Player Matchup

Achilles
Achilles
Mega Gallade 2
Achilles
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 96L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Nemertoad
Gilgamesh
Level 28
God Stats
100W - 75L
1,574 SR
Queue Stats
120W - 99L
1,547 Elo+
Party 3
Olorun
Olorun
SupremeJ777
Olorun
Level 7
God Stats
20W - 20L
1,486 SR
Queue Stats
416W - 518L
1,362 Elo+
Solo
Cthulhu
Cthulhu
albinopanda187
Cthulhu
Level 18
God Stats
44W - 28L
1,575 SR
Queue Stats
92W - 74L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
cjake496
Kukulkan
Level 21
God Stats
147W - 131L
1,599 SR
Queue Stats
154W - 155L
1,556 Elo+
Party 3
Team Averages
Level 20
1,547 SR
1,484 Elo+

VS

Team Averages
Level 15
1,492 SR
1,371 Elo+
Cabrakan
Cabrakan
Badasuuu
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,388 Elo+
Party 1
Fenrir
Fenrir
Blacc Goose
Fenrir
Level 3
God Stats
3W - 8L
1,473 SR
Queue Stats
27W - 30L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
Soaringbirdman
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 229L
1,365 Elo+
Party 2
Kali
Kali
americandevil123
Kali
Level 11
God Stats
3W - 3L
1,395 SR
Queue Stats
15W - 11L
1,347 Elo+
Party 1
Artemis
Artemis
mrmogk
Artemis
Level 6
God Stats
3W - 2L
1,590 SR
Queue Stats
5W - 11L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 4 / 9
11,013
1,001
12,353
18,090
8,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Nemertoad
Gilgamesh
17
3 / 1 / 8
10,366
942
10,573
12,372
5,049
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
5 / 6 / 9
11,556
1,051
12,306
14,652
5,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 2 / 10
11,765
1,070
8,812
9,323
11,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
cjake496
Kukulkan
18
3 / 2 / 9
11,428
1,039
15,476
7,410
2,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Badasuuu
Cabrakan
18
1 / 6 / 9
11,533
1,048
11,420
19,906
25,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
1 / 0 / 2
9,343
849
2,730
2,830
1,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Soaringbirdman
Jormungandr
18
2 / 5 / 11
11,280
1,025
10,726
16,220
18,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 2 / 4
13,967
1,270
23,032
18,428
7,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
mrmogk
Artemis
15
1 / 7 / 4
9,841
895
7,371
11,298
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
20
Kills
15
15
Deaths
20
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Badasuuu
Cabrakan
1
6
9
0.92
L
Fenrir
1
0
2
2
W
Achilles
3
4
9
1.88
W
Gilgamesh
Nemertoad
Gilgamesh
3
1
8
7
L
Jormungandr
Soaringbirdman
Jormungandr
2
5
11
1.5
W
Olorun
5
6
9
1.58
W
6
2
10
5.5
L
10
2
4
6
W
Kukulkan
cjake496
Kukulkan
3
2
9
3.75
L
Artemis
mrmogk
Artemis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,520
Damage
55,279
61,847
Taken
68,682
32,109
Mitigated
56,922
9,638
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Badasuuu
Cabrakan
11,420
2,246
78
826
19,906
25,376
0
9,634
10,272
21,000
0
L
Fenrir
2,730
279
0
157
2,830
1,467
0
1,211
1,619
0
6,218
W
Achilles
12,353
6,009
90
3,394
18,090
8,131
0
7,401
10,689
0
23,640
W
Gilgamesh
Nemertoad
Gilgamesh
10,573
4,269
0
1,187
12,372
5,049
0
4,407
7,965
0
28,405
L
Jormungandr
Soaringbirdman
Jormungandr
10,726
3,025
0
0
16,220
18,144
0
9,189
7,031
29,952
0
W
Olorun
12,306
7,938
814
3,599
14,652
5,338
0
5,991
8,661
27,211
0
W
8,812
873
330
5
9,323
11,261
0
1,927
7,396
32,132
0
L
23,032
12,132
0
5,040
18,428
7,401
0
11,316
7,112
0
48,224
W
Kukulkan
cjake496
Kukulkan
15,476
1,380
0
219
7,410
2,330
0
2,420
4,990
41,563
0
L
Artemis
mrmogk
Artemis
7,371
3,755
0
967
11,298
4,534
0
5,244
6,054
0
23,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
55,964
221
Minions Killed
159
4
Camps Cleared
3
1,000,528
Distance Traveled
887,977
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,533
1,048
18
2
1
174,925
0
L
Fenrir
9,343
849
8
1
1
147,642
0
W
Achilles
11,013
1,001
22
2
1
188,877
1
W
Gilgamesh
10,366
942
38
3
1
234,659
0
L
Jormungandr
11,280
1,025
51
5
0
165,948
0
W
Olorun
11,556
1,051
41
4
1
157,457
3
W
Cthulhu
11,765
1,070
51
5
1
221,403
0
L
Kali
13,967
1,270
46
4
1
267,620
0
W
Kukulkan
11,428
1,039
69
6
0
198,132
1
L
Artemis
9,841
895
36
3
0
131,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role