Player Matchup

Cerberus
Cerberus
AlNaj
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,605 Elo+
Party 1
Artemis
Artemis
ApolloExcel
Artemis
Level 54
God Stats
25W - 16L
1,517 SR
Queue Stats
75W - 64L
1,508 Elo+
Party 1
Chang'e
Chang'e
ArchaicWolf
Chang'e
Level 29
God Stats
7W - 2L
1,664 SR
Queue Stats
54W - 48L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
GiantAngryPie
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 37L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Guts6393
Cu Chulainn
Level 24
God Stats
6W - 11L
1,488 SR
Queue Stats
36W - 30L
1,596 Elo+
Party 1
Team Averages
Level 30
1,534 SR
1,574 Elo+

VS

Team Averages
Level 41
1,578 SR
1,559 Elo+
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mistipher
Neith
Level 11
God Stats
5W - 4L
1,623 SR
Queue Stats
7W - 7L
1,664 Elo+
Party 2
Sun Wukong
Sun Wukong
Nettleton
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 95L
1,484 Elo+
Solo
Ares
Ares
Vehl
Ares
Level 122
God Stats
11W - 13L
1,700 SR
Queue Stats
146W - 132L
1,651 Elo+
Party 2
Anubis
Anubis
potofaimless
Anubis
Level 27
God Stats
68W - 71L
1,566 SR
Queue Stats
141W - 158L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlNaj
Cerberus
8
2 / 4 / 3
5,249
477
1,300
5,752
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ApolloExcel
Artemis
11
6 / 1 / 2
6,335
576
6,579
5,644
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ArchaicWolf
Chang'e
12
3 / 2 / 3
6,843
622
3,525
6,824
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
11
1 / 2 / 2
6,313
574
5,297
6,121
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Guts6393
Cu Chulainn
10
4 / 4 / 0
5,996
545
6,261
7,840
5,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 4
5,153
468
1,325
6,853
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Mistipher
Neith
8
2 / 5 / 2
5,180
471
1,657
4,669
1,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Nettleton
Sun Wukong
11
6 / 1 / 0
6,627
602
6,069
6,932
5,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Vehl
Ares
8
1 / 3 / 3
5,345
486
3,985
6,988
4,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 3 / 1
6,950
632
6,494
8,010
4,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
16
Kills
12
13
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
4
0.5
W
Cerberus
AlNaj
Cerberus
2
4
3
0.88
W
Artemis
ApolloExcel
Artemis
6
1
2
7
W
Chang'e
ArchaicWolf
Chang'e
3
2
3
2.25
W
Ah Puch
1
2
2
1
W
Cu Chulainn
Guts6393
Cu Chulainn
4
4
0
1
L
Neith
Mistipher
Neith
2
5
2
0.6
L
Sun Wukong
Nettleton
Sun Wukong
6
1
0
6
L
Ares
Vehl
Ares
1
3
3
0.83
L
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
19,530
32,181
Taken
33,452
12,768
Mitigated
16,538
11,007
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,325
279
0
2,584
6,853
2,126
0
1,215
5,638
0
17,624
W
Cerberus
AlNaj
Cerberus
1,300
208
0
932
5,752
2,689
177
3,208
2,544
6,777
0
W
Artemis
ApolloExcel
Artemis
6,579
3,611
0
2,625
5,644
1,672
855
2,174
3,470
0
34,959
W
Chang'e
ArchaicWolf
Chang'e
3,525
546
552
3,777
6,824
1,934
0
962
5,862
33,704
0
W
Ah Puch
5,297
513
0
2,272
6,121
1,208
339
4,193
1,928
31,808
0
W
Cu Chulainn
Guts6393
Cu Chulainn
6,261
1,723
0
849
7,840
5,265
656
0
7,840
0
27,858
L
Neith
Mistipher
Neith
1,657
438
0
378
4,669
1,066
182
358
4,311
0
16,368
L
Sun Wukong
Nettleton
Sun Wukong
6,069
1,791
254
3,129
6,932
5,142
141
1,936
4,996
0
34,955
L
Ares
Vehl
Ares
3,985
121
43
822
6,988
4,104
0
696
6,292
20,059
0
L
Anubis
6,494
0
0
4,026
8,010
4,100
0
5,917
2,093
45,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
29,255
281
Minions Killed
269
0
Camps Cleared
0
985,252
Distance Traveled
889,494
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,153
468
35
3
0
186,223
0
W
Cerberus
5,249
477
16
1
0
190,310
0
W
Artemis
6,335
576
66
6
0
179,401
0
W
Chang'e
6,843
622
76
7
0
216,054
2
W
Ah Puch
6,313
574
71
6
0
196,527
4
W
Cu Chulainn
5,996
545
52
5
0
202,960
0
L
Neith
5,180
471
35
3
0
134,265
1
L
Sun Wukong
6,627
602
71
6
0
211,128
0
L
Ares
5,345
486
28
3
0
197,939
3
L
Anubis
6,950
632
100
9
0
159,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role