Player Matchup

Zhong Kui
Zhong Kui
Axlrojas_L2R2
Zhong Kui
Level 24
God Stats
8W - 4L
1,575 SR
Queue Stats
81W - 79L
1,520 Elo+
Solo
Bellona
Bellona
Berynnice
Bellona
Level 13
God Stats
6W - 7L
1,275 SR
Queue Stats
32W - 48L
1,207 Elo+
Solo
Medusa
Medusa
Soulgrater
Medusa
Level 16
God Stats
6W - 5L
1,863 SR
Queue Stats
31W - 39L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Wizarus
Baron Samedi
Level 5
God Stats
4W - 1L
1,672 SR
Queue Stats
252W - 204L
1,520 Elo+
Solo
Hachiman
Hachiman
linkdude21
Hachiman
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 1L
1,549 Elo+
Solo
Team Averages
Level 13
1,621 SR
1,467 Elo+

VS

Team Averages
Level 14
1,425 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Bruninho276
Morgan Le Fay
Level 13
God Stats
1W - 5L
1,178 SR
Queue Stats
7W - 17L
1,250 Elo+
Party 1
King Arthur
King Arthur
GCO201106
King Arthur
Level 3
God Stats
2W - 7L
1,496 SR
Queue Stats
3W - 8L
1,545 Elo+
Party 1
Ymir
Ymir
OwningGem46296
Ymir
Level 7
God Stats
2W - 6L
1,274 SR
Queue Stats
14W - 31L
1,383 Elo+
Solo
Scylla
Scylla
Strqpz4Sale-
Scylla
Level 29
God Stats
23W - 20L
1,678 SR
Queue Stats
92W - 74L
1,622 Elo+
Solo
Chernobog
Chernobog
lilSMILEYcl
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axlrojas_L2R2
Zhong Kui
20
11 / 2 / 17
14,987
1,071
29,787
19,038
13,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Berynnice
Bellona
20
8 / 0 / 23
15,014
1,072
15,218
16,799
18,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Soulgrater
Medusa
20
11 / 4 / 15
14,503
1,036
30,743
19,564
7,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Wizarus
Baron Samedi
20
9 / 0 / 23
16,719
1,194
22,266
10,463
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
linkdude21
Hachiman
20
1 / 11 / 12
12,162
869
2,235
15,978
6,371
Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bruninho276
Morgan Le Fay
19
5 / 10 / 2
12,224
873
15,112
23,649
9,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GCO201106
King Arthur
19
0 / 18 / 8
11,756
840
5,817
29,841
19,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 1 / 11
13,205
943
3,431
17,771
23,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
20
6 / 1 / 6
14,464
1,033
27,551
13,845
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lilSMILEYcl
Chernobog
20
5 / 10 / 7
13,765
983
22,942
25,016
10,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
40
Kills
17
17
Deaths
40
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Axlrojas_L2R2
Zhong Kui
11
2
17
9.75
W
Bellona
Berynnice
Bellona
8
0
23
19.5
L
Morgan Le Fay
Bruninho276
Morgan Le Fay
5
10
2
0.6
L
King Arthur
GCO201106
King Arthur
0
18
8
0.22
L
1
1
11
6.5
W
Medusa
Soulgrater
Medusa
11
4
15
4.63
L
Scylla
6
1
6
9
W
Baron Samedi
Wizarus
Baron Samedi
9
0
23
20.5
L
Chernobog
lilSMILEYcl
Chernobog
5
10
7
0.85
W
Hachiman
linkdude21
Hachiman
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,249
Damage
74,853
81,842
Taken
110,122
59,252
Mitigated
68,798
16,033
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Axlrojas_L2R2
Zhong Kui
29,787
3,267
0
5,067
19,038
13,801
0
10,832
8,206
58,548
0
W
Bellona
Berynnice
Bellona
15,218
3,094
0
1,446
16,799
18,814
0
11,183
5,616
12,244
31,911
L
Morgan Le Fay
Bruninho276
Morgan Le Fay
15,112
2,921
0
1,758
23,649
9,926
0
13,449
9,948
29,021
0
L
King Arthur
GCO201106
King Arthur
5,817
2,809
0
222
29,841
19,424
0
15,468
13,937
0
14,773
L
3,431
904
0
0
17,771
23,271
0
8,324
9,202
21,482
0
W
Medusa
Soulgrater
Medusa
30,743
22,078
0
0
19,564
7,830
0
11,569
7,995
0
48,343
L
Scylla
27,551
2,757
0
1,844
13,845
5,610
0
4,189
9,367
57,945
0
W
Baron Samedi
Wizarus
Baron Samedi
22,266
1,192
4,460
5,060
10,463
12,436
0
6,147
4,316
41,863
0
L
Chernobog
lilSMILEYcl
Chernobog
22,942
17,426
0
2,420
25,016
10,567
0
13,681
10,573
0
56,969
W
Hachiman
linkdude21
Hachiman
2,235
1,889
0
0
15,978
6,371
0
6,363
9,615
0
7,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,385
Gold Earned
65,414
232
Minions Killed
228
5
Camps Cleared
4
1,213,172
Distance Traveled
1,269,903
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,987
1,071
67
5
3
253,997
1
W
Bellona
15,014
1,072
86
6
0
289,804
2
L
Morgan Le Fay
12,224
873
19
1
0
245,497
1
L
King Arthur
11,756
840
14
1
0
297,357
0
L
Ymir
13,205
943
44
3
0
240,697
0
W
Medusa
14,503
1,036
35
3
2
258,509
0
L
Scylla
14,464
1,033
98
7
2
267,960
0
W
Baron Samedi
16,719
1,194
38
3
0
284,793
0
L
Chernobog
13,765
983
53
4
2
218,392
0
W
Hachiman
12,162
869
6
0
0
126,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role