Player Matchup

Yemoja
Yemoja
Gerald Ford8605
Yemoja
Level 21
God Stats
6W - 2L
1,913 SR
Queue Stats
62W - 24L
1,750 Elo+
Party 2
Cupid
Cupid
GirthyWeen
Cupid
Level 62
God Stats
1W - 0L
1,623 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
GrislyApe42
Baron Samedi
Level 23
God Stats
7W - 2L
2,096 SR
Queue Stats
47W - 16L
1,760 Elo+
Party 2
Horus
Horus
RedisSmurf
Horus
Level 28
God Stats
2W - 0L
1,822 SR
Queue Stats
11W - 1L
1,862 Elo+
Party 2
Guan Yu
Guan Yu
Smurfasaurus307
Guan Yu
Level 65
God Stats
5W - 0L
1,999 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 2
Team Averages
Level 40
1,891 SR
1,701 Elo+

VS

Team Averages
Level 76
1,506 SR
1,506 Elo+
Izanami
Izanami
AdanX259
Izanami
Level 102
God Stats
0W - 1L
1,684 SR
Queue Stats
20W - 24L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
BMister_100
Gilgamesh
Level 28
God Stats
4W - 5L
1,492 SR
Queue Stats
7W - 8L
1,574 Elo+
Party 1
Tiamat
Tiamat
Cultured-Alma
Tiamat
Level 45
God Stats
29W - 11L
1,641 SR
Queue Stats
568W - 564L
1,557 Elo+
Solo
Eset
Eset
ShinyAk74u
Eset
Level 159
God Stats
0W - 2L
1,338 SR
Queue Stats
43W - 48L
1,401 Elo+
Party 1
Fenrir
Fenrir
vyper2099
Fenrir
Level 45
God Stats
9W - 17L
1,374 SR
Queue Stats
149W - 172L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 20
10,528
957
7,347
9,319
9,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
18
11 / 0 / 11
12,226
1,111
25,785
21,767
13,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
GrislyApe42
Baron Samedi
17
3 / 0 / 18
10,438
949
17,388
17,870
11,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
17
4 / 0 / 18
10,815
983
9,667
18,271
17,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 1 / 16
10,371
943
13,495
27,650
26,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdanX259
Izanami
15
0 / 6 / 1
9,185
835
26,211
16,487
5,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
BMister_100
Gilgamesh
15
0 / 5 / 1
8,881
807
12,027
17,082
5,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 2 / 0
9,755
887
18,870
11,652
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 7 / 1
9,021
820
14,809
17,665
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vyper2099
Fenrir
15
0 / 4 / 1
9,175
834
5,870
16,418
10,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
24
Kills
1
1
Deaths
24
83
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdanX259
Izanami
0
6
1
0.08
L
Gilgamesh
BMister_100
Gilgamesh
0
5
1
0.1
L
1
2
0
0.5
W
2
0
20
12
W
Cupid
11
0
11
16.5
W
Baron Samedi
GrislyApe42
Baron Samedi
3
0
18
12
W
Horus
4
0
18
13
L
0
7
1
0.07
W
4
1
16
12
L
Fenrir
vyper2099
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,682
Damage
77,787
94,877
Taken
79,304
78,847
Mitigated
34,810
79,361
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdanX259
Izanami
26,211
14,546
0
685
16,487
5,295
0
3,476
13,011
0
53,616
L
Gilgamesh
BMister_100
Gilgamesh
12,027
2,155
0
392
17,082
5,192
0
6,754
10,328
0
18,191
L
18,870
923
0
1,772
11,652
6,634
0
2,025
9,627
37,113
0
W
7,347
2,234
20,145
2,901
9,319
9,711
0
3,224
5,802
18,673
0
W
Cupid
25,785
13,439
4,695
4,355
21,767
13,417
0
8,247
13,120
0
54,567
W
Baron Samedi
GrislyApe42
Baron Samedi
17,388
1,314
8,006
5,182
17,870
11,994
0
6,090
11,444
33,831
0
W
Horus
9,667
4,363
7,957
5,911
18,271
17,619
0
6,640
10,639
0
13,561
L
14,809
1,051
358
1,415
17,665
7,052
0
5,920
11,745
27,079
0
W
13,495
2,435
12,639
7,570
27,650
26,106
0
7,791
17,183
0
29,415
L
Fenrir
vyper2099
Fenrir
5,870
1,831
0
1,793
16,418
10,637
0
6,560
9,858
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
46,017
181
Minions Killed
186
7
Camps Cleared
4
1,106,022
Distance Traveled
912,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,185
835
59
5
0
161,431
0
L
Gilgamesh
8,881
807
20
2
0
165,060
0
L
Tiamat
9,755
887
53
5
1
206,028
0
W
Yemoja
10,528
957
29
3
0
188,315
1
W
Cupid
12,226
1,111
68
6
3
211,088
0
W
Baron Samedi
10,438
949
41
4
0
217,076
0
W
Horus
10,815
983
11
1
1
249,638
1
L
Eset
9,021
820
31
3
2
190,706
0
W
Guan Yu
10,371
943
32
3
3
239,905
1
L
Fenrir
9,175
834
23
2
1
189,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role