Player Matchup

Merlin
Merlin
Buhluu
Merlin
Level 88
God Stats
4W - 4L
1,576 SR
Queue Stats
133W - 103L
1,584 Elo+
Party 3
Tyr
Tyr
MainNeutral
Tyr
Level 119
God Stats
14W - 10L
1,587 SR
Queue Stats
385W - 368L
1,591 Elo+
Solo
The Morrigan
The Morrigan
PeppyTho
The Morrigan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,606 Elo+
Party 3
Arachne
Arachne
YoelTHM
Arachne
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 104L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
erimasha
Gilgamesh
Level 83
God Stats
7W - 13L
1,511 SR
Queue Stats
389W - 381L
1,541 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,564 Elo+

VS

Team Averages
Level 117
1,471 SR
1,544 Elo+
Gilgamesh
Gilgamesh
CloudySound
Gilgamesh
Level 138
God Stats
1W - 4L
1,175 SR
Queue Stats
8W - 17L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
FreakingKobolds
Kumbhakarna
Level 145
God Stats
17W - 15L
1,523 SR
Queue Stats
307W - 290L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
GAMER369-_
Cthulhu
Level 108
God Stats
4W - 3L
1,475 SR
Queue Stats
481W - 468L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Limitgod
Danzaburou
Level 66
God Stats
12W - 6L
1,680 SR
Queue Stats
127W - 110L
1,574 Elo+
Party 2
Persephone
Persephone
sonbeelzebub
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buhluu
Merlin
16
2 / 4 / 3
10,089
1,009
14,307
10,735
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 1
8,761
876
4,749
19,129
14,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
PeppyTho
The Morrigan
15
2 / 7 / 4
9,340
934
11,981
11,361
4,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YoelTHM
Arachne
14
0 / 6 / 3
8,558
856
1,458
14,388
5,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
erimasha
Gilgamesh
14
1 / 4 / 2
8,584
858
10,863
13,086
5,873
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

169

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloudySound
Gilgamesh
16
5 / 2 / 8
9,876
988
8,552
12,198
6,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
FreakingKobolds
Kumbhakarna
17
2 / 1 / 17
9,662
966
4,146
8,468
7,636
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
GAMER369-_
Cthulhu
17
4 / 0 / 17
10,498
1,050
16,087
9,422
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Limitgod
Danzaburou
17
9 / 1 / 12
11,831
1,183
15,878
7,830
2,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
sonbeelzebub
Persephone
17
4 / 2 / 16
10,676
1,068
15,833
9,023
3,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
6
Kills
24
24
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
Buhluu
Merlin
2
4
3
0.88
W
Gilgamesh
CloudySound
Gilgamesh
5
2
8
4.5
W
Kumbhakarna
FreakingKobolds
Kumbhakarna
2
1
17
10.5
W
Cthulhu
GAMER369-_
Cthulhu
4
0
17
12.5
W
Danzaburou
Limitgod
Danzaburou
9
1
12
15
L
1
3
1
0.5
L
The Morrigan
PeppyTho
The Morrigan
2
7
4
0.57
L
Arachne
YoelTHM
Arachne
0
6
3
0.25
L
Gilgamesh
erimasha
Gilgamesh
1
4
2
0.5
W
Persephone
sonbeelzebub
Persephone
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,358
Damage
60,496
68,699
Taken
46,941
34,808
Mitigated
31,157
6,522
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Buhluu
Merlin
14,307
1,063
0
612
10,735
4,144
0
6,375
4,136
49,959
0
W
Gilgamesh
CloudySound
Gilgamesh
8,552
2,375
0
10
12,198
6,567
0
6,788
5,410
56
20,307
W
Kumbhakarna
FreakingKobolds
Kumbhakarna
4,146
737
0
16
8,468
7,636
0
4,439
4,029
10,952
0
W
Cthulhu
GAMER369-_
Cthulhu
16,087
895
1,029
1,699
9,422
10,961
0
4,708
4,714
31,785
0
W
Danzaburou
Limitgod
Danzaburou
15,878
9,890
0
1,013
7,830
2,881
0
3,950
3,880
0
40,504
L
4,749
266
45
3,086
19,129
14,351
0
8,103
10,242
0
15,826
L
The Morrigan
PeppyTho
The Morrigan
11,981
1,721
0
8
11,361
4,735
0
6,475
4,592
19,445
1,567
L
Arachne
YoelTHM
Arachne
1,458
758
275
2,417
14,388
5,705
0
5,963
8,241
0
16,405
L
Gilgamesh
erimasha
Gilgamesh
10,863
1,926
0
79
13,086
5,873
0
7,356
5,366
0
20,394
W
Persephone
sonbeelzebub
Persephone
15,833
2,770
48
1,661
9,023
3,112
0
5,552
3,469
34,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
52,543
160
Minions Killed
203
5
Camps Cleared
4
895,658
Distance Traveled
1,000,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,089
1,009
79
8
0
177,122
0
W
Gilgamesh
9,876
988
15
2
0
204,041
0
W
Kumbhakarna
9,662
966
18
2
1
190,976
0
W
Cthulhu
10,498
1,050
53
5
2
216,313
1
W
Danzaburou
11,831
1,183
73
7
0
184,649
0
L
Tyr
8,761
876
22
2
1
204,498
0
L
The Morrigan
9,340
934
13
1
2
171,683
0
L
Arachne
8,558
856
32
3
2
178,613
1
L
Gilgamesh
8,584
858
14
1
0
163,742
0
W
Persephone
10,676
1,068
44
4
1
204,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role