,571
0
364
28,779
20,566
0
15,698
12,971
0
37,974
W
Baron Samedi
BeastlierBrute
Baron Samedi
20,304
3,299
5,926
3,154
7,225
3,821
0
3,541
3,684
46,772
0
W
14,354
2,095
2,090
6,332
20,832
25,006
0
7,443
13,389
26,384
0
L
Serqet
CianoXCX
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
27,624
17,264
0
3,374
8,553
5,005
0
3,319
5,234
0
49,118
W
17,111
1,569
0
0
14,113
19,254
0
7,479
6,634
23,331
0
L
Neith
Noobyyxy
Neith
14,966
5,929
0
4,764
21,066
10,059
0
9,287
11,698
0
27,718
L
10,048
1,882
0
0
27,170
30,574
0
13,712
13,138
20,329
0
W
Bakasura
thesemmens
Bakasura
11,734
5,658
0
1,211
12,323
6,525
0
4,271
8,052
0
21,725
L
16,005
2,953
3,458
2,224
21,370
8,777
0
13,072
8,298
36,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
60,095
163
Minions Killed
197
1
Camps Cleared
1
954,984
Distance Traveled
1,057,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,227
852
60
5
0
252,995
1
W
Baron Samedi
12,011
1,001
72
6
0
174,286
0
W
Geb
12,273
1,023
13
1
0
227,231
1
L
Serqet
8,980
748
0
0
0
0
0
W
Heimdallr
13,043
1,087
62
5
0
210,284
0
W
Ares
11,955
996
14
1
0
221,869
0
L
Neith
10,877
906
27
2
0
261,627
1
L
Geb
10,332
861
19
2
0
237,080
0
W
Bakasura
10,813
901
36
3
1
223,682
0
L
Hel
10,710
893
57
5
1
203,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role