Player Matchup

Rama
Rama
ConDes7DS
Rama
Level 28
God Stats
9W - 13L
1,382 SR
Queue Stats
18W - 35L
1,422 Elo+
Solo
Cerberus
Cerberus
Obsidaniite
Cerberus
Level 27
God Stats
30W - 32L
1,532 SR
Queue Stats
57W - 71L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
STATIC_423hz
Sylvanus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 86L
1,485 Elo+
Solo
Medusa
Medusa
cmurphy94
Medusa
Level 29
God Stats
74W - 94L
1,511 SR
Queue Stats
98W - 114L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sammy_one_glove
Cu Chulainn
Level 29
God Stats
45W - 40L
1,595 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 2
Team Averages
Level 28
1,504 SR
1,478 Elo+

VS

Team Averages
Level 41
1,483 SR
1,468 Elo+
Bakasura
Bakasura
AfroGenesis4
Bakasura
Level 147
God Stats
1W - 3L
1,567 SR
Queue Stats
332W - 272L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
ChiipSkyyLarrk
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 3
Jing Wei
Jing Wei
Crazy_Gaming72
Jing Wei
Level 5
God Stats
1W - 1L
1,797 SR
Queue Stats
20W - 31L
1,396 Elo+
Party 1
Anubis
Anubis
Thesection2
Anubis
Level 19
God Stats
1W - 4L
1,240 SR
Queue Stats
19W - 25L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xxhard_coreguyxX
Cu Chulainn
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
21W - 27L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 1 / 2
5,564
556
2,254
5,504
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Obsidaniite
Cerberus
9
2 / 1 / 1
5,624
562
1,708
4,770
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
STATIC_423hz
Sylvanus
10
4 / 1 / 2
6,110
611
5,469
6,466
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
cmurphy94
Medusa
9
2 / 0 / 2
5,254
525
4,194
4,068
1,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sammy_one_glove
Cu Chulainn
11
2 / 1 / 1
6,385
639
4,197
6,306
3,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AfroGenesis4
Bakasura
8
2 / 1 / 0
5,277
528
1,523
5,849
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ChiipSkyyLarrk
Jormungandr
8
0 / 0 / 2
5,014
501
3,733
7,806
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
8
1 / 4 / 1
4,777
478
1,255
4,778
972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
9
0 / 4 / 0
5,150
515
3,773
5,621
2,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Xxhard_coreguyxX
Cu Chulainn
9
0 / 3 / 1
5,026
503
3,867
7,458
4,600
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AfroGenesis4
Bakasura
2
1
0
2
L
Jormungandr
ChiipSkyyLarrk
Jormungandr
0
0
2
1
W
Rama
2
1
2
3
L
Jing Wei
1
4
1
0.38
W
Cerberus
Obsidaniite
Cerberus
2
1
1
2.5
W
Sylvanus
STATIC_423hz
Sylvanus
4
1
2
5
L
Anubis
0
4
0
0
L
Cu Chulainn
Xxhard_coreguyxX
Cu Chulainn
0
3
1
0.17
W
Medusa
cmurphy94
Medusa
2
0
2
3
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
14,151
27,114
Taken
31,512
11,506
Mitigated
12,532
9,920
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AfroGenesis4
Bakasura
1,523
1,348
0
3,251
5,849
1,692
0
1,417
4,432
0
16,680
L
Jormungandr
ChiipSkyyLarrk
Jormungandr
3,733
647
52
3,245
7,806
3,208
0
2,030
5,776
20,993
0
W
Rama
2,254
1,795
0
1,099
5,504
1,358
288
2,838
2,616
0
20,529
L
Jing Wei
1,255
1,024
0
0
4,778
972
0
942
3,836
0
13,493
W
Cerberus
Obsidaniite
Cerberus
1,708
111
0
1,321
4,770
2,392
0
1,216
3,544
19,414
0
W
Sylvanus
STATIC_423hz
Sylvanus
5,469
915
113
3,470
6,466
3,216
0
1,194
5,272
23,323
11,382
L
Anubis
3,773
604
0
1,591
5,621
2,060
271
2,154
3,467
27,735
0
L
Cu Chulainn
Xxhard_coreguyxX
Cu Chulainn
3,867
1,142
40
1,475
7,458
4,600
0
1,616
5,842
0
19,921
W
Medusa
cmurphy94
Medusa
4,194
1,281
0
1,606
4,068
1,045
354
2,039
2,007
0
26,687
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
4,197
870
0
2,311
6,306
3,495
556
219
6,087
3,990
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
25,244
275
Minions Killed
206
0
Camps Cleared
0
968,361
Distance Traveled
944,961
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,277
528
56
6
0
207,876
2
L
Jormungandr
5,014
501
33
3
0
189,790
2
W
Rama
5,564
556
45
5
0
159,325
1
L
Jing Wei
4,777
478
30
3
0
185,319
0
W
Cerberus
5,624
562
47
5
0
198,809
4
W
Sylvanus
6,110
611
53
5
0
192,528
0
L
Anubis
5,150
515
52
5
0
166,450
0
L
Cu Chulainn
5,026
503
35
4
0
195,526
1
W
Medusa
5,254
525
40
4
0
212,620
2
W
Cu Chulainn
6,385
639
90
9
0
205,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role