Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FrankaDanka69
Gilgamesh
Level 59
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 45L
1,226 Elo+
Party 1
Bakasura
Bakasura
JAHDESERVEDIT
Bakasura
Level 106
God Stats
2W - 2L
1,096 SR
Queue Stats
80W - 82L
1,275 Elo+
Party 1
Sylvanus
Sylvanus
Kaiser058
Sylvanus
Level 46
God Stats
15W - 18L
1,110 SR
Queue Stats
37W - 43L
1,155 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sp00ky0296
Morgan Le Fay
Level 72
God Stats
7W - 2L
1,265 SR
Queue Stats
34W - 25L
1,201 Elo+
Party 1
Team Averages
Level 70
1,294 SR
1,271 Elo+

VS

Team Averages
Level 44
1,396 SR
1,259 Elo+
Cthulhu
Cthulhu
GrayYourClothes
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,290 Elo+
Party 3
Mercury
Mercury
XWalksNastyX
Mercury
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
243W - 247L
1,342 Elo+
Party 3
Kukulkan
Kukulkan
blizzyslayer420
Kukulkan
Level 69
God Stats
12W - 18L
1,420 SR
Queue Stats
69W - 90L
1,219 Elo+
Party 2
Rama
Rama
downonlist
Rama
Level 26
God Stats
6W - 11L
1,272 SR
Queue Stats
9W - 16L
1,243 Elo+
Party 2
Sun Wukong
Sun Wukong
endoflist
Sun Wukong
Level 53
God Stats
15W - 15L
1,287 SR
Queue Stats
104W - 136L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 3 / 5
8,468
529
14,494
9,703
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FrankaDanka69
Gilgamesh
15
6 / 1 / 2
9,064
567
11,995
12,037
6,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
JAHDESERVEDIT
Bakasura
17
8 / 1 / 6
10,141
634
12,522
13,464
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Kaiser058
Sylvanus
12
2 / 1 / 6
7,100
444
2,570
8,024
6,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Sp00ky0296
Morgan Le Fay
15
3 / 1 / 1
8,532
533
6,234
6,769
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,789
487
4,715
13,899
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
XWalksNastyX
Mercury
11
0 / 8 / 1
6,915
432
2,637
13,807
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
13
2 / 3 / 1
8,165
510
4,355
8,741
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 2
6,031
377
3,183
11,623
2,184
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
endoflist
Sun Wukong
11
3 / 5 / 1
7,829
489
7,356
15,217
8,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
27
Kills
7
7
Deaths
27
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
3
5
3.5
W
Gilgamesh
FrankaDanka69
Gilgamesh
6
1
2
7
L
2
3
1
0.83
W
Bakasura
JAHDESERVEDIT
Bakasura
8
1
6
11
W
Sylvanus
Kaiser058
Sylvanus
2
1
6
5
W
Morgan Le Fay
Sp00ky0296
Morgan Le Fay
3
1
1
3.5
L
Mercury
XWalksNastyX
Mercury
0
8
1
0.06
L
Kukulkan
2
3
1
0.83
L
0
8
2
0.13
L
Sun Wukong
endoflist
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
22,246
49,997
Taken
63,287
24,236
Mitigated
24,783
18,925
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,494
6,950
0
183
9,703
3,544
982
2,814
6,889
0
45,231
W
Gilgamesh
FrankaDanka69
Gilgamesh
11,995
3,595
126
2,089
12,037
6,146
957
433
11,604
0
57,505
L
4,715
446
542
1,368
13,899
7,732
81
1,683
11,462
24,928
0
W
Bakasura
JAHDESERVEDIT
Bakasura
12,522
8,505
0
7,566
13,464
5,681
0
1,004
12,460
0
57,475
W
Sylvanus
Kaiser058
Sylvanus
2,570
889
4,114
3,270
8,024
6,063
465
2,674
5,350
19,680
0
W
Morgan Le Fay
Sp00ky0296
Morgan Le Fay
6,234
355
0
1,577
6,769
2,802
1,295
2,145
4,624
42,855
0
L
Mercury
XWalksNastyX
Mercury
2,637
1,761
0
2,531
13,807
3,473
0
1,101
11,792
0
37,611
L
Kukulkan
4,355
312
0
751
8,741
2,539
0
3,578
4,308
45,397
0
L
3,183
2,699
0
1,102
11,623
2,184
0
253
11,100
0
24,182
L
Sun Wukong
endoflist
Sun Wukong
7,356
883
0
4,019
15,217
8,855
0
1,699
12,975
0
29,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
36,729
420
Minions Killed
304
0
Camps Cleared
0
1,558,059
Distance Traveled
1,506,161
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,468
529
62
4
0
277,357
0
W
Gilgamesh
9,064
567
95
6
0
301,644
2
L
Cthulhu
7,789
487
42
3
0
297,657
1
W
Bakasura
10,141
634
131
8
0
360,814
2
W
Sylvanus
7,100
444
36
2
0
311,805
1
W
Morgan Le Fay
8,532
533
96
6
0
306,439
3
L
Mercury
6,915
432
81
5
0
354,859
0
L
Kukulkan
8,165
510
90
6
0
297,931
1
L
Rama
6,031
377
42
3
0
244,755
0
L
Sun Wukong
7,829
489
49
3
0
310,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role