Player Matchup

Medusa
Medusa
AngelicTurtle
Medusa
Level 125
God Stats
4W - 7L
1,428 SR
Queue Stats
13W - 29L
1,357 Elo+
Party 2
He Bo
He Bo
GEARGHOST54
He Bo
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 20L
1,295 Elo+
Party 2
Mercury
Mercury
OBacon2
Mercury
Level 123
God Stats
2W - 3L
1,450 SR
Queue Stats
33W - 54L
1,497 Elo+
Party 2
King Arthur
King Arthur
TonyTheScat
King Arthur
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
29W - 37L
1,629 Elo+
Party 2
Khepri
Khepri
ghost marcello
Khepri
Level 68
God Stats
1W - 4L
1,251 SR
Queue Stats
4W - 15L
1,276 Elo+
Party 2
Team Averages
Level 110
1,473 SR
1,411 Elo+

VS

Team Averages
Level 115
1,526 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
LilGoBonkers
Apollo
Level 125
God Stats
6W - 6L
1,465 SR
Queue Stats
349W - 325L
1,575 Elo+
Party 1
Osiris
Osiris
LoboXv
Osiris
Level 109
God Stats
5W - 11L
1,531 SR
Queue Stats
429W - 419L
1,563 Elo+
Solo
Merlin
Merlin
Velesbog
Merlin
Level 70
God Stats
134W - 104L
1,635 SR
Queue Stats
487W - 457L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,859
442
6,440
6,018
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,399
491
2,339
5,412
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
OBacon2
Mercury
8
0 / 3 / 0
5,063
460
2,116
7,600
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TonyTheScat
King Arthur
11
1 / 1 / 0
6,343
577
6,470
6,227
3,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 1
4,864
442
1,082
7,657
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 0
6,313
574
3,220
7,826
4,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
 
Ratatoskr
10
2 / 1 / 2
5,927
539
2,882
6,316
1,850
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
10
3 / 1 / 4
6,182
562
5,890
6,833
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
LoboXv
Osiris
9
1 / 0 / 5
5,524
502
4,001
8,144
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Velesbog
Merlin
12
7 / 1 / 2
7,212
656
7,222
5,204
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Ratatoskr
 
Ratatoskr
2
1
2
3
L
0
2
1
0.25
L
1
4
1
0.38
W
Apollo
3
1
4
5
W
Osiris
LoboXv
Osiris
1
0
5
3.5
L
Mercury
OBacon2
Mercury
0
3
0
0
L
King Arthur
TonyTheScat
King Arthur
1
1
0
1
W
Merlin
Velesbog
Merlin
7
1
2
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
23,215
32,914
Taken
34,323
12,103
Mitigated
16,812
6,747
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,220
470
0
2,904
7,826
4,456
0
906
6,920
5,075
29,727
W
Ratatoskr
 
Ratatoskr
2,882
255
0
332
6,316
1,850
0
359
5,957
0
32,994
L
6,440
3,421
0
1,850
6,018
1,497
0
911
5,107
0
30,012
L
2,339
95
0
0
5,412
1,506
0
2,966
2,446
21,401
0
W
Apollo
5,890
3,772
0
3,131
6,833
2,673
784
810
6,023
0
38,583
W
Osiris
LoboXv
Osiris
4,001
2,020
0
2,609
8,144
5,808
196
1,040
7,104
6,145
17,084
L
Mercury
OBacon2
Mercury
2,116
1,031
0
2,390
7,600
2,168
0
3,100
4,500
0
24,175
L
King Arthur
TonyTheScat
King Arthur
6,470
891
0
2,005
6,227
3,273
0
1,103
5,124
5,336
32,712
W
Merlin
Velesbog
Merlin
7,222
348
0
1,750
5,204
2,025
510
1,408
3,796
40,938
0
L
1,082
98
0
502
7,657
3,659
0
1,124
6,533
11,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
31,158
240
Minions Killed
342
0
Camps Cleared
0
1,052,930
Distance Traveled
1,050,241
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,313
574
80
7
0
211,209
1
W
Ratatoskr
5,927
539
66
6
0
232,605
5
L
Medusa
4,859
442
52
5
0
197,574
3
L
He Bo
5,399
491
42
4
0
183,681
2
W
Apollo
6,182
562
86
8
0
198,844
3
W
Osiris
5,524
502
39
4
0
216,461
1
L
Mercury
5,063
460
56
5
0
245,952
3
L
King Arthur
6,343
577
80
7
0
230,885
5
W
Merlin
7,212
656
71
6
0
191,122
4
L
Khepri
4,864
442
10
1
0
194,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role