Player Matchup

Neith
Neith
EternalChip
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Cernunnos
Cernunnos
NsWreks
Cernunnos
Level 14
God Stats
14W - 13L
1,476 SR
Queue Stats
74W - 72L
1,319 Elo+
Solo
Da Ji
Da Ji
Rheilia
Da Ji
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
73W - 66L
1,456 Elo+
Solo
Khepri
Khepri
SirTuxShark
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Chang'e
Chang'e
elisaxoxo
Chang'e
Level 85
God Stats
2W - 2L
1,726 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 2
Team Averages
Level 31
1,540 SR
1,398 Elo+

VS

Team Averages
Level 11
1,514 SR
1,242 Elo+
Izanami
Izanami
DemonAnzu
Izanami
Level 15
God Stats
2W - 1L
1,750 SR
Queue Stats
32W - 47L
1,256 Elo+
Party 1
Nu Wa
Nu Wa
DustMonke
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,329 Elo+
Solo
Kukulkan
Kukulkan
FoxKitten91
Kukulkan
Level 5
God Stats
24W - 22L
1,155 SR
Queue Stats
26W - 23L
1,100 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KxngAnubis
Morgan Le Fay
Level 13
God Stats
7W - 8L
1,750 SR
Queue Stats
26W - 39L
1,257 Elo+
Party 1
Anubis
Anubis
Mattpark98
Anubis
Level 14
God Stats
5W - 4L
1,415 SR
Queue Stats
7W - 14L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 21
12,072
1,006
13,027
15,916
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
NsWreks
Cernunnos
19
8 / 2 / 16
12,729
1,061
18,616
11,287
4,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Rheilia
Da Ji
20
14 / 3 / 15
14,697
1,225
21,108
12,262
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
20
5 / 3 / 27
12,590
1,049
7,734
17,730
24,362
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
elisaxoxo
Chang'e
20
14 / 0 / 14
14,267
1,189
21,187
8,411
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonAnzu
Izanami
19
7 / 9 / 7
12,538
1,045
19,978
19,939
9,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
DustMonke
Nu Wa
18
2 / 10 / 7
10,819
902
8,300
16,413
14,870
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
FoxKitten91
Kukulkan
18
2 / 6 / 6
11,562
964
12,200
13,069
5,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
KxngAnubis
Morgan Le Fay
18
4 / 10 / 8
12,091
1,008
11,106
17,231
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Mattpark98
Anubis
18
2 / 9 / 10
10,880
907
11,944
21,029
11,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
55
44
Kills
17
17
Deaths
44
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
DemonAnzu
Izanami
7
9
7
1.17
L
Nu Wa
DustMonke
Nu Wa
2
10
7
0.55
W
3
9
21
1.5
L
Kukulkan
FoxKitten91
Kukulkan
2
6
6
0.83
L
Morgan Le Fay
KxngAnubis
Morgan Le Fay
4
10
8
0.8
L
Anubis
Mattpark98
Anubis
2
9
10
0.78
W
Cernunnos
NsWreks
Cernunnos
8
2
16
8
W
Da Ji
Rheilia
Da Ji
14
3
15
7.17
W
Khepri
5
3
27
6.17
W
Chang'e
elisaxoxo
Chang'e
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,672
Damage
63,528
65,606
Taken
87,681
41,713
Mitigated
47,562
9,372
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DemonAnzu
Izanami
19,978
13,518
0
1,070
19,939
9,204
0
5,684
14,139
0
38,525
L
Nu Wa
DustMonke
Nu Wa
8,300
3,221
0
439
16,413
14,870
0
8,492
7,579
15,533
0
W
13,027
9,524
0
1,458
15,916
5,784
0
10,682
5,234
0
33,188
L
Kukulkan
FoxKitten91
Kukulkan
12,200
1,368
164
1,030
13,069
5,437
0
2,947
10,064
47,782
0
L
Morgan Le Fay
KxngAnubis
Morgan Le Fay
11,106
1,307
0
590
17,231
6,422
0
5,756
11,315
31,943
0
L
Anubis
Mattpark98
Anubis
11,944
1,448
222
2,596
21,029
11,629
0
5,232
15,663
24,402
0
W
Cernunnos
NsWreks
Cernunnos
18,616
11,748
0
0
11,287
4,284
0
6,884
4,403
0
37,664
W
Da Ji
Rheilia
Da Ji
21,108
8,881
0
1,428
12,262
4,143
0
10,280
1,982
0
30,358
W
Khepri
7,734
675
0
0
17,730
24,362
0
10,220
7,510
15,699
0
W
Chang'e
elisaxoxo
Chang'e
21,187
1,782
3,250
3,236
8,411
3,140
0
5,484
2,927
67,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,355
Gold Earned
57,890
255
Minions Killed
219
9
Camps Cleared
3
1,054,825
Distance Traveled
859,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,538
1,045
40
3
0
185,019
0
L
Nu Wa
10,819
902
12
1
1
115,420
0
W
Neith
12,072
1,006
46
4
1
165,784
0
L
Kukulkan
11,562
964
93
8
1
185,162
0
L
Morgan Le Fay
12,091
1,008
45
4
0
194,173
0
L
Anubis
10,880
907
29
2
1
179,986
0
W
Cernunnos
12,729
1,061
40
3
1
205,816
0
W
Da Ji
14,697
1,225
8
1
6
240,227
0
W
Khepri
12,590
1,049
8
1
0
204,023
1
W
Chang'e
14,267
1,189
153
13
1
238,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role