Player Matchup

Jormungandr
Jormungandr
Cripstion
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 3
Ah Puch
Ah Puch
SolocarryGD
Ah Puch
Level 14
God Stats
3W - 7L
1,198 SR
Queue Stats
36W - 36L
1,465 Elo+
Solo
Izanami
Izanami
TBONE009
Izanami
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 6L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kaiseer18
Tsukuyomi
Level 8
God Stats
3W - 2L
1,740 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 1
Chronos
Chronos
xXxXFINALXxXx
Chronos
Level 146
God Stats
1W - 2L
1,619 SR
Queue Stats
34W - 40L
1,465 Elo+
Party 3
Team Averages
Level 35
1,471 SR
1,574 Elo+

VS

Team Averages
Level 38
1,546 SR
1,589 Elo+
Mercury
Mercury
Cu77i
Mercury
Level 118
God Stats
1W - 0L
1,777 SR
Queue Stats
14W - 4L
1,710 Elo+
Party 2
Neith
Neith
Fischmon
Neith
Level 27
God Stats
103W - 73L
1,578 SR
Queue Stats
241W - 232L
1,544 Elo+
Solo
Tyr
Tyr
KIYICABALLERO123
Tyr
Level 6
God Stats
8W - 6L
1,344 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Poseidon
Poseidon
PronounPolice
Poseidon
Level 26
God Stats
14W - 15L
1,533 SR
Queue Stats
83W - 57L
1,545 Elo+
Party 2
Yemoja
Yemoja
RItrium
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cripstion
Jormungandr
17
0 / 9 / 1
9,940
828
3,719
19,246
25,822
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
SolocarryGD
Ah Puch
16
0 / 2 / 3
9,997
833
10,148
4,675
1,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TBONE009
Izanami
17
2 / 11 / 1
11,282
940
12,555
22,102
8,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
kaiseer18
Tsukuyomi
17
3 / 10 / 2
11,068
922
15,410
18,588
11,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
16
0 / 9 / 3
10,098
842
6,466
19,417
10,267
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cu77i
Mercury
20
22 / 0 / 15
14,757
1,230
33,039
14,170
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Fischmon
Neith
19
6 / 0 / 18
12,599
1,050
10,469
4,872
1,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 19
12,164
1,014
12,015
18,903
15,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
PronounPolice
Poseidon
20
7 / 0 / 25
13,079
1,090
21,571
7,067
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
RItrium
Yemoja
19
0 / 2 / 29
11,495
958
3,079
9,602
9,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
147
5
Kills
41
41
Deaths
5
10
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cripstion
Jormungandr
0
9
1
0.06
W
Mercury
Cu77i
Mercury
22
0
15
29.5
W
Neith
Fischmon
Neith
6
0
18
15
W
6
3
19
5.17
W
Poseidon
PronounPolice
Poseidon
7
0
25
19.5
W
Yemoja
RItrium
Yemoja
0
2
29
7.25
L
Ah Puch
SolocarryGD
Ah Puch
0
2
3
0.75
L
Izanami
TBONE009
Izanami
2
11
1
0.23
L
Tsukuyomi
kaiseer18
Tsukuyomi
3
10
2
0.4
L
Chronos
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
80,173
84,028
Taken
54,614
58,210
Mitigated
36,718
1,027
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cripstion
Jormungandr
3,719
1,199
0
0
19,246
25,822
0
2,857
16,169
13,242
0
W
Mercury
Cu77i
Mercury
33,039
21,559
0
2,534
14,170
7,020
0
6,451
7,719
0
50,623
W
Neith
Fischmon
Neith
10,469
8,002
0
1,986
4,872
1,926
0
1,644
3,228
0
46,648
W
12,015
3,389
0
2,784
18,903
15,743
0
4,486
14,417
0
26,095
W
Poseidon
PronounPolice
Poseidon
21,571
2,944
433
1,695
7,067
2,614
0
3,248
3,819
43,503
0
W
Yemoja
RItrium
Yemoja
3,079
1,093
3,558
1,032
9,602
9,415
0
4,504
5,098
8,576
0
L
Ah Puch
SolocarryGD
Ah Puch
10,148
144
0
239
4,675
1,249
0
3,119
1,376
30,515
0
L
Izanami
TBONE009
Izanami
12,555
10,652
0
0
22,102
8,919
0
7,629
14,169
0
39,405
L
Tsukuyomi
kaiseer18
Tsukuyomi
15,410
3,670
0
92
18,588
11,953
0
7,012
11,316
0
32,543
L
Chronos
6,466
70
0
696
19,417
10,267
0
2,785
16,348
25,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
64,094
204
Minions Killed
248
3
Camps Cleared
11
967,189
Distance Traveled
1,294,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,940
828
17
1
0
184,719
2
W
Mercury
14,757
1,230
54
5
4
306,996
2
W
Neith
12,599
1,050
101
8
3
245,481
1
W
Tyr
12,164
1,014
28
2
2
266,381
0
W
Poseidon
13,079
1,090
55
5
2
263,091
0
W
Yemoja
11,495
958
10
1
0
212,293
0
L
Ah Puch
9,997
833
51
4
1
147,471
0
L
Izanami
11,282
940
61
5
0
173,308
1
L
Tsukuyomi
11,068
922
34
3
1
217,956
0
L
Chronos
10,098
842
41
3
1
243,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role