Player Matchup

Fenrir
Fenrir
Ammiell Gamer36
Fenrir
Level 15
God Stats
6W - 4L
1,518 SR
Queue Stats
7W - 10L
1,165 Elo+
Party 1
Sol
Sol
DTB JAY5676
Sol
Level 22
God Stats
11W - 14L
1,516 SR
Queue Stats
14W - 22L
1,232 Elo+
Party 1
Artemis
Artemis
GOATFROMNY
Artemis
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 13L
1,130 Elo+
Party 1
Sun Wukong
Sun Wukong
LTK_Cookie
Sun Wukong
Level 21
God Stats
13W - 13L
1,510 SR
Queue Stats
15W - 18L
1,281 Elo+
Party 1
Bacchus
Bacchus
kingwilli2
Bacchus
Level 24
God Stats
20W - 10L
1,681 SR
Queue Stats
49W - 46L
1,483 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,258 Elo+

VS

Team Averages
Level 11
1,490 SR
1,322 Elo+
Neith
Neith
DonnyD0215
Neith
Level 16
God Stats
94W - 128L
1,371 SR
Queue Stats
165W - 236L
1,247 Elo+
Solo
Artemis
Artemis
LovelyFawn74634
Artemis
Level 14
God Stats
13W - 14L
1,581 SR
Queue Stats
115W - 127L
1,532 Elo+
Solo
Mercury
Mercury
RsR_ZachrOw
Mercury
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 31L
1,287 Elo+
Solo
Yemoja
Yemoja
SHOCKGAMERS9802
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Uniek89_pl
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
11,104
483
10,959
14,325
8,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
15 / 3 / 5
12,185
530
21,162
14,293
4,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
GOATFROMNY
Artemis
13
2 / 4 / 2
9,505
413
7,143
10,175
3,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LTK_Cookie
Sun Wukong
17
6 / 1 / 10
12,265
533
14,924
17,368
22,274
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
kingwilli2
Bacchus
17
11 / 0 / 9
12,512
544
12,236
9,984
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 8 / 2
9,544
415
12,005
16,722
6,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
9,345
406
9,295
15,888
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
RsR_ZachrOw
Mercury
16
7 / 5 / 0
10,926
475
7,275
15,562
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

12
0 / 13 / 2
9,067
394
1,646
20,417
13,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Uniek89_pl
Chernobog
12
0 / 12 / 5
7,871
342
4,868
16,109
5,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
42
Kills
11
12
Deaths
42
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
W
15
3
5
5.83
L
Neith
3
8
2
0.5
W
Artemis
GOATFROMNY
Artemis
2
4
2
0.75
W
Sun Wukong
LTK_Cookie
Sun Wukong
6
1
10
11
L
1
4
2
0.5
L
Mercury
RsR_ZachrOw
Mercury
7
5
0
1.4
L
0
13
2
0.08
L
Chernobog
Uniek89_pl
Chernobog
0
12
5
0.21
W
Bacchus
kingwilli2
Bacchus
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,424
Damage
35,089
66,145
Taken
84,698
55,688
Mitigated
37,202
16,442
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,959
3,163
0
2,015
14,325
8,771
2,865
146
14,179
0
39,855
W
21,162
4,636
212
4,581
14,293
4,485
5,858
762
13,531
60,134
0
L
Neith
12,005
4,301
0
1,600
16,722
6,413
918
7,647
9,075
0
60,227
W
Artemis
GOATFROMNY
Artemis
7,143
3,545
0
1,338
10,175
3,609
3,661
215
9,960
0
30,646
W
Sun Wukong
LTK_Cookie
Sun Wukong
14,924
3,512
79
6,268
17,368
22,274
1,493
206
17,162
0
66,434
L
9,295
5,064
0
1,437
15,888
5,730
0
3,522
12,366
0
48,502
L
Mercury
RsR_ZachrOw
Mercury
7,275
4,015
0
311
15,562
6,162
0
3,157
12,405
0
62,575
L
1,646
581
417
0
20,417
13,057
0
14,371
6,046
17,243
0
L
Chernobog
Uniek89_pl
Chernobog
4,868
3,484
0
1,410
16,109
5,840
0
4,701
11,408
0
24,964
W
Bacchus
kingwilli2
Bacchus
12,236
2,274
352
1,597
9,984
16,549
543
317
9,667
39,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
46,753
356
Minions Killed
338
0
Camps Cleared
0
2,059,357
Distance Traveled
1,772,563
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,104
483
74
3
0
417,923
1
W
Sol
12,185
530
75
3
0
413,996
2
L
Neith
9,544
415
103
4
0
359,397
0
W
Artemis
9,505
413
51
2
0
319,732
2
W
Sun Wukong
12,265
533
96
4
0
449,832
3
L
Artemis
9,345
406
78
3
0
383,987
0
L
Mercury
10,926
475
109
5
0
397,681
1
L
Yemoja
9,067
394
13
1
0
337,769
0
L
Chernobog
7,871
342
35
2
0
293,729
0
W
Bacchus
12,512
544
60
3
0
457,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role