Player Matchup

Awilix
Awilix
Gold I
Mchaell
Awilix
Gold I
Level 121
God Stats
2W - 1L
1,733 SR
Queue Stats
51W - 44L
1,585 MMR
Party 2
He Bo
He Bo
Gold II
SuoSevy
He Bo
Gold II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,522 MMR
Party 2
Ares
Ares
Gold II
slippinjimmy123
Ares
Gold II
Level 97
God Stats
9W - 1L
1,881 SR
Queue Stats
50W - 44L
1,507 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,705 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,499 SR
1,529 MMR
Athena
Athena
Gold IV
Jachri03
Athena
Gold IV
Level 102
God Stats
2W - 6L
1,198 SR
Queue Stats
227W - 232L
1,389 MMR
Party 1
Discordia
Discordia
Gold III
Kiveths
Discordia
Gold III
Level 89
God Stats
58W - 48L
1,595 SR
Queue Stats
102W - 102L
1,547 MMR
Party 1
Hercules
Hercules
Gold I
VADO22
Hercules
Gold I
Level 146
God Stats
7W - 12L
1,703 SR
Queue Stats
383W - 438L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mchaell
Awilix
13
4 / 0 / 8
10,505
700
9,610
10,947
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
SuoSevy
He Bo
15
7 / 1 / 7
10,599
707
13,545
8,382
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 10
9,902
660
10,525
15,603
17,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneMorgan Le FayDanzaburouThothGilgamesh

VS

Bans
TiamatCupidCthulhuNeithBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jachri03
Athena
12
1 / 4 / 1
8,538
569
4,663
13,491
14,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Kiveths
Discordia
12
1 / 5 / 1
8,614
574
13,116
8,363
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VADO22
Hercules
12
0 / 5 / 2
8,129
542
7,103
19,199
14,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Jachri03
Athena
1
4
1
0.38
L
Discordia
Kiveths
Discordia
1
5
1
0.3
W
Awilix
Mchaell
Awilix
4
0
8
8
W
He Bo
SuoSevy
He Bo
7
1
7
10.5
L
Hercules
VADO22
Hercules
0
5
2
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
24,882
34,932
Taken
41,053
29,981
Mitigated
31,807
6,077
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Jachri03
Athena
4,663
412
188
868
13,491
14,959
0
6,974
6,278
14,911
0
L
Discordia
Kiveths
Discordia
13,116
341
0
1,768
8,363
2,815
0
5,385
2,696
40,097
0
W
Awilix
Mchaell
Awilix
9,610
3,512
0
2,230
10,947
8,710
801
6,248
4,285
0
30,312
W
He Bo
SuoSevy
He Bo
13,545
897
0
2,309
8,382
3,994
75
4,624
3,402
38,748
0
L
Hercules
VADO22
Hercules
7,103
1,947
0
4,768
19,199
14,033
0
10,732
8,009
0
25,681
W
10,525
924
527
1,011
15,603
17,277
183
5,755
9,466
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
25,281
115
Minions Killed
119
0
Camps Cleared
0
876,205
Distance Traveled
804,879
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,538
569
19
1
0
289,288
2
L
Discordia
8,614
574
63
4
0
242,070
1
W
Awilix
10,505
700
24
2
0
305,810
0
W
He Bo
10,599
707
56
4
0
300,471
1
L
Hercules
8,129
542
37
2
0
273,521
7
W
Ares
9,902
660
35
2
0
269,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role