Player Matchup

Mercury
Mercury
SHOTTEYSWORD
Mercury
Level 129
God Stats
5W - 5L
1,586 SR
Queue Stats
133W - 115L
1,608 Elo+
Party 1
Ao Kuang
Ao Kuang
YurPalAl
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,611 Elo+
Party 1
Osiris
Osiris
superling231
Osiris
Level 148
God Stats
5W - 3L
1,948 SR
Queue Stats
114W - 71L
1,762 Elo+
Party 1
Team Averages
Level 141
1,678 SR
1,660 Elo+

VS

Team Averages
Level 94
1,626 SR
1,715 Elo+
Vulcan
Vulcan
Sebavicc
Vulcan
Level 87
God Stats
1W - 0L
1,490 SR
Queue Stats
83W - 72L
1,634 Elo+
Solo
Fenrir
Fenrir
TheAntiSimp5493
Fenrir
Level 49
God Stats
6W - 3L
1,803 SR
Queue Stats
65W - 28L
1,794 Elo+
Solo
King Arthur
King Arthur
theantonio777
King Arthur
Level 145
God Stats
2W - 1L
1,585 SR
Queue Stats
173W - 146L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SHOTTEYSWORD
Mercury
10
1 / 4 / 2
6,466
647
4,103
8,149
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
YurPalAl
Ao Kuang
9
0 / 4 / 2
6,168
617
3,914
9,862
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
10
2 / 4 / 0
6,686
669
5,015
9,211
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Sebavicc
Vulcan
12
3 / 0 / 8
7,542
754
8,455
4,376
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 4
8,281
828
9,541
10,300
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
theantonio777
King Arthur
11
1 / 2 / 10
7,113
711
5,587
11,228
5,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
SHOTTEYSWORD
Mercury
1
4
2
0.5
W
Vulcan
Sebavicc
Vulcan
3
0
8
7
W
8
1
4
10
L
Ao Kuang
YurPalAl
Ao Kuang
0
4
2
0.25
L
Osiris
2
4
0
0.5
W
King Arthur
theantonio777
King Arthur
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
23,583
27,222
Taken
25,904
11,165
Mitigated
16,235
3,695
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
SHOTTEYSWORD
Mercury
4,103
1,049
0
250
8,149
2,138
0
2,053
5,875
0
16,637
W
Vulcan
Sebavicc
Vulcan
8,455
4,081
0
818
4,376
1,617
632
960
3,416
34,064
0
W
9,541
1,401
0
4,182
10,300
8,737
600
1,887
8,413
0
18,359
L
Ao Kuang
YurPalAl
Ao Kuang
3,914
740
0
2,154
9,862
2,829
0
2,106
7,422
18,916
0
L
Osiris
5,015
668
0
1,291
9,211
6,198
0
4,296
4,664
4,803
13,726
W
King Arthur
theantonio777
King Arthur
5,587
682
0
3,249
11,228
5,881
29
2,482
8,746
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,320
Gold Earned
22,936
92
Minions Killed
110
0
Camps Cleared
0
553,710
Distance Traveled
586,281
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,466
647
33
3
0
186,175
2
W
Vulcan
7,542
754
65
7
0
201,124
0
W
Fenrir
8,281
828
20
2
0
203,112
2
L
Ao Kuang
6,168
617
33
3
0
182,991
2
L
Osiris
6,686
669
26
3
0
184,544
2
W
King Arthur
7,113
711
25
3
0
182,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role