Player Matchup

Jing Wei
Jing Wei
Crumberly6361
Jing Wei
Level 14
God Stats
1W - 4L
1,401 SR
Queue Stats
7W - 17L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
Dack329
Cthulhu
Level 42
God Stats
1W - 4L
1,549 SR
Queue Stats
111W - 81L
1,479 Elo+
Party 2
Olorun
Olorun
Flyawayjoker
Olorun
Level 60
God Stats
0W - 2L
1,559 SR
Queue Stats
30W - 39L
1,487 Elo+
Party 3
Thanatos
Thanatos
ImposibleHinR
Thanatos
Level 85
God Stats
1W - 11L
1,156 SR
Queue Stats
154W - 124L
1,473 Elo+
Party 2
King Arthur
King Arthur
LeeCrispyboy
King Arthur
Level 21
God Stats
18W - 18L
1,487 SR
Queue Stats
43W - 42L
1,475 Elo+
Party 2
Team Averages
Level 44
1,430 SR
1,468 Elo+

VS

Team Averages
Level 77
1,765 SR
1,679 Elo+
Rama
Rama
CuateLokz
Rama
Level 89
God Stats
5W - 0L
1,831 SR
Queue Stats
73W - 28L
1,777 Elo+
Party 1
Sylvanus
Sylvanus
InvaderScott
Sylvanus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 21L
1,602 Elo+
Party 1
Hera
Hera
Marikit bOy
Hera
Level 36
God Stats
3W - 2L
1,863 SR
Queue Stats
161W - 178L
1,468 Elo+
Solo
Thanatos
Thanatos
Xxjohny_test10xX
Thanatos
Level 148
God Stats
2W - 0L
1,818 SR
Queue Stats
79W - 34L
1,761 Elo+
Party 1
Ymir
Ymir
angel299e
Ymir
Level 89
God Stats
1W - 1L
1,811 SR
Queue Stats
77W - 32L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crumberly6361
Jing Wei
17
0 / 9 / 4
9,966
906
4,538
19,710
5,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dack329
Cthulhu
17
1 / 3 / 6
11,190
1,017
13,983
17,080
18,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
0 / 9 / 5
10,032
912
13,162
19,895
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
ImposibleHinR
Thanatos
17
6 / 11 / 1
11,929
1,084
13,017
18,797
6,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LeeCrispyboy
King Arthur
17
0 / 11 / 4
9,981
907
4,648
21,506
22,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
15 / 2 / 17
13,468
1,224
28,637
14,669
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
InvaderScott
Sylvanus
20
0 / 0 / 34
11,946
1,086
5,260
8,831
9,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 2 / 22
11,920
1,084
14,462
6,552
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 1 / 21
13,498
1,227
30,010
14,979
6,306
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
7 / 2 / 21
11,681
1,062
13,011
11,369
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
158
7
Kills
43
43
Deaths
7
20
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Crumberly6361
Jing Wei
0
9
4
0.22
W
Rama
15
2
17
11.75
L
Cthulhu
Dack329
Cthulhu
1
3
6
1.33
L
Olorun
0
9
5
0.28
L
Thanatos
ImposibleHinR
Thanatos
6
11
1
0.59
W
Sylvanus
InvaderScott
Sylvanus
0
0
34
17
L
King Arthur
LeeCrispyboy
King Arthur
0
11
4
0.18
W
4
2
22
7.5
W
17
1
21
27.5
W
Ymir
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
91,380
96,988
Taken
56,400
60,331
Mitigated
29,898
11,841
Healing
26,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Crumberly6361
Jing Wei
4,538
4,336
0
1,811
19,710
5,870
0
5,277
14,295
0
21,673
W
Rama
28,637
23,356
0
6,896
14,669
5,844
0
9,498
5,171
0
63,399
L
Cthulhu
Dack329
Cthulhu
13,983
594
297
0
17,080
18,971
0
5,477
11,482
43,564
0
L
Olorun
13,162
6,939
939
3,689
19,895
6,481
0
6,947
12,772
38,315
0
L
Thanatos
ImposibleHinR
Thanatos
13,017
3,328
26
5,079
18,797
6,248
0
4,798
13,867
0
21,003
W
Sylvanus
InvaderScott
Sylvanus
5,260
1,007
1,499
3,900
8,831
9,770
0
5,384
3,447
16,425
0
L
King Arthur
LeeCrispyboy
King Arthur
4,648
411
0
0
21,506
22,761
0
9,125
12,157
207
18,117
W
14,462
2,799
0
0
6,552
1,970
0
2,691
3,861
26,394
0
W
30,010
15,864
0
12,447
14,979
6,306
0
4,839
10,140
0
45,323
W
Ymir
13,011
2,995
0
1,956
11,369
6,008
0
4,928
6,441
27,531
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
62,513
206
Minions Killed
211
6
Camps Cleared
12
1,034,918
Distance Traveled
1,031,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,966
906
33
3
3
195,495
0
W
Rama
13,468
1,224
82
7
2
174,026
0
L
Cthulhu
11,190
1,017
84
8
1
224,394
0
L
Olorun
10,032
912
43
4
2
210,820
0
L
Thanatos
11,929
1,084
16
1
0
213,135
0
W
Sylvanus
11,946
1,086
20
2
2
209,591
0
L
King Arthur
9,981
907
30
3
0
191,074
0
W
Hera
11,920
1,084
37
3
1
212,654
1
W
Thanatos
13,498
1,227
42
4
2
243,762
0
W
Ymir
11,681
1,062
30
3
5
191,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role