Player Matchup

Olorun
Olorun
Crusty_Rag_
Olorun
Level 10
God Stats
2W - 1L
1,286 SR
Queue Stats
31W - 48L
1,183 Elo+
Party 3
Sun Wukong
Sun Wukong
Slimy_Rag
Sun Wukong
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 56L
1,313 Elo+
Party 3
Neith
Neith
SoulStasis
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
YATD-REAPER
Ymir
Level 4
God Stats
4W - 8L
1,444 SR
Queue Stats
8W - 20L
1,143 Elo+
Party 3
Ganesha
Ganesha
butterlord02
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 4
Team Averages
Level 36
1,446 SR
1,328 Elo+

VS

Team Averages
Level 19
1,385 SR
1,383 Elo+
Ra
Ra
Kingjellybean17
Ra
Level 16
God Stats
0W - 2L
1,120 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 1
Fenrir
Fenrir
KuronaAlpha
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Snowboon
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,296 Elo+
Party 1
Izanami
Izanami
Xanxan888
Izanami
Level 21
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2
Sobek
Sobek
kch3f818
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
5 / 2 / 0
6,642
604
2,696
7,383
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Slimy_Rag
Sun Wukong
9
5 / 0 / 1
6,148
559
3,159
4,926
4,889
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
10
7 / 0 / 1
6,779
616
5,386
2,298
788
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
5,930
539
1,816
5,125
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
butterlord02
Ganesha
10
1 / 0 / 7
5,933
539
3,346
4,779
3,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,566
415
1,912
3,614
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
0 / 3 / 0
4,719
429
1,112
6,575
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Snowboon
Sun Wukong
8
1 / 4 / 1
5,195
472
4,140
7,742
4,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Xanxan888
Izanami
8
0 / 4 / 0
5,144
468
3,223
6,596
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sobek
kch3f818
Sobek
6
0 / 3 / 0
5,098
463
546
7,052
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
0
2.5
L
1
4
0
0.25
L
Fenrir
0
3
0
0
W
Sun Wukong
Slimy_Rag
Sun Wukong
5
0
1
5.5
L
Sun Wukong
Snowboon
Sun Wukong
1
4
1
0.38
W
Neith
7
0
1
7.5
L
Izanami
Xanxan888
Izanami
0
4
0
0
W
0
0
3
1.5
W
Ganesha
butterlord02
Ganesha
1
0
7
4.5
L
Sobek
kch3f818
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
10,933
24,511
Taken
31,579
13,929
Mitigated
12,666
5,098
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,696
1,685
0
3,517
7,383
2,299
2,031
768
6,589
27,856
0
L
1,912
585
105
288
3,614
706
208
1,438
2,176
8,622
0
L
Fenrir
1,112
382
0
1,668
6,575
1,818
0
1,279
5,296
0
14,636
W
Sun Wukong
Slimy_Rag
Sun Wukong
3,159
661
170
813
4,926
4,889
297
304
4,590
0
21,457
L
Sun Wukong
Snowboon
Sun Wukong
4,140
1,026
0
59
7,742
4,552
64
3,061
4,681
7,903
14,647
W
Neith
5,386
2,798
0
211
2,298
788
1,370
862
1,384
0
28,037
L
Izanami
Xanxan888
Izanami
3,223
1,826
0
250
6,596
1,785
774
754
5,842
0
24,372
W
1,816
491
0
338
5,125
2,046
447
243
4,882
20,299
0
W
Ganesha
butterlord02
Ganesha
3,346
705
0
49
4,779
3,907
0
1,536
3,143
20,111
0
L
Sobek
kch3f818
Sobek
546
96
0
1,984
7,052
3,805
0
1,326
5,726
11,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
24,722
202
Minions Killed
150
0
Camps Cleared
0
1,064,087
Distance Traveled
816,463
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,642
604
52
5
0
199,541
0
L
Ra
4,566
415
12
1
0
137,171
1
L
Fenrir
4,719
429
32
3
0
189,117
0
W
Sun Wukong
6,148
559
29
3
0
219,825
1
L
Sun Wukong
5,195
472
38
3
0
180,603
0
W
Neith
6,779
616
67
6
0
210,131
0
L
Izanami
5,144
468
42
4
0
180,669
1
W
Ymir
5,930
539
45
4
0
221,156
0
W
Ganesha
5,933
539
9
1
0
213,434
0
L
Sobek
5,098
463
26
2
0
128,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role