Player Matchup

Anubis
Anubis
Dark_Hero_Envy
Anubis
Level 28
God Stats
16W - 40L
1,332 SR
Queue Stats
63W - 94L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
DigitalGamerGirl
Nu Wa
Level 67
God Stats
10W - 19L
1,566 SR
Queue Stats
70W - 107L
1,323 Elo+
Party 2
Medusa
Medusa
King-Highwind
Medusa
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 23L
1,139 Elo+
Party 2
Hun Batz
Hun Batz
Mechanical_Choir
Hun Batz
Level 27
God Stats
2W - 4L
1,342 SR
Queue Stats
46W - 82L
1,141 Elo+
Party 2
Merlin
Merlin
Paedenn
Merlin
Level 66
God Stats
1W - 4L
1,235 SR
Queue Stats
45W - 58L
1,448 Elo+
Party 2
Team Averages
Level 43
1,395 SR
1,279 Elo+

VS

Team Averages
Level 78
1,476 SR
1,566 Elo+
Nox
Nox
Angelica_Anxiety
Nox
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
132W - 108L
1,548 Elo+
Party 1
Arachne
Arachne
BlitzArchive
Arachne
Level 92
God Stats
5W - 1L
1,476 SR
Queue Stats
90W - 63L
1,523 Elo+
Party 1
Poseidon
Poseidon
GiNgEr_LorD666
Poseidon
Level 105
God Stats
1W - 1L
1,477 SR
Queue Stats
25W - 17L
1,616 Elo+
Party 1
Athena
Athena
Gunslinger-Voqe
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,573 Elo+
Party 1
Chiron
Chiron
VampiricXGEARSX
Chiron
Level 49
God Stats
5W - 2L
1,428 SR
Queue Stats
231W - 206L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,100
900
4,410
10,976
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 1
8,020
891
7,779
9,659
3,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 1
7,884
876
2,397
8,454
2,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 0
8,130
903
2,040
5,059
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Paedenn
Merlin
14
0 / 5 / 1
8,281
920
14,105
13,582
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

166

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
9,953
1,106
5,669
3,352
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
BlitzArchive
Arachne
16
6 / 1 / 8
9,877
1,097
9,059
6,841
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
16
5 / 0 / 13
10,063
1,118
13,688
6,412
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 14
9,614
1,068
6,269
11,698
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 8
9,490
1,054
10,804
7,380
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
1
Kills
20
20
Deaths
1
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Arachne
BlitzArchive
Arachne
6
1
8
10
L
0
5
1
0.1
L
0
4
1
0.13
W
Poseidon
5
0
13
11.5
W
1
0
14
8
L
0
5
1
0.1
L
1
1
0
1
L
Merlin
Paedenn
Merlin
0
5
1
0.1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
45,489
47,730
Taken
35,683
17,380
Mitigated
20,002
1,974
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,669
246
520
383
3,352
2,384
0
2,424
928
23,288
0
W
Arachne
BlitzArchive
Arachne
9,059
6,273
0
2,518
6,841
2,833
0
4,051
2,790
0
18,440
L
4,410
737
0
1,938
10,976
4,635
0
4,643
6,163
29,357
0
L
7,779
1,952
0
36
9,659
3,136
0
4,945
4,488
18,849
0
W
Poseidon
13,688
2,066
0
1,980
6,412
2,314
0
5,442
970
35,618
0
W
6,269
1,667
0
0
11,698
9,756
0
8,973
2,725
10,410
0
L
2,397
1,444
0
0
8,454
2,802
0
4,304
3,851
0
12,084
L
2,040
821
0
0
5,059
1,901
0
3,008
1,957
0
7,757
L
Merlin
Paedenn
Merlin
14,105
975
0
0
13,582
4,906
0
7,592
5,645
40,147
0
W
10,804
5,540
607
1,949
7,380
2,715
0
5,404
1,976
0
42,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
48,997
183
Minions Killed
199
4
Camps Cleared
8
763,029
Distance Traveled
917,845
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,953
1,106
45
5
0
188,737
0
W
Arachne
9,877
1,097
17
2
5
176,938
0
L
Anubis
8,100
900
54
6
0
159,762
0
L
Nu Wa
8,020
891
31
3
0
165,603
1
W
Poseidon
10,063
1,118
42
5
0
182,169
0
W
Athena
9,614
1,068
13
1
0
192,495
0
L
Medusa
7,884
876
27
3
0
103,644
0
L
Hun Batz
8,130
903
15
2
2
177,698
0
L
Merlin
8,281
920
56
6
2
156,322
2
W
Chiron
9,490
1,054
82
9
3
177,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role