Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AxStonedxSloth
Hercules
Level 115
God Stats
1W - 1L
1,603 SR
Queue Stats
24W - 36L
1,408 Elo+
Party 1
Susano
Susano
BrandoTheMano
Susano
Level 109
God Stats
1W - 0L
1,513 SR
Queue Stats
141W - 176L
1,422 Elo+
Solo
Cthulhu
Cthulhu
VeeqaZz
Cthulhu
Level 139
God Stats
2W - 1L
1,337 SR
Queue Stats
19W - 20L
1,475 Elo+
Solo
Artio
Artio
ghostofwar619
Artio
Level 84
God Stats
1W - 0L
1,430 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Team Averages
Level 118
1,477 SR
1,442 Elo+

VS

Team Averages
Level 93
1,482 SR
1,439 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FEET_PIC_BURGLAR
Vulcan
Level 88
God Stats
5W - 4L
1,651 SR
Queue Stats
152W - 174L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
MeXiCaN9927
Sun Wukong
Level 104
God Stats
5W - 5L
1,591 SR
Queue Stats
427W - 419L
1,403 Elo+
Solo
Chernobog
Chernobog
Phillip Migroin
Chernobog
Level 107
God Stats
0W - 2L
1,289 SR
Queue Stats
34W - 54L
1,381 Elo+
Solo
Thoth
Thoth
dunkin_donuts14
Thoth
Level 122
God Stats
3W - 3L
1,380 SR
Queue Stats
177W - 146L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 8
9,819
818
14,021
6,431
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
16
4 / 3 / 16
9,370
781
11,426
30,053
29,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 11
8,961
747
11,028
8,422
3,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
VeeqaZz
Cthulhu
18
9 / 3 / 6
10,778
898
14,653
13,979
7,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 4 / 15
8,688
724
3,796
20,560
16,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 8 / 5
7,481
623
6,103
18,117
7,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 7
8,996
750
17,547
9,500
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MeXiCaN9927
Sun Wukong
16
4 / 2 / 8
9,207
767
11,481
12,454
10,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Phillip Migroin
Chernobog
11
0 / 7 / 7
7,205
600
7,343
12,073
4,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 6
9,628
802
15,614
10,674
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
23
Kills
14
14
Deaths
23
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
8
5.5
L
Erlang Shen
 
Erlang Shen
1
8
5
0.44
W
Hercules
4
3
16
4
W
3
2
11
4.25
L
3
4
7
1.63
L
Sun Wukong
MeXiCaN9927
Sun Wukong
4
2
8
4
L
Chernobog
Phillip Migroin
Chernobog
0
7
7
0.5
W
Cthulhu
VeeqaZz
Cthulhu
9
3
6
4
L
6
2
6
4.5
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,924
Damage
58,088
79,445
Taken
62,818
58,135
Mitigated
31,414
37,211
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,021
338
1,200
1,130
6,431
2,116
1,346
2,771
3,570
27,955
0
L
Erlang Shen
 
Erlang Shen
6,103
3,496
490
3,356
18,117
7,325
393
10,838
7,279
0
9,668
W
Hercules
11,426
3,956
508
16,682
30,053
29,468
185
10,735
18,808
0
16,252
W
11,028
624
1,118
1,062
8,422
3,406
2,119
2,675
5,595
0
22,762
L
17,547
10,148
1,854
2,016
9,500
4,229
128
5,262
4,238
32,465
0
L
Sun Wukong
MeXiCaN9927
Sun Wukong
11,481
2,460
1,678
3,183
12,454
10,570
0
5,475
6,979
0
18,442
L
Chernobog
Phillip Migroin
Chernobog
7,343
3,592
2,408
1,621
12,073
4,806
249
5,928
6,145
0
14,299
W
Cthulhu
VeeqaZz
Cthulhu
14,653
496
1,324
6,858
13,979
7,097
728
7,284
6,520
39,407
0
L
15,614
605
377
2,778
10,674
4,484
0
4,967
5,707
27,628
0
W
3,796
247
698
6,631
20,560
16,048
1,041
8,487
11,791
11,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
42,517
125
Minions Killed
97
0
Camps Cleared
0
1,164,100
Distance Traveled
1,074,324
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,819
818
31
3
0
218,784
0
L
Erlang Shen
7,481
623
5
0
0
190,710
1
W
Hercules
9,370
781
8
1
0
234,881
0
W
Susano
8,961
747
23
2
0
257,599
0
L
Vulcan
8,996
750
38
3
0
217,349
2
L
Sun Wukong
9,207
767
16
1
0
242,451
3
L
Chernobog
7,205
600
8
1
0
188,107
0
W
Cthulhu
10,778
898
55
5
0
227,519
3
L
Thoth
9,628
802
30
3
0
235,707
0
W
Artio
8,688
724
8
1
0
225,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role