Player Matchup

Ymir
Ymir
L-sunix-_
Ymir
Level 25
God Stats
21W - 17L
1,553 SR
Queue Stats
94W - 149L
1,317 Elo+
Party 1
Nike
Nike
Perprecto
Nike
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Izanami
Izanami
a-marferrari14
Izanami
Level 14
God Stats
5W - 9L
1,375 SR
Queue Stats
16W - 27L
1,292 Elo+
Party 1
Olorun
Olorun
juanzinho52
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,413 Elo+
Solo
Medusa
Medusa
zZ_xLauti17x_Zz
Medusa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 399L
1,354 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,375 Elo+

VS

Team Averages
Level 16
1,545 SR
1,349 Elo+
Izanami
Izanami
aaamipichulaa
Izanami
Level 7
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 8L
1,272 Elo+
Party 2
Sobek
Sobek
e1058
Sobek
Level 29
God Stats
24W - 25L
1,467 SR
Queue Stats
80W - 89L
1,362 Elo+
Solo
Geb
Geb
lauti_GG_
Geb
Level 14
God Stats
2W - 4L
1,529 SR
Queue Stats
5W - 11L
1,194 Elo+
Party 2
Merlin
Merlin
xXCalybanXx
Merlin
Level 29
God Stats
9W - 8L
1,582 SR
Queue Stats
105W - 110L
1,415 Elo+
Solo
Jormungandr
Jormungandr
zMenDo-BS
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 7
5,718
572
2,238
3,910
1,815
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
6
1 / 3 / 5
4,766
477
1,054
3,823
1,282
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
8 / 0 / 1
6,440
644
2,348
1,736
498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
9
0 / 1 / 1
5,412
541
1,375
4,291
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 0 / 1
6,767
677
4,845
4,212
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
4
1 / 3 / 1
3,978
398
1,195
2,980
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
e1058
Sobek
6
1 / 1 / 1
4,376
438
1,023
4,275
1,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 1
4,297
430
769
3,121
1,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
10
3 / 1 / 0
5,785
579
4,058
3,370
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zMenDo-BS
Jormungandr
5
0 / 7 / 0
4,427
443
861
9,029
5,795
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
7
3.5
W
Nike
1
3
5
1.17
W
8
0
1
8.5
L
Izanami
1
3
1
0.5
L
Sobek
e1058
Sobek
1
1
1
1.5
W
Olorun
0
1
1
0.5
L
0
3
1
0.17
L
Merlin
3
1
0
3
L
Jormungandr
zMenDo-BS
Jormungandr
0
7
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
7,906
17,972
Taken
22,775
6,391
Mitigated
10,615
3,223
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,238
973
0
0
3,910
1,815
444
1,090
2,786
13,784
0
W
Nike
1,054
38
0
180
3,823
1,282
196
1,359
2,378
0
5,554
W
2,348
1,371
0
427
1,736
498
1,861
619
1,078
0
20,058
L
Izanami
1,195
1,107
0
0
2,980
604
205
32
2,948
0
6,738
L
Sobek
e1058
Sobek
1,023
31
0
938
4,275
1,882
261
1,392
2,883
4,899
0
W
Olorun
1,375
390
0
785
4,291
1,508
1,124
2,483
1,767
21,472
1,564
L
769
355
0
0
3,121
1,304
0
422
2,699
3,320
0
L
Merlin
4,058
355
0
750
3,370
1,030
422
912
2,458
34,056
0
L
Jormungandr
zMenDo-BS
Jormungandr
861
713
0
569
9,029
5,795
0
732
8,297
9,140
0
W
4,845
2,425
0
1,831
4,212
1,288
1,703
1,176
3,001
0
29,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
22,863
205
Minions Killed
110
0
Camps Cleared
0
876,506
Distance Traveled
760,351
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,718
572
24
2
0
183,474
0
W
Nike
4,766
477
11
1
0
180,074
1
W
Izanami
6,440
644
46
5
0
144,499
0
L
Izanami
3,978
398
15
2
0
127,095
0
L
Sobek
4,376
438
7
1
0
142,072
0
W
Olorun
5,412
541
60
6
0
181,688
3
L
Geb
4,297
430
4
0
0
150,316
0
L
Merlin
5,785
579
70
7
0
170,993
2
L
Jormungandr
4,427
443
14
1
0
169,875
4
W
Medusa
6,767
677
64
6
0
186,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role