Player Matchup

Khepri
Khepri
ArthurSalim
Khepri
Level 26
God Stats
0W - 6L
1,376 SR
Queue Stats
7W - 15L
1,377 Elo+
Party 1
Olorun
Olorun
Bigode00
Olorun
Level 5
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 11L
1,129 Elo+
Party 1
Fenrir
Fenrir
TZOMTS
Fenrir
Level 141
God Stats
35W - 42L
1,556 SR
Queue Stats
278W - 322L
1,531 Elo+
Solo
Team Averages
Level 57
1,410 SR
1,346 Elo+

VS

Team Averages
Level 54
1,657 SR
1,409 Elo+
Baron Samedi
Baron Samedi
NanharakOal
Baron Samedi
Level 142
God Stats
1W - 2L
1,593 SR
Queue Stats
176W - 187L
1,558 Elo+
Solo
Osiris
Osiris
Rioja2003
Osiris
Level 15
God Stats
2W - 0L
1,628 SR
Queue Stats
3W - 9L
1,169 Elo+
Party 2
King Arthur
King Arthur
WASsSA28
King Arthur
Level 6
God Stats
1W - 3L
1,748 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 2 / 13
14,569
583
7,367
22,582
37,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Bigode00
Olorun
19
4 / 3 / 10
14,470
579
16,371
17,246
9,623
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
TZOMTS
Fenrir
20
9 / 3 / 7
15,971
639
24,734
29,164
18,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NanharakOal
Baron Samedi
20
6 / 2 / 2
16,908
676
39,566
23,223
15,722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Rioja2003
Osiris
20
1 / 4 / 6
14,988
600
10,809
18,661
19,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
WASsSA28
King Arthur
17
1 / 10 / 2
13,772
551
3,432
23,334
12,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
16
Kills
8
8
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
2
13
4.75
L
Olorun
Bigode00
Olorun
4
3
10
3
W
Baron Samedi
NanharakOal
Baron Samedi
6
2
2
3.5
W
Osiris
Rioja2003
Osiris
1
4
6
1
L
Fenrir
TZOMTS
Fenrir
9
3
7
4.17
W
King Arthur
WASsSA28
King Arthur
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
53,807
68,992
Taken
65,218
65,377
Mitigated
47,065
20,380
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,367
831
0
3,052
22,582
37,569
360
14,104
8,478
24,070
0
L
Olorun
Bigode00
Olorun
16,371
10,144
1,297
3,587
17,246
9,623
0
11,255
5,991
80,764
0
W
Baron Samedi
NanharakOal
Baron Samedi
39,566
2,580
5,840
11,997
23,223
15,722
1,584
6,209
17,014
150,623
0
W
Osiris
Rioja2003
Osiris
10,809
3,734
0
0
18,661
19,252
597
8,706
9,955
942
42,993
L
Fenrir
TZOMTS
Fenrir
24,734
7,010
0
12,444
29,164
18,185
1,360
15,003
14,161
0
90,337
W
King Arthur
WASsSA28
King Arthur
3,432
824
0
1,552
23,334
12,091
229
8,823
14,511
0
23,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
45,668
231
Minions Killed
271
0
Camps Cleared
0
1,391,310
Distance Traveled
1,366,365
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,569
583
17
1
0
500,351
1
L
Olorun
14,470
579
116
5
0
411,234
1
W
Baron Samedi
16,908
676
188
8
0
460,657
5
W
Osiris
14,988
600
50
2
0
465,236
3
L
Fenrir
15,971
639
98
4
0
479,725
6
W
King Arthur
13,772
551
33
1
0
440,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role